[PATCH v2 2/6] wined3d: Pass format id for typeless resolve through wined3d_blt_fx.

Jan Sikorski jsikorski at codeweavers.com
Tue Mar 9 03:26:09 CST 2021


Signed-off-by: Jan Sikorski <jsikorski at codeweavers.com>
---
 dlls/wined3d/device.c  | 5 ++++-
 dlls/wined3d/surface.c | 3 +++
 include/wine/wined3d.h | 1 +
 3 files changed, 8 insertions(+), 1 deletion(-)

diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 06329293261..d17d923af08 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -4984,6 +4984,7 @@ void CDECL wined3d_device_resolve_sub_resource(struct wined3d_device *device,
 {
     struct wined3d_texture *dst_texture, *src_texture;
     unsigned int dst_level, src_level;
+    struct wined3d_blt_fx fx = {0};
     RECT dst_rect, src_rect;
 
     TRACE("device %p, dst_resource %p, dst_sub_resource_idx %u, "
@@ -5010,6 +5011,8 @@ void CDECL wined3d_device_resolve_sub_resource(struct wined3d_device *device,
         return;
     }
 
+    fx.resolve_format_id = format_id;
+
     dst_texture = texture_from_resource(dst_resource);
     src_texture = texture_from_resource(src_resource);
 
@@ -5020,7 +5023,7 @@ void CDECL wined3d_device_resolve_sub_resource(struct wined3d_device *device,
     SetRect(&src_rect, 0, 0, wined3d_texture_get_level_width(src_texture, src_level),
             wined3d_texture_get_level_height(src_texture, src_level));
     wined3d_texture_blt(dst_texture, dst_sub_resource_idx, &dst_rect,
-            src_texture, src_sub_resource_idx, &src_rect, 0, NULL, WINED3D_TEXF_POINT);
+            src_texture, src_sub_resource_idx, &src_rect, 0, &fx, WINED3D_TEXF_POINT);
 }
 
 HRESULT CDECL wined3d_device_clear_rendertarget_view(struct wined3d_device *device,
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index d5d07d8c401..d25516defc8 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -1479,6 +1479,7 @@ HRESULT texture2d_blt(struct wined3d_texture *dst_texture, unsigned int dst_sub_
         enum wined3d_texture_filter_type filter)
 {
     struct wined3d_texture_sub_resource *src_sub_resource, *dst_sub_resource;
+    enum wined3d_format_id resolve_format_id = WINED3DFMT_UNKNOWN;
     struct wined3d_device *device = dst_texture->resource.device;
     struct wined3d_swapchain *src_swapchain, *dst_swapchain;
     const struct wined3d_color_key *colour_key = NULL;
@@ -1509,6 +1510,8 @@ HRESULT texture2d_blt(struct wined3d_texture *dst_texture, unsigned int dst_sub_
         TRACE("src_color_key {0x%08x, 0x%08x}.\n",
                 fx->src_color_key.color_space_low_value,
                 fx->src_color_key.color_space_high_value);
+        TRACE("resolve_format_id %s.\n", debug_d3dformat(fx->resolve_format_id));
+        resolve_format_id = fx->resolve_format_id;
     }
 
     dst_sub_resource = &dst_texture->sub_resources[dst_sub_resource_idx];
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index 030e3fdcb67..29028fa6450 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2007,6 +2007,7 @@ struct wined3d_blt_fx
     DWORD fx;
     struct wined3d_color_key dst_color_key;
     struct wined3d_color_key src_color_key;
+    enum wined3d_format_id resolve_format_id;
 };
 
 struct wined3d_buffer_desc
-- 
2.30.1




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