[PATCH vkd3d 2/5] vkd3d-shader: Track bytecode buffer size in bytes.

Henri Verbeet hverbeet at gmail.com
Wed Jun 30 09:15:16 CDT 2021


On Tue, 29 Jun 2021 at 20:00, Zebediah Figura <zfigura at codeweavers.com> wrote:
> @@ -1328,72 +1328,52 @@ static struct hlsl_reg hlsl_reg_from_deref(const struct hlsl_deref *deref, const
>  struct bytecode_buffer
>  {
>      struct hlsl_ctx *ctx;
> -    uint32_t *data;
> -    size_t count, size;
> +    char *data;
> +    size_t size, capacity;
>      int status;
>  };
>
"uint8_t *data;" seems preferable.



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