[PATCH 06/11] ddraw: Allow setting system memory surfaces as render targets for software device.
Paul Gofman
pgofman at codeweavers.com
Wed Mar 3 16:35:36 CST 2021
Signed-off-by: Paul Gofman <pgofman at codeweavers.com>
---
dlls/ddraw/device.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/dlls/ddraw/device.c b/dlls/ddraw/device.c
index 1ea28709e9d..005de0805e1 100644
--- a/dlls/ddraw/device.c
+++ b/dlls/ddraw/device.c
@@ -1898,7 +1898,7 @@ static HRESULT d3d_device7_SetRenderTarget(IDirect3DDevice7 *iface,
return DDERR_INVALIDCAPS;
}
- if (!(target_impl->surface_desc.ddsCaps.dwCaps & DDSCAPS_VIDEOMEMORY))
+ if (device->hardware_device && !(target_impl->surface_desc.ddsCaps.dwCaps & DDSCAPS_VIDEOMEMORY))
{
WARN("Surface %p is not in video memory.\n", target_impl);
wined3d_mutex_unlock();
@@ -1974,7 +1974,7 @@ static HRESULT WINAPI d3d_device3_SetRenderTarget(IDirect3DDevice3 *iface,
return DDERR_INVALIDPIXELFORMAT;
}
- if (!(target_impl->surface_desc.ddsCaps.dwCaps & DDSCAPS_VIDEOMEMORY))
+ if (device->hardware_device && !(target_impl->surface_desc.ddsCaps.dwCaps & DDSCAPS_VIDEOMEMORY))
{
WARN("Surface %p is not in video memory.\n", target_impl);
IDirectDrawSurface4_AddRef(target);
@@ -2023,7 +2023,7 @@ static HRESULT WINAPI d3d_device2_SetRenderTarget(IDirect3DDevice2 *iface,
return DDERR_INVALIDPIXELFORMAT;
}
- if (!(target_impl->surface_desc.ddsCaps.dwCaps & DDSCAPS_VIDEOMEMORY))
+ if (device->hardware_device && !(target_impl->surface_desc.ddsCaps.dwCaps & DDSCAPS_VIDEOMEMORY))
{
WARN("Surface %p is not in video memory.\n", target_impl);
IDirectDrawSurface_AddRef(target);
--
2.29.2
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