[PATCH v2 1/6] d3d11: Use wined3d_device_context_set_shader().
Henri Verbeet
hverbeet at codeweavers.com
Wed Mar 10 07:55:22 CST 2021
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[PATCH v2 2/6] wined3d: Introduce wined3d_device_context_set_constant_buffer().
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Signed-off-by: Henri Verbeet <
hverbeet at codeweavers.com
>
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[PATCH 6/6] d3d11: Use wined3d_device_context_set_blend_state().
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[PATCH v2 2/6] wined3d: Introduce wined3d_device_context_set_constant_buffer().
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