[PATCH vkd3d 3/6] vkd3d-shader: Get rid of HLSL_IR_SEQUENCE.

Zebediah Figura zfigura at codeweavers.com
Mon Jun 21 23:37:08 CDT 2021


Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
---
 libs/vkd3d-shader/hlsl.c | 2 --
 libs/vkd3d-shader/hlsl.h | 2 --
 2 files changed, 4 deletions(-)

diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c
index e9bfc374..c8ca4bbf 100644
--- a/libs/vkd3d-shader/hlsl.c
+++ b/libs/vkd3d-shader/hlsl.c
@@ -1015,8 +1015,6 @@ static const char *debug_expr_op(const struct hlsl_ir_expr *expr)
         "pow",
 
         "lerp",
-
-        ",",
     };
 
     return op_names[expr->op];
diff --git a/libs/vkd3d-shader/hlsl.h b/libs/vkd3d-shader/hlsl.h
index 8c542023..b159cbbc 100644
--- a/libs/vkd3d-shader/hlsl.h
+++ b/libs/vkd3d-shader/hlsl.h
@@ -329,8 +329,6 @@ enum hlsl_ir_expr_op
     HLSL_IR_BINOP_POW,
 
     HLSL_IR_TEROP_LERP,
-
-    HLSL_IR_SEQUENCE,
 };
 
 struct hlsl_ir_expr
-- 
2.32.0




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