[PATCH] d3d11&d3d10core/tests: Increase the tolerance in test_texture_compressed_3d().

Francois Gouget fgouget at codeweavers.com
Tue Jun 29 02:11:18 CDT 2021


This fixes failures on Nvidia GeForce GTX 560 graphics cards.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51340
Signed-off-by: Francois Gouget <fgouget at codeweavers.com>
---
 dlls/d3d10core/tests/d3d10core.c | 2 +-
 dlls/d3d11/tests/d3d11.c         | 2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/d3d10core/tests/d3d10core.c b/dlls/d3d10core/tests/d3d10core.c
index 1eee482cc8f..2014e8edc94 100644
--- a/dlls/d3d10core/tests/d3d10core.c
+++ b/dlls/d3d10core/tests/d3d10core.c
@@ -19068,7 +19068,7 @@ static void test_texture_compressed_3d(void)
                 }
                 expected |= 0xff000000;
                 colour = get_readback_color(&rb, (x * 640 + 128) / 256, (y * 480 + 128) / 256);
-                if (!(equal = compare_color(colour, expected, 2)))
+                if (!(equal = compare_color(colour, expected, 8)))
                     break;
             }
             if (!equal)
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
index 2d66f9bde73..a2858ed0155 100644
--- a/dlls/d3d11/tests/d3d11.c
+++ b/dlls/d3d11/tests/d3d11.c
@@ -33420,7 +33420,7 @@ static void test_texture_compressed_3d(void)
                 }
                 expected |= 0xff000000;
                 colour = get_readback_color(&rb, (x * 640 + 128) / 256, (y * 480 + 128) / 256, 0);
-                if (!(equal = compare_color(colour, expected, 2)))
+                if (!(equal = compare_color(colour, expected, 8)))
                     break;
             }
             if (!equal)
-- 
2.20.1



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