[PATCH vkd3d 3/6] vkd3d-shader: Get rid of HLSL_IR_SEQUENCE.
Zebediah Figura
zfigura at codeweavers.com
Mon Jun 21 23:37:08 CDT 2021
Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
---
libs/vkd3d-shader/hlsl.c | 2 --
libs/vkd3d-shader/hlsl.h | 2 --
2 files changed, 4 deletions(-)
diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c
index e9bfc374..c8ca4bbf 100644
--- a/libs/vkd3d-shader/hlsl.c
+++ b/libs/vkd3d-shader/hlsl.c
@@ -1015,8 +1015,6 @@ static const char *debug_expr_op(const struct hlsl_ir_expr *expr)
"pow",
"lerp",
-
- ",",
};
return op_names[expr->op];
diff --git a/libs/vkd3d-shader/hlsl.h b/libs/vkd3d-shader/hlsl.h
index 8c542023..b159cbbc 100644
--- a/libs/vkd3d-shader/hlsl.h
+++ b/libs/vkd3d-shader/hlsl.h
@@ -329,8 +329,6 @@ enum hlsl_ir_expr_op
HLSL_IR_BINOP_POW,
HLSL_IR_TEROP_LERP,
-
- HLSL_IR_SEQUENCE,
};
struct hlsl_ir_expr
--
2.32.0
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