[PATCH 1/5] wined3d: Store the map pitch in the wined3d_texture_sub_resource structure.

Zebediah Figura z.figura12 at gmail.com
Wed Jun 23 16:38:47 CDT 2021


Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
---
 dlls/wined3d/texture.c         | 34 +++++++++++++++++++++++-----------
 dlls/wined3d/wined3d_private.h |  2 ++
 2 files changed, 25 insertions(+), 11 deletions(-)

diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c
index 165d83eb035..ad34e44b406 100644
--- a/dlls/wined3d/texture.c
+++ b/dlls/wined3d/texture.c
@@ -1711,6 +1711,20 @@ void CDECL wined3d_texture_get_pitch(const struct wined3d_texture *texture,
             width, height, row_pitch, slice_pitch);
 }
 
+static void wined3d_texture_get_map_pitch(const struct wined3d_texture *texture,
+        unsigned int level, unsigned int *row_pitch, unsigned int *slice_pitch)
+{
+    if (texture->resource.format_flags & WINED3DFMT_FLAG_BROKEN_PITCH)
+    {
+        *row_pitch = wined3d_texture_get_level_width(texture, level) * texture->resource.format->byte_count;
+        *slice_pitch = wined3d_texture_get_level_height(texture, level) * (*row_pitch);
+    }
+    else
+    {
+        wined3d_texture_get_pitch(texture, level, row_pitch, slice_pitch);
+    }
+}
+
 DWORD CDECL wined3d_texture_set_lod(struct wined3d_texture *texture, DWORD lod)
 {
     struct wined3d_resource *resource;
@@ -1992,6 +2006,8 @@ HRESULT CDECL wined3d_texture_update_desc(struct wined3d_texture *texture, unsig
         sub_resource->size = texture->slice_pitch;
         sub_resource->locations = WINED3D_LOCATION_DISCARDED;
 
+        wined3d_texture_get_map_pitch(texture, level, &sub_resource->map_row_pitch, &sub_resource->map_slice_pitch);
+
         if (texture->texture_ops == &texture_gl_ops)
         {
             if (multisample_type && gl_info->supported[ARB_TEXTURE_MULTISAMPLE])
@@ -3587,15 +3603,8 @@ static HRESULT texture_resource_sub_resource_map(struct wined3d_resource *resour
 
     context_release(context);
 
-    if (fmt_flags & WINED3DFMT_FLAG_BROKEN_PITCH)
-    {
-        map_desc->row_pitch = wined3d_texture_get_level_width(texture, texture_level) * format->byte_count;
-        map_desc->slice_pitch = wined3d_texture_get_level_height(texture, texture_level) * map_desc->row_pitch;
-    }
-    else
-    {
-        wined3d_texture_get_pitch(texture, texture_level, &map_desc->row_pitch, &map_desc->slice_pitch);
-    }
+    map_desc->row_pitch = sub_resource->map_row_pitch;
+    map_desc->slice_pitch = sub_resource->map_slice_pitch;
 
     if (!box)
     {
@@ -3950,6 +3959,8 @@ static HRESULT wined3d_texture_init(struct wined3d_texture *texture, const struc
     for (i = 0; i < sub_count; ++i)
     {
         struct wined3d_texture_sub_resource *sub_resource;
+        unsigned int level = i % texture->level_count;
+        unsigned int layer = i / texture->level_count;
 
         sub_resource = &texture->sub_resources[i];
         sub_resource->locations = WINED3D_LOCATION_DISCARDED;
@@ -3959,6 +3970,8 @@ static HRESULT wined3d_texture_init(struct wined3d_texture *texture, const struc
             wined3d_texture_invalidate_location(texture, i, ~WINED3D_LOCATION_SYSMEM);
         }
 
+        wined3d_texture_get_map_pitch(texture, level, &sub_resource->map_row_pitch, &sub_resource->map_slice_pitch);
+
         if (FAILED(hr = device_parent->ops->texture_sub_resource_created(device_parent,
                 desc->resource_type, texture, i, &sub_resource->parent, &sub_resource->parent_ops)))
         {
@@ -3970,8 +3983,7 @@ static HRESULT wined3d_texture_init(struct wined3d_texture *texture, const struc
 
         TRACE("parent %p, parent_ops %p.\n", sub_resource->parent, sub_resource->parent_ops);
 
-        TRACE("Created sub-resource %u (level %u, layer %u).\n",
-                i, i % texture->level_count, i / texture->level_count);
+        TRACE("Created sub-resource %u (level %u, layer %u).\n", i, level, layer);
 
         if (desc->usage & WINED3DUSAGE_OWNDC)
         {
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index da1cf638606..1e6a315e72c 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -4259,6 +4259,8 @@ struct wined3d_texture
         DWORD locations;
         struct wined3d_bo_gl bo;
 
+        unsigned int map_row_pitch, map_slice_pitch;
+
         void *user_memory;
     } *sub_resources;
 };
-- 
2.30.2




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