[PATCH 2/2] winevulkan: Implement vkEnumerateDeviceLayerProperties
Liam Middlebrook
lmiddlebrook at nvidia.com
Tue Mar 16 17:59:19 CDT 2021
On 3/6/21 12:46 PM, Victor Hermann Chiletto wrote:
> This is generally implemented by the system's Vulkan ICD, and passing it
> through results in applications (namely, Unreal Engine) attempting to
It would be nice to name a specific UE4 application you're seeing this
with for posterity.
> query for layer extensions in vkEnumerateDeviceExtensionProperties.
>
I think the wording is a bit off here. Did you mean to cite
vkEnumerateDeviceLayerProperties() rather than
vkEnumerateDeviceExtensionProperties() here? Rather than saying "layer
extensions" I think it would make sense to say "device layers".
Thanks,
Liam Middlebrook
> Signed-off-by: Victor Hermann Chiletto <v at hnn.net.br>
> ---
> dlls/winevulkan/make_vulkan | 1 +
> dlls/winevulkan/vulkan.c | 8 ++++++++
> 2 files changed, 9 insertions(+)
>
> diff --git a/dlls/winevulkan/make_vulkan b/dlls/winevulkan/make_vulkan
> index 1243f211b5e..228b4eae878 100755
> --- a/dlls/winevulkan/make_vulkan
> +++ b/dlls/winevulkan/make_vulkan
> @@ -153,6 +153,7 @@ FUNCTION_OVERRIDES = {
> "vkCreateDevice" : {"dispatch" : True, "driver" : False, "thunk" : False},
> "vkDestroyInstance" : {"dispatch" : False, "driver" : True, "thunk" : False },
> "vkEnumerateDeviceExtensionProperties" : {"dispatch" : True, "driver" : False, "thunk" : False},
> + "vkEnumerateDeviceLayerProperties": {"dispatch": True, "driver": False, "thunk": False},
> "vkEnumeratePhysicalDeviceGroups" : {"dispatch" : True, "driver" : False, "thunk" : False},
> "vkEnumeratePhysicalDevices" : {"dispatch" : True, "driver" : False, "thunk" : False},
> "vkGetPhysicalDeviceExternalBufferProperties" : {"dispatch" : False, "driver" : False, "thunk" : False},
> diff --git a/dlls/winevulkan/vulkan.c b/dlls/winevulkan/vulkan.c
> index 971394eb9dd..23087c9df2e 100644
> --- a/dlls/winevulkan/vulkan.c
> +++ b/dlls/winevulkan/vulkan.c
> @@ -1061,6 +1061,14 @@ VkResult WINAPI wine_vkEnumerateInstanceExtensionProperties(const char *layer_na
> return *count < num_properties ? VK_INCOMPLETE : VK_SUCCESS;
> }
>
> +VkResult WINAPI wine_vkEnumerateDeviceLayerProperties(VkPhysicalDevice phys_dev, uint32_t *count, VkLayerProperties *properties)
> +{
> + TRACE("%p, %p, %p\n", phys_dev, count, properties);
> +
> + *count = 0;
> + return VK_SUCCESS;
> +}
> +
> VkResult WINAPI wine_vkEnumerateInstanceLayerProperties(uint32_t *count, VkLayerProperties *properties)
> {
> TRACE("%p, %p\n", count, properties);
>
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