[PATCH 4/5] wined3d: Remove dead statement.
Matteo Bruni
mbruni at codeweavers.com
Wed Mar 10 13:50:18 CST 2021
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
dlls/wined3d/buffer.c | 1 -
1 file changed, 1 deletion(-)
diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c
index 9ea62a81d0b..8fca81ec19c 100644
--- a/dlls/wined3d/buffer.c
+++ b/dlls/wined3d/buffer.c
@@ -193,7 +193,6 @@ static BOOL wined3d_buffer_gl_create_buffer_object(struct wined3d_buffer_gl *buf
return FALSE;
}
- list_init(&buffer_gl->bo_user.entry);
list_add_head(&buffer_gl->bo.users, &buffer_gl->bo_user.entry);
buffer_gl->b.buffer_object = (uintptr_t)bo;
buffer_invalidate_bo_range(&buffer_gl->b, 0, 0);
--
2.26.2
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