[PATCH 5/5] d2d1: Use D3D11 interfaces in d2d_device_context_get_surface.

Rémi Bernon rbernon at codeweavers.com
Thu Mar 18 05:18:20 CDT 2021


Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=49395
Signed-off-by: Rémi Bernon <rbernon at codeweavers.com>
---
 dlls/d2d1/device.c | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/dlls/d2d1/device.c b/dlls/d2d1/device.c
index 4f939607be4..42ccecc259a 100644
--- a/dlls/d2d1/device.c
+++ b/dlls/d2d1/device.c
@@ -2743,12 +2743,12 @@ static ULONG STDMETHODCALLTYPE d2d_gdi_interop_render_target_Release(ID2D1GdiInt
 
 static HRESULT d2d_device_context_get_surface(struct d2d_device_context *render_target, IDXGISurface1 **surface)
 {
-    ID3D10Resource *resource;
+    ID3D11Resource *resource;
     HRESULT hr;
 
-    ID3D10RenderTargetView_GetResource(render_target->target->rtv, &resource);
-    hr = ID3D10Resource_QueryInterface(resource, &IID_IDXGISurface1, (void **)surface);
-    ID3D10Resource_Release(resource);
+    ID3D11RenderTargetView_GetResource(render_target->target->d3d11_rtv, &resource);
+    hr = ID3D11Resource_QueryInterface(resource, &IID_IDXGISurface1, (void **)surface);
+    ID3D11Resource_Release(resource);
     if (FAILED(hr))
     {
         *surface = NULL;
-- 
2.30.2




More information about the wine-devel mailing list