[PATCH 3/6] d3d11: Use wined3d_device_context_set_stream_source().

Zebediah Figura z.figura12 at gmail.com
Tue Mar 23 10:39:15 CDT 2021


Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
---
 dlls/d3d11/device.c | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index 6e0ae6d695b..63172472b0e 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -666,7 +666,7 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_IASetInputLayout(ID3D11Dev
 static void STDMETHODCALLTYPE d3d11_immediate_context_IASetVertexBuffers(ID3D11DeviceContext1 *iface,
         UINT start_slot, UINT buffer_count, ID3D11Buffer *const *buffers, const UINT *strides, const UINT *offsets)
 {
-    struct d3d_device *device = device_from_immediate_ID3D11DeviceContext1(iface);
+    struct d3d11_immediate_context *context = impl_from_ID3D11DeviceContext1(iface);
     unsigned int i;
 
     TRACE("iface %p, start_slot %u, buffer_count %u, buffers %p, strides %p, offsets %p.\n",
@@ -677,7 +677,7 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_IASetVertexBuffers(ID3D11D
     {
         struct d3d_buffer *buffer = unsafe_impl_from_ID3D11Buffer(buffers[i]);
 
-        wined3d_device_set_stream_source(device->wined3d_device, start_slot + i,
+        wined3d_device_context_set_stream_source(context->wined3d_context, start_slot + i,
                 buffer ? buffer->wined3d_buffer : NULL, offsets[i], strides[i]);
     }
     wined3d_mutex_unlock();
@@ -2613,7 +2613,7 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_ClearState(ID3D11DeviceCon
     }
     for (i = 0; i < D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT; ++i)
     {
-        wined3d_device_set_stream_source(device->wined3d_device, i, NULL, 0, 0);
+        wined3d_device_context_set_stream_source(context->wined3d_context, i, NULL, 0, 0);
     }
     wined3d_device_set_index_buffer(device->wined3d_device, NULL, WINED3DFMT_UNKNOWN, 0);
     wined3d_device_set_vertex_declaration(device->wined3d_device, NULL);
-- 
2.30.2




More information about the wine-devel mailing list