[PATCH] d2d1: Implement D2D1ConvertColorSpace.
Giovanni Mascellani
gmascellani at codeweavers.com
Wed Mar 3 02:50:05 CST 2021
From: Giovanni Mascellani <wine at mascellani.eu>
Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
---
dlls/d2d1/d2d1.spec | 2 +-
dlls/d2d1/factory.c | 59 ++++++++++++++++++++++++++++
dlls/d2d1/tests/d2d1.c | 87 ++++++++++++++++++++++++++++++++++++++++++
include/d2d1_1.idl | 2 +
4 files changed, 149 insertions(+), 1 deletion(-)
diff --git a/dlls/d2d1/d2d1.spec b/dlls/d2d1/d2d1.spec
index 0ae894109fb..3fa85a93bae 100644
--- a/dlls/d2d1/d2d1.spec
+++ b/dlls/d2d1/d2d1.spec
@@ -3,7 +3,7 @@
@ stdcall D2D1MakeSkewMatrix(float float float float ptr)
@ stdcall D2D1IsMatrixInvertible(ptr)
@ stdcall D2D1InvertMatrix(ptr)
-@ stub D2D1ConvertColorSpace
+@ stdcall D2D1ConvertColorSpace(long long ptr)
@ stdcall D2D1CreateDevice(ptr ptr ptr)
@ stub D2D1CreateDeviceContext
@ stdcall D2D1SinCos(float ptr ptr)
diff --git a/dlls/d2d1/factory.c b/dlls/d2d1/factory.c
index 6b6eab766c7..fcc09f59672 100644
--- a/dlls/d2d1/factory.c
+++ b/dlls/d2d1/factory.c
@@ -735,6 +735,65 @@ float WINAPI D2D1Vec3Length(float x, float y, float z)
return sqrtf(x * x + y * y + z * z);
}
+/* Formulae taken from https://en.wikipedia.org/wiki/SRGB. */
+static float srgb_transfer_function(float x)
+{
+ if (x <= 0.0f)
+ return 0.0f;
+ else if (x >= 1.0f)
+ return 1.0f;
+ else if (x <= 0.0031308f)
+ return 12.92f * x;
+ else
+ return 1.055f * powf(x, 1.0f / 2.4f) - 0.055f;
+}
+
+static float srgb_inverse_transfer_function(float x)
+{
+ if (x <= 0.0f)
+ return 0.0f;
+ else if (x >= 1.0f)
+ return 1.0f;
+ else if (x <= 0.04045f)
+ return x / 12.92f;
+ else
+ return powf((x + 0.055f) / 1.055f, 2.4f);
+}
+
+D2D1_COLOR_F WINAPI D2D1ConvertColorSpace(D2D1_COLOR_SPACE sourceColorSpace,
+ D2D1_COLOR_SPACE destinationColorSpace, const D2D1_COLOR_F *color)
+{
+ D2D1_COLOR_F ret;
+
+ if (sourceColorSpace == D2D1_COLOR_SPACE_CUSTOM || destinationColorSpace == D2D1_COLOR_SPACE_CUSTOM) {
+ ret.r = 0.0f;
+ ret.g = 0.0f;
+ ret.b = 0.0f;
+ ret.a = 0.0f;
+ } else if (sourceColorSpace == destinationColorSpace) {
+ ret = *color;
+ } else if (sourceColorSpace == D2D1_COLOR_SPACE_SRGB && destinationColorSpace == D2D1_COLOR_SPACE_SCRGB) {
+ ret.r = srgb_inverse_transfer_function(color->r);
+ ret.g = srgb_inverse_transfer_function(color->g);
+ ret.b = srgb_inverse_transfer_function(color->b);
+ ret.a = color->a;
+ } else if (sourceColorSpace == D2D1_COLOR_SPACE_SCRGB && destinationColorSpace == D2D1_COLOR_SPACE_SRGB) {
+ ret.r = srgb_transfer_function(color->r);
+ ret.g = srgb_transfer_function(color->g);
+ ret.b = srgb_transfer_function(color->b);
+ ret.a = color->a;
+ } else {
+ FIXME("unknown combination sourceColorSpace %x, destinationColorSpace %x!\n",
+ sourceColorSpace, destinationColorSpace);
+ ret.r = 0.0f;
+ ret.g = 0.0f;
+ ret.b = 0.0f;
+ ret.a = 0.0f;
+ }
+
+ return ret;
+}
+
static BOOL get_config_key_dword(HKEY default_key, HKEY application_key, const char *name, DWORD *value)
{
DWORD type, data, size;
diff --git a/dlls/d2d1/tests/d2d1.c b/dlls/d2d1/tests/d2d1.c
index 8d584605819..b672765792a 100644
--- a/dlls/d2d1/tests/d2d1.c
+++ b/dlls/d2d1/tests/d2d1.c
@@ -34,6 +34,8 @@ static HRESULT (WINAPI *pD2D1CreateDevice)(IDXGIDevice *dxgi_device,
static void (WINAPI *pD2D1SinCos)(float angle, float *s, float *c);
static float (WINAPI *pD2D1Tan)(float angle);
static float (WINAPI *pD2D1Vec3Length)(float x, float y, float z);
+static D2D1_COLOR_F (WINAPI *pD2D1ConvertColorSpace)(D2D1_COLOR_SPACE sourceColorSpace,
+ D2D1_COLOR_SPACE destinationColorSpace, const D2D1_COLOR_F *color);
static BOOL use_mt = TRUE;
@@ -9466,6 +9468,89 @@ static void test_math(BOOL d3d11)
}
}
+static void test_color_space(BOOL d3d11)
+{
+ D2D1_COLOR_SPACE srcS, dstS;
+ int i, j;
+
+ static struct {
+ D2D1_COLOR_F srgb;
+ D2D1_COLOR_F scrgb;
+ } const test_data[] = {
+ {{0.0f, 0.0f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.0f, 0.0f}},
+ {{0.0f, 0.0f, 0.0f, 1.0f}, {0.0f, 0.0f, 0.0f, 1.0f}},
+ {{1.0f, 1.0f, 1.0f, 1.0f}, {1.0f, 1.0f, 1.0f, 1.0f}},
+ /* Samples in the non-linear region. */
+ {{0.2f, 0.4f, 0.6f, 0.8f}, {0.0331047624f, 0.132868335f, 0.318546832f, 0.8f}},
+ {{0.3f, 0.5f, 0.7f, 0.9f}, {0.0732389688f, 0.214041144f, 0.447988421f, 0.9f}},
+ /* Samples in the linear region. */
+ {{0.0002f, 0.0004f, 0.0006f, 0.0008f}, {1.54798763e-005f, 3.09597526e-005f, 4.64396289e-005f, 0.0008f}},
+ {{0.0003f, 0.0005f, 0.0007f, 0.0009f}, {2.32198145e-005f, 3.86996908e-005f, 5.41795634e-005f, 0.0009f}},
+ };
+
+ if (!pD2D1ConvertColorSpace)
+ {
+ win_skip("D2D1ConvertColorSpace not available, skipping test.\n");
+ return;
+ }
+
+ for (srcS = 0; srcS < 3; srcS++)
+ for (dstS = 0; dstS < 3; dstS++)
+ for (i = 0; i < ARRAY_SIZE(test_data); i++)
+ for (j = 0; j < 3; j++)
+ {
+ D2D1_COLOR_F src = test_data[i].srgb, dst, expect;
+ BOOL change_expect = TRUE;
+
+ if (srcS == D2D1_COLOR_SPACE_SCRGB)
+ src = test_data[i].scrgb;
+ if (srcS == D2D1_COLOR_SPACE_CUSTOM || dstS == D2D1_COLOR_SPACE_CUSTOM)
+ {
+ expect.r = 0.0f;
+ expect.g = 0.0f;
+ expect.b = 0.0f;
+ expect.a = 0.0f;
+ change_expect = FALSE;
+ }
+ else if (srcS == dstS)
+ expect = src;
+ else if (dstS == D2D1_COLOR_SPACE_SRGB)
+ expect = test_data[i].srgb;
+ else if (dstS == D2D1_COLOR_SPACE_SCRGB)
+ expect = test_data[i].scrgb;
+ else
+ ok(0, "Should not arrive here.\n");
+
+ /* Test underflowing or overflowing some components. */
+ if (j == 1)
+ {
+ src.r = -0.5f;
+ src.a = -0.7f;
+ if (change_expect)
+ {
+ expect.r = srcS == dstS ? src.r : 0.0f;
+ expect.a = src.a;
+ }
+ }
+ else if (j == 2)
+ {
+ src.g = 1.5f;
+ src.a = 1.7f;
+ if (change_expect)
+ {
+ expect.g = srcS == dstS ? src.g : 1.0f;
+ expect.a = src.a;
+ }
+ }
+
+ dst = pD2D1ConvertColorSpace(srcS, dstS, &src);
+ ok(compare_float(dst.r, expect.r, 1) && compare_float(dst.g, expect.g, 1)
+ && compare_float(dst.b, expect.b, 1) && compare_float(dst.a, expect.a, 1),
+ "Unexpected value {%.8e, %.8e, %.8e, %.8e} -> {%.8e, %.8e, %.8e, %.8e}, expected {%.8e, %.8e, %.8e, %.8e}, while converting %d -> %d.\n",
+ src.r, src.g, src.b, src.a, dst.r, dst.g, dst.b, dst.a, expect.r, expect.g, expect.b, expect.a, srcS, dstS);
+ }
+}
+
START_TEST(d2d1)
{
HMODULE d2d1_dll = GetModuleHandleA("d2d1.dll");
@@ -9476,6 +9561,7 @@ START_TEST(d2d1)
pD2D1SinCos = (void *)GetProcAddress(d2d1_dll, "D2D1SinCos");
pD2D1Tan = (void *)GetProcAddress(d2d1_dll, "D2D1Tan");
pD2D1Vec3Length = (void *)GetProcAddress(d2d1_dll, "D2D1Vec3Length");
+ pD2D1ConvertColorSpace = (void *)GetProcAddress(d2d1_dll, "D2D1ConvertColorSpace");
use_mt = !getenv("WINETEST_NO_MT_D3D");
@@ -9523,6 +9609,7 @@ START_TEST(d2d1)
queue_test(test_dpi);
queue_test(test_wic_bitmap_format);
queue_d3d10_test(test_math);
+ queue_d3d10_test(test_color_space);
run_queued_tests();
}
diff --git a/include/d2d1_1.idl b/include/d2d1_1.idl
index 1bcadab01d5..e98262c035f 100644
--- a/include/d2d1_1.idl
+++ b/include/d2d1_1.idl
@@ -962,3 +962,5 @@ interface ID2D1Multithread : IUnknown
[local] void __stdcall D2D1SinCos(float angle, float *s, float *c);
[local] float __stdcall D2D1Tan(float angle);
[local] float __stdcall D2D1Vec3Length(float x, float y, float z);
+[local] D2D1_COLOR_F __stdcall D2D1ConvertColorSpace(D2D1_COLOR_SPACE sourceColorSpace,
+ D2D1_COLOR_SPACE destinationColorSpace, const D2D1_COLOR_F *color);
--
2.30.1
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