[PATCH 2/5] wined3d: Remove the now redundant "locations" parameter from wined3d_buffer_get_memory().
Zebediah Figura
z.figura12 at gmail.com
Fri Jun 18 11:13:25 CDT 2021
Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
---
dlls/wined3d/buffer.c | 9 +++++----
dlls/wined3d/context.c | 2 +-
dlls/wined3d/view.c | 2 +-
dlls/wined3d/wined3d_private.h | 3 +--
4 files changed, 8 insertions(+), 8 deletions(-)
diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c
index 6cfeb4f510d..267a8a0bd9c 100644
--- a/dlls/wined3d/buffer.c
+++ b/dlls/wined3d/buffer.c
@@ -603,9 +603,10 @@ BYTE *wined3d_buffer_load_sysmem(struct wined3d_buffer *buffer, struct wined3d_c
return buffer->resource.heap_memory;
}
-DWORD wined3d_buffer_get_memory(struct wined3d_buffer *buffer,
- struct wined3d_bo_address *data, DWORD locations)
+DWORD wined3d_buffer_get_memory(struct wined3d_buffer *buffer, struct wined3d_bo_address *data)
{
+ unsigned int locations = buffer->locations;
+
TRACE("buffer %p, data %p, locations %s.\n",
buffer, data, wined3d_debug_location(locations));
@@ -1005,10 +1006,10 @@ void wined3d_buffer_copy(struct wined3d_buffer *dst_buffer, unsigned int dst_off
TRACE("dst_buffer %p, dst_offset %u, src_buffer %p, src_offset %u, size %u.\n",
dst_buffer, dst_offset, src_buffer, src_offset, size);
- dst_location = wined3d_buffer_get_memory(dst_buffer, &dst, dst_buffer->locations);
+ dst_location = wined3d_buffer_get_memory(dst_buffer, &dst);
dst.addr += dst_offset;
- wined3d_buffer_get_memory(src_buffer, &src, src_buffer->locations);
+ wined3d_buffer_get_memory(src_buffer, &src);
src.addr += src_offset;
context = context_acquire(dst_buffer->resource.device, NULL, 0);
diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c
index 7f50126204b..8b35b9da17f 100644
--- a/dlls/wined3d/context.c
+++ b/dlls/wined3d/context.c
@@ -304,7 +304,7 @@ void context_update_stream_info(struct wined3d_context *context, const struct wi
else
{
wined3d_buffer_load(buffer, context, state);
- wined3d_buffer_get_memory(buffer, &data, buffer->locations);
+ wined3d_buffer_get_memory(buffer, &data);
element->data.buffer_object = data.buffer_object;
element->data.addr += (ULONG_PTR)data.addr;
}
diff --git a/dlls/wined3d/view.c b/dlls/wined3d/view.c
index 7900df3c246..9baa0ae0cd3 100644
--- a/dlls/wined3d/view.c
+++ b/dlls/wined3d/view.c
@@ -1611,7 +1611,7 @@ void wined3d_unordered_access_view_copy_counter(struct wined3d_unordered_access_
if (!view->counter_bo)
return;
- dst_location = wined3d_buffer_get_memory(buffer, &dst, buffer->locations);
+ dst_location = wined3d_buffer_get_memory(buffer, &dst);
dst.addr += offset;
src.buffer_object = view->counter_bo;
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index bbc2f4f4db7..6ada1fa3642 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -4899,8 +4899,7 @@ static inline struct wined3d_buffer *buffer_from_resource(struct wined3d_resourc
void wined3d_buffer_cleanup(struct wined3d_buffer *buffer) DECLSPEC_HIDDEN;
void wined3d_buffer_copy(struct wined3d_buffer *dst_buffer, unsigned int dst_offset,
struct wined3d_buffer *src_buffer, unsigned int src_offset, unsigned int size) DECLSPEC_HIDDEN;
-DWORD wined3d_buffer_get_memory(struct wined3d_buffer *buffer,
- struct wined3d_bo_address *data, DWORD locations) DECLSPEC_HIDDEN;
+DWORD wined3d_buffer_get_memory(struct wined3d_buffer *buffer, struct wined3d_bo_address *data) DECLSPEC_HIDDEN;
void wined3d_buffer_invalidate_location(struct wined3d_buffer *buffer, DWORD location) DECLSPEC_HIDDEN;
void wined3d_buffer_load(struct wined3d_buffer *buffer, struct wined3d_context *context,
const struct wined3d_state *state) DECLSPEC_HIDDEN;
--
2.30.2
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