[PATCH] d3d11&d3d10core/tests: Increase the tolerance in test_texture_compressed_3d().
Francois Gouget
fgouget at codeweavers.com
Tue Jun 29 02:11:18 CDT 2021
This fixes failures on Nvidia GeForce GTX 560 graphics cards.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51340
Signed-off-by: Francois Gouget <fgouget at codeweavers.com>
---
dlls/d3d10core/tests/d3d10core.c | 2 +-
dlls/d3d11/tests/d3d11.c | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/d3d10core/tests/d3d10core.c b/dlls/d3d10core/tests/d3d10core.c
index 1eee482cc8f..2014e8edc94 100644
--- a/dlls/d3d10core/tests/d3d10core.c
+++ b/dlls/d3d10core/tests/d3d10core.c
@@ -19068,7 +19068,7 @@ static void test_texture_compressed_3d(void)
}
expected |= 0xff000000;
colour = get_readback_color(&rb, (x * 640 + 128) / 256, (y * 480 + 128) / 256);
- if (!(equal = compare_color(colour, expected, 2)))
+ if (!(equal = compare_color(colour, expected, 8)))
break;
}
if (!equal)
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
index 2d66f9bde73..a2858ed0155 100644
--- a/dlls/d3d11/tests/d3d11.c
+++ b/dlls/d3d11/tests/d3d11.c
@@ -33420,7 +33420,7 @@ static void test_texture_compressed_3d(void)
}
expected |= 0xff000000;
colour = get_readback_color(&rb, (x * 640 + 128) / 256, (y * 480 + 128) / 256, 0);
- if (!(equal = compare_color(colour, expected, 2)))
+ if (!(equal = compare_color(colour, expected, 8)))
break;
}
if (!equal)
--
2.20.1
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