[PATCH v2 3/5] d3d11/tests: Test partial updates of 3D textures.

Henri Verbeet hverbeet at gmail.com
Thu Mar 18 08:33:30 CDT 2021


On Wed, 17 Mar 2021 at 13:52, Jan Sikorski <jsikorski at codeweavers.com> wrote:
>  static void test_copy_subresource_region(void)
>  {
>      ID3D11Texture2D *dst_texture, *src_texture;
> @@ -32225,6 +32353,7 @@ START_TEST(d3d11)
>      queue_test(test_fragment_coords);
>      queue_test(test_initial_texture_data);
>      queue_test(test_update_subresource);
> +    queue_test(test_update_subresource_3d);

Should this be part of test_update_subresource()?



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