[PATCH 3/5] d2d1: Use D3D11 interfaces to create sampler states.
Henri Verbeet
hverbeet at codeweavers.com
Mon Jun 28 10:13:08 CDT 2021
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Signed-off-by: Henri Verbeet <
hverbeet at codeweavers.com
>
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[PATCH 4/5] d2d1: Use D3DDeviceContextState instead of D3D10 state block.
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