[PATCH vkd3d 2/5] vkd3d-shader: Track bytecode buffer size in bytes.
Henri Verbeet
hverbeet at gmail.com
Wed Jun 30 09:15:16 CDT 2021
On Tue, 29 Jun 2021 at 20:00, Zebediah Figura <zfigura at codeweavers.com> wrote:
> @@ -1328,72 +1328,52 @@ static struct hlsl_reg hlsl_reg_from_deref(const struct hlsl_deref *deref, const
> struct bytecode_buffer
> {
> struct hlsl_ctx *ctx;
> - uint32_t *data;
> - size_t count, size;
> + char *data;
> + size_t size, capacity;
> int status;
> };
>
"uint8_t *data;" seems preferable.
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