[PATCH] winemac.drv: Fix crash when building against Metal-capable SDK but running on older OS X.

Brendan Shanks bshanks at codeweavers.com
Wed Mar 10 17:25:20 CST 2021


Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=50790
Signed-off-by: Brendan Shanks <bshanks at codeweavers.com>
---
 dlls/winemac.drv/cocoa_display.m | 5 +++++
 1 file changed, 5 insertions(+)

diff --git a/dlls/winemac.drv/cocoa_display.m b/dlls/winemac.drv/cocoa_display.m
index 7cc6f981fee..05f1c75d53b 100644
--- a/dlls/winemac.drv/cocoa_display.m
+++ b/dlls/winemac.drv/cocoa_display.m
@@ -348,10 +348,15 @@ static int macdrv_get_gpu_info_from_display_id_using_metal(struct macdrv_gpu* gp
     int ret = -1;
     NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
 
+    /* Test if Metal is available */
+    if (&CGDirectDisplayCopyCurrentMetalDevice == NULL)
+        goto done;
+
     device = [CGDirectDisplayCopyCurrentMetalDevice(display_id) autorelease];
     if (device && [device respondsToSelector:@selector(registryID)])
         ret = macdrv_get_gpu_info_from_registry_id(gpu, device.registryID);
 
+done:
     [pool release];
     return ret;
 }
-- 
2.26.2




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