[PATCH 11/11] ddraw: Do not require specific texture location for blits.

Paul Gofman pgofman at codeweavers.com
Wed Mar 3 16:35:41 CST 2021


Signed-off-by: Paul Gofman <pgofman at codeweavers.com>
---
 dlls/ddraw/ddraw_private.h |  9 +++++++++
 dlls/ddraw/device.c        |  4 ++--
 dlls/ddraw/surface.c       | 10 +++++-----
 3 files changed, 16 insertions(+), 7 deletions(-)

diff --git a/dlls/ddraw/ddraw_private.h b/dlls/ddraw/ddraw_private.h
index 1c28e081b8a..0c65b9940ba 100644
--- a/dlls/ddraw/ddraw_private.h
+++ b/dlls/ddraw/ddraw_private.h
@@ -699,6 +699,15 @@ static inline struct wined3d_texture *ddraw_surface_get_draw_texture(struct ddra
     return surface->draw_texture;
 }
 
+static inline struct wined3d_texture *ddraw_surface_get_any_texture(struct ddraw_surface *surface, unsigned int flags)
+{
+    if (surface->texture_location & DDRAW_SURFACE_LOCATION_DEFAULT)
+        return ddraw_surface_get_default_texture(surface, flags);
+
+    assert(surface->texture_location & DDRAW_SURFACE_LOCATION_DRAW);
+    return ddraw_surface_get_draw_texture(surface, flags);
+}
+
 void d3d_device_sync_surfaces(struct d3d_device *device) DECLSPEC_HIDDEN;
 
 /* Used for generic dumping */
diff --git a/dlls/ddraw/device.c b/dlls/ddraw/device.c
index b2392f54b01..c99eafc7524 100644
--- a/dlls/ddraw/device.c
+++ b/dlls/ddraw/device.c
@@ -6171,9 +6171,9 @@ static void copy_mipmap_chain(struct d3d_device *device, struct ddraw_surface *d
             UINT src_h = src_rect.bottom - src_rect.top;
             RECT dst_rect = {point.x, point.y, point.x + src_w, point.y + src_h};
 
-            if (FAILED(hr = wined3d_texture_blt(ddraw_surface_get_default_texture(dst_level, DDRAW_SURFACE_RW),
+            if (FAILED(hr = wined3d_texture_blt(ddraw_surface_get_any_texture(dst_level, DDRAW_SURFACE_RW),
                     dst_level->sub_resource_idx, &dst_rect,
-                    ddraw_surface_get_default_texture(src_level, DDRAW_SURFACE_READ),
+                    ddraw_surface_get_any_texture(src_level, DDRAW_SURFACE_READ),
                     src_level->sub_resource_idx, &src_rect, 0, NULL, WINED3D_TEXF_POINT)))
                 ERR("Blit failed, hr %#x.\n", hr);
 
diff --git a/dlls/ddraw/surface.c b/dlls/ddraw/surface.c
index c93188aae2f..f78368a1970 100644
--- a/dlls/ddraw/surface.c
+++ b/dlls/ddraw/surface.c
@@ -113,7 +113,7 @@ HRESULT ddraw_surface_update_frontbuffer(struct ddraw_surface *surface,
             dst_texture = ddraw->wined3d_frontbuffer;
 
         if (SUCCEEDED(hr = wined3d_texture_blt(dst_texture, 0, rect,
-                ddraw_surface_get_default_texture(surface, DDRAW_SURFACE_READ), surface->sub_resource_idx, rect, 0,
+                ddraw_surface_get_any_texture(surface, DDRAW_SURFACE_READ), surface->sub_resource_idx, rect, 0,
                 NULL, WINED3D_TEXF_POINT)) && swap_interval)
         {
             hr = wined3d_swapchain_present(ddraw->wined3d_swapchain, rect, rect, NULL, swap_interval, 0);
@@ -1557,8 +1557,8 @@ static HRESULT ddraw_surface_blt(struct ddraw_surface *dst_surface, const RECT *
     if (!(flags & DDBLT_ASYNC))
         wined3d_flags |= WINED3D_BLT_SYNCHRONOUS;
 
-    return wined3d_texture_blt(ddraw_surface_get_default_texture(dst_surface, DDRAW_SURFACE_RW),
-            dst_surface->sub_resource_idx, dst_rect, ddraw_surface_get_default_texture(src_surface, DDRAW_SURFACE_READ),
+    return wined3d_texture_blt(ddraw_surface_get_any_texture(dst_surface, DDRAW_SURFACE_RW),
+            dst_surface->sub_resource_idx, dst_rect, ddraw_surface_get_any_texture(src_surface, DDRAW_SURFACE_READ),
             src_surface->sub_resource_idx, src_rect, wined3d_flags, fx, filter);
 }
 
@@ -4406,8 +4406,8 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface7_BltFast(IDirectDrawSurfac
     if (src_impl->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
         hr = ddraw_surface_update_frontbuffer(src_impl, src_rect, TRUE, 0);
     if (SUCCEEDED(hr))
-        hr = wined3d_texture_blt(ddraw_surface_get_default_texture(dst_impl, DDRAW_SURFACE_RW),
-                dst_impl->sub_resource_idx, &dst_rect, ddraw_surface_get_default_texture(src_impl,DDRAW_SURFACE_READ),
+        hr = wined3d_texture_blt(ddraw_surface_get_any_texture(dst_impl, DDRAW_SURFACE_RW),
+                dst_impl->sub_resource_idx, &dst_rect, ddraw_surface_get_any_texture(src_impl,DDRAW_SURFACE_READ),
                 src_impl->sub_resource_idx, src_rect, flags, NULL, WINED3D_TEXF_POINT);
     if (SUCCEEDED(hr) && (dst_impl->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE))
         hr = ddraw_surface_update_frontbuffer(dst_impl, &dst_rect, FALSE, 0);
-- 
2.29.2




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