[PATCH] ddraw: Allow texture without DDSCAPS_TEXTURE for ddraw4 and earlier on software device.

Paul Gofman pgofman at codeweavers.com
Fri Mar 26 08:18:01 CDT 2021


Signed-off-by: Paul Gofman <pgofman at codeweavers.com>
---
 dlls/ddraw/device.c       |   8 ++-
 dlls/ddraw/tests/ddraw1.c | 117 ++++++++++++++++++++++++++++++++++++++
 dlls/ddraw/tests/ddraw2.c |  96 +++++++++++++++++++++++++++++++
 dlls/ddraw/tests/ddraw4.c | 104 +++++++++++++++++++++++++++++++++
 dlls/ddraw/tests/ddraw7.c |  96 +++++++++++++++++++++++++++++++
 5 files changed, 418 insertions(+), 3 deletions(-)

diff --git a/dlls/ddraw/device.c b/dlls/ddraw/device.c
index c99eafc7524..656d2d35f4a 100644
--- a/dlls/ddraw/device.c
+++ b/dlls/ddraw/device.c
@@ -4858,19 +4858,21 @@ static HRESULT WINAPI d3d_device3_SetTexture(IDirect3DDevice3 *iface,
 {
     struct d3d_device *device = impl_from_IDirect3DDevice3(iface);
     struct ddraw_surface *tex = unsafe_impl_from_IDirect3DTexture2(texture);
-    HRESULT hr;
+    struct wined3d_texture *wined3d_texture = NULL;
 
     TRACE("iface %p, stage %u, texture %p.\n", iface, stage, texture);
 
     wined3d_mutex_lock();
 
-    hr = IDirect3DDevice7_SetTexture(&device->IDirect3DDevice7_iface, stage, &tex->IDirectDrawSurface7_iface);
+    if (tex && ((tex->surface_desc.ddsCaps.dwCaps & DDSCAPS_TEXTURE) || !device->hardware_device))
+        wined3d_texture = tex->draw_texture ? tex->draw_texture : tex->wined3d_texture;;
 
+    wined3d_stateblock_set_texture(device->state, stage, wined3d_texture);
     fixup_texture_alpha_op(device);
 
     wined3d_mutex_unlock();
 
-    return hr;
+    return D3D_OK;
 }
 
 static const struct tss_lookup
diff --git a/dlls/ddraw/tests/ddraw1.c b/dlls/ddraw/tests/ddraw1.c
index 8a53f73d18d..0e0a198add2 100644
--- a/dlls/ddraw/tests/ddraw1.c
+++ b/dlls/ddraw/tests/ddraw1.c
@@ -14332,6 +14332,122 @@ static void run_for_each_device_type(void (*test_func)(const GUID *))
     test_func(&IID_IDirect3DRGBDevice);
 }
 
+static void test_texture_wrong_caps(const GUID *device_guid)
+{
+    static D3DTLVERTEX quad[] =
+    {
+        {{  0.0f}, {480.0f}, {0.0f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {0.0f}},
+        {{  0.0f}, {  0.0f}, {0.0f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {1.0f}},
+        {{640.0f}, {480.0f}, {0.0f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {0.0f}},
+        {{640.0f}, {  0.0f}, {0.0f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {1.0f}},
+    };
+    static DDPIXELFORMAT fmt =
+    {
+        sizeof(DDPIXELFORMAT), DDPF_RGB | DDPF_ALPHAPIXELS, 0,
+                {32}, {0x00ff0000}, {0x0000ff00}, {0x000000ff}, {0xff000000}
+    };
+    D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
+    IDirect3DExecuteBuffer *execute_buffer;
+    IDirectDrawSurface *surface, *rt;
+    D3DTEXTUREHANDLE texture_handle;
+    D3DCOLOR color, expected_color;
+    D3DEXECUTEBUFFERDESC exec_desc;
+    IDirect3DMaterial *background;
+    IDirect3DViewport *viewport;
+    IDirect3DTexture *texture;
+    unsigned int inst_length;
+    IDirect3DDevice *device;
+    IDirectDraw *ddraw;
+    DDSURFACEDESC ddsd;
+    ULONG refcount;
+    HWND window;
+    HRESULT hr;
+    void *ptr;
+
+    window = create_window();
+    ddraw = create_ddraw();
+    ok(!!ddraw, "Failed to create a ddraw object.\n");
+    if (!(device = create_device_ex(ddraw, window, DDSCL_NORMAL, device_guid)))
+    {
+        skip("Failed to create a 3D device, skipping test.\n");
+        DestroyWindow(window);
+        return;
+    }
+    hr = IDirect3DDevice_QueryInterface(device, &IID_IDirectDrawSurface, (void **)&rt);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+
+    viewport = create_viewport(device, 0, 0, 640, 480);
+
+    memset(&ddsd, 0, sizeof(ddsd));
+    ddsd.dwSize = sizeof(ddsd);
+    ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT;
+    ddsd.dwHeight = 16;
+    ddsd.dwWidth = 16;
+    ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
+    U4(ddsd).ddpfPixelFormat = fmt;
+    hr = IDirectDraw_CreateSurface(ddraw, &ddsd, &surface, NULL);
+    ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
+    hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirect3DTexture, (void **)&texture);
+    ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
+    hr = IDirect3DTexture_GetHandle(texture, device, &texture_handle);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+
+    fill_surface(surface, 0xff00ff00);
+
+    background = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f);
+    viewport_set_background(device, viewport, background);
+
+    hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+    if (is_software_device_type(device_guid))
+        fill_surface(rt, 0xffff0000);
+
+    memset(&exec_desc, 0, sizeof(exec_desc));
+    exec_desc.dwSize = sizeof(exec_desc);
+    exec_desc.dwFlags = D3DDEB_BUFSIZE | D3DDEB_CAPS;
+    exec_desc.dwBufferSize = 1024;
+    exec_desc.dwCaps = D3DDEBCAPS_SYSTEMMEMORY;
+    hr = IDirect3DDevice_CreateExecuteBuffer(device, &exec_desc, &execute_buffer, NULL);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+
+    hr = IDirect3DExecuteBuffer_Lock(execute_buffer, &exec_desc);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+    memcpy(exec_desc.lpData, quad, sizeof(quad));
+    ptr = (BYTE *)exec_desc.lpData + sizeof(quad);
+    emit_process_vertices(&ptr, D3DPROCESSVERTICES_COPY, 0, 4);
+    emit_set_rs(&ptr, D3DRENDERSTATE_TEXTUREHANDLE, texture_handle);
+    emit_tquad(&ptr, 0);
+    emit_end(&ptr);
+    inst_length = (BYTE *)ptr - (BYTE *)exec_desc.lpData - sizeof(quad);
+    hr = IDirect3DExecuteBuffer_Unlock(execute_buffer);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+
+    set_execute_data(execute_buffer, 4, sizeof(quad), inst_length);
+
+    hr = IDirect3DDevice_BeginScene(device);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+    hr = IDirect3DDevice_Execute(device, execute_buffer, viewport, D3DEXECUTE_CLIPPED);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+    hr = IDirect3DDevice_EndScene(device);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+
+    expected_color = is_software_device_type(device_guid) ? 0x0000ff00 : 0x00ffffff;
+    color = get_surface_color(rt, 320, 240);
+    ok(compare_color(color, expected_color, 1), "Got color 0x%08x, expected 0x%08x.\n", color, expected_color);
+
+    IDirect3DTexture_Release(texture);
+    IDirectDrawSurface_Release(surface);
+    IDirectDrawSurface_Release(rt);
+    IDirect3DExecuteBuffer_Release(execute_buffer);
+    destroy_material(background);
+    destroy_viewport(device, viewport);
+
+    IDirect3DDevice_Release(device);
+    refcount = IDirectDraw_Release(ddraw);
+    ok(!refcount, "DirectDraw has %u references left.\n", refcount);
+    DestroyWindow(window);
+}
+
 START_TEST(ddraw1)
 {
     DDDEVICEIDENTIFIER identifier;
@@ -14448,4 +14564,5 @@ START_TEST(ddraw1)
     test_vtbl_protection();
     test_window_position();
     test_get_display_mode();
+    run_for_each_device_type(test_texture_wrong_caps);
 }
diff --git a/dlls/ddraw/tests/ddraw2.c b/dlls/ddraw/tests/ddraw2.c
index e3d1438b14c..5536625abdd 100644
--- a/dlls/ddraw/tests/ddraw2.c
+++ b/dlls/ddraw/tests/ddraw2.c
@@ -15285,6 +15285,101 @@ done:
     IDirectDraw2_Release(ddraw);
 }
 
+static void test_texture_wrong_caps(const GUID *device_guid)
+{
+    static D3DLVERTEX quad[] =
+    {
+        {{-1.0f}, {-1.0f}, {0.0f}, 0, {0xffffffff}, {0}, {0.0f}, {1.0f}},
+        {{-1.0f}, { 1.0f}, {0.0f}, 0, {0xffffffff}, {0}, {0.0f}, {0.0f}},
+        {{ 1.0f}, {-1.0f}, {0.0f}, 0, {0xffffffff}, {0}, {1.0f}, {1.0f}},
+        {{ 1.0f}, { 1.0f}, {0.0f}, 0, {0xffffffff}, {0}, {1.0f}, {0.0f}},
+    };
+    static DDPIXELFORMAT fmt =
+    {
+        sizeof(DDPIXELFORMAT), DDPF_RGB | DDPF_ALPHAPIXELS, 0,
+                {32}, {0x00ff0000}, {0x0000ff00}, {0x000000ff}, {0xff000000}
+    };
+    D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
+    IDirectDrawSurface *surface, *rt;
+    D3DTEXTUREHANDLE texture_handle;
+    D3DCOLOR color, expected_color;
+    IDirect3DMaterial2 *background;
+    IDirect3DViewport2 *viewport;
+    IDirect3DTexture2 *texture;
+    IDirect3DDevice2 *device;
+    IDirectDraw2 *ddraw;
+    DDSURFACEDESC ddsd;
+    ULONG refcount;
+    HWND window;
+    HRESULT hr;
+
+    window = create_window();
+    ddraw = create_ddraw();
+    ok(!!ddraw, "Failed to create a ddraw object.\n");
+    if (!(device = create_device_ex(ddraw, window, DDSCL_NORMAL, device_guid)))
+    {
+        skip("Failed to create a 3D device, skipping test.\n");
+        DestroyWindow(window);
+        return;
+    }
+    hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+
+    viewport = create_viewport(device, 0, 0, 640, 480);
+    hr = IDirect3DDevice2_SetCurrentViewport(device, viewport);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+
+    memset(&ddsd, 0, sizeof(ddsd));
+    ddsd.dwSize = sizeof(ddsd);
+    ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT;
+    ddsd.dwHeight = 16;
+    ddsd.dwWidth = 16;
+    ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
+    U4(ddsd).ddpfPixelFormat = fmt;
+    hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &surface, NULL);
+    ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
+    hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirect3DTexture2, (void **)&texture);
+    ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
+    hr = IDirect3DTexture2_GetHandle(texture, device, &texture_handle);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+
+    fill_surface(surface, 0xff00ff00);
+
+    hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_FALSE);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+    hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_TEXTUREHANDLE, texture_handle);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+
+    background = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f);
+    viewport_set_background(device, viewport, background);
+
+    hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+    if (is_software_device_type(device_guid))
+        fill_surface(rt, 0xffff0000);
+
+    hr = IDirect3DDevice2_BeginScene(device);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+    hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_LVERTEX, quad, ARRAY_SIZE(quad), 0);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+    hr = IDirect3DDevice2_EndScene(device);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+
+    expected_color = is_software_device_type(device_guid) ? 0x0000ff00 : 0x00ffffff;
+    color = get_surface_color(rt, 320, 240);
+    ok(compare_color(color, expected_color, 1), "Got color 0x%08x, expected 0x%08x.\n", color, expected_color);
+
+    IDirect3DTexture2_Release(texture);
+    IDirectDrawSurface_Release(surface);
+    IDirectDrawSurface_Release(rt);
+    destroy_viewport(device, viewport);
+    destroy_material(background);
+    IDirectDraw2_Release(ddraw);
+    refcount = IDirect3DDevice2_Release(device);
+    ok(!refcount, "Device has %u references left.\n", refcount);
+    DestroyWindow(window);
+}
+
 static void run_for_each_device_type(void (*test_func)(const GUID *))
 {
     test_func(&IID_IDirect3DHALDevice);
@@ -15413,4 +15508,5 @@ START_TEST(ddraw2)
     test_cursor_clipping();
     test_window_position();
     test_get_display_mode();
+    run_for_each_device_type(test_texture_wrong_caps);
 }
diff --git a/dlls/ddraw/tests/ddraw4.c b/dlls/ddraw/tests/ddraw4.c
index 5af824c3f78..6b514b15e25 100644
--- a/dlls/ddraw/tests/ddraw4.c
+++ b/dlls/ddraw/tests/ddraw4.c
@@ -18326,6 +18326,109 @@ static void run_for_each_device_type(void (*test_func)(const GUID *))
     test_func(&IID_IDirect3DRGBDevice);
 }
 
+static void test_texture_wrong_caps(const GUID *device_guid)
+{
+    static struct
+    {
+        struct vec3 position;
+        struct vec2 texcoord;
+    }
+    quad[] =
+    {
+        {{-1.0f, -1.0f, 0.0f}, {0.0f, 1.0f}},
+        {{-1.0f,  1.0f, 0.0f}, {0.0f, 0.0f}},
+        {{ 1.0f, -1.0f, 0.0f}, {1.0f, 1.0f}},
+        {{ 1.0f,  1.0f, 0.0f}, {1.0f, 0.0f}},
+    };
+    static DDPIXELFORMAT fmt =
+    {
+        sizeof(DDPIXELFORMAT), DDPF_RGB | DDPF_ALPHAPIXELS, 0,
+                {32}, {0x00ff0000}, {0x0000ff00}, {0x000000ff}, {0xff000000}
+    };
+    D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
+    IDirectDrawSurface4 *surface, *rt;
+    D3DCOLOR color, expected_color;
+    IDirect3DViewport3 *viewport;
+    IDirect3DTexture2 *texture;
+    IDirect3DDevice3 *device;
+    IDirectDraw4 *ddraw;
+    DDSURFACEDESC2 ddsd;
+    IDirect3D3 *d3d;
+    ULONG refcount;
+    HWND window;
+    HRESULT hr;
+
+    window = create_window();
+    if (!(device = create_device_ex(window, DDSCL_NORMAL, device_guid)))
+    {
+        skip("Failed to create a 3D device, skipping test.\n");
+        DestroyWindow(window);
+        return;
+    }
+    hr = IDirect3DDevice3_GetDirect3D(device, &d3d);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+    hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **)&ddraw);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+    hr = IDirect3DDevice3_GetRenderTarget(device, &rt);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+
+    viewport = create_viewport(device, 0, 0, 640, 480);
+    hr = IDirect3DDevice3_SetCurrentViewport(device, viewport);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+
+    memset(&ddsd, 0, sizeof(ddsd));
+    ddsd.dwSize = sizeof(ddsd);
+    ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT;
+    ddsd.dwHeight = 16;
+    ddsd.dwWidth = 16;
+    ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
+    U4(ddsd).ddpfPixelFormat = fmt;
+    hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &surface, NULL);
+    ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
+    hr = IDirectDrawSurface4_QueryInterface(surface, &IID_IDirect3DTexture2, (void **)&texture);
+    ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
+
+    fill_surface(surface, 0xff00ff00);
+
+    hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_FALSE);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+
+    hr = IDirect3DDevice3_SetTextureStageState(device, 0, D3DTSS_COLOROP, D3DTOP_SELECTARG1);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+    hr = IDirect3DDevice3_SetTextureStageState(device, 0, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+    hr = IDirect3DDevice3_SetTextureStageState(device, 0, D3DTSS_COLORARG1, D3DTA_TEXTURE);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+    hr = IDirect3DDevice3_SetTextureStageState(device, 0, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);
+
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+    hr = IDirect3DDevice3_SetTexture(device, 0, texture);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+    hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0x000000ff, 0.0f, 0);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+    hr = IDirect3DDevice3_BeginScene(device);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+    hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP,
+            D3DFVF_XYZ | D3DFVF_TEX1, quad, 4, 0);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+    hr = IDirect3DDevice3_EndScene(device);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+
+    expected_color = is_software_device_type(device_guid) ? 0x0000ff00 : 0x00ffffff;
+    color = get_surface_color(rt, 320, 240);
+    ok(color == expected_color, "Got color 0x%08x, expected 0x%08x.\n", color, expected_color);
+
+    IDirect3DTexture2_Release(texture);
+    IDirectDrawSurface4_Release(surface);
+    IDirectDrawSurface4_Release(rt);
+    destroy_viewport(device, viewport);
+    IDirectDraw4_Release(ddraw);
+    IDirect3D3_Release(d3d);
+    refcount = IDirect3DDevice3_Release(device);
+    ok(!refcount, "Device has %u references left.\n", refcount);
+    DestroyWindow(window);
+}
+
 START_TEST(ddraw4)
 {
     DDDEVICEIDENTIFIER identifier;
@@ -18464,4 +18567,5 @@ START_TEST(ddraw4)
     test_cursor_clipping();
     test_window_position();
     test_get_display_mode();
+    run_for_each_device_type(test_texture_wrong_caps);
 }
diff --git a/dlls/ddraw/tests/ddraw7.c b/dlls/ddraw/tests/ddraw7.c
index d641595baa2..4c42d6f4b64 100644
--- a/dlls/ddraw/tests/ddraw7.c
+++ b/dlls/ddraw/tests/ddraw7.c
@@ -18587,6 +18587,101 @@ done:
     IDirectDraw7_Release(ddraw);
 }
 
+static void test_texture_wrong_caps(const GUID *device_guid)
+{
+    static struct
+    {
+        struct vec3 position;
+        struct vec2 texcoord;
+    }
+    quad[] =
+    {
+        {{-1.0f, -1.0f, 0.0f}, {0.0f, 1.0f}},
+        {{-1.0f,  1.0f, 0.0f}, {0.0f, 0.0f}},
+        {{ 1.0f, -1.0f, 0.0f}, {1.0f, 1.0f}},
+        {{ 1.0f,  1.0f, 0.0f}, {1.0f, 0.0f}},
+    };
+    static DDPIXELFORMAT fmt =
+    {
+        sizeof(DDPIXELFORMAT), DDPF_RGB | DDPF_ALPHAPIXELS, 0,
+                {32}, {0x00ff0000}, {0x0000ff00}, {0x000000ff}, {0xff000000}
+    };
+    IDirectDrawSurface7 *surface, *rt;
+    IDirect3DDevice7 *device;
+    IDirectDraw7 *ddraw;
+    DDSURFACEDESC2 ddsd;
+    IDirect3D7 *d3d;
+    D3DCOLOR color;
+    ULONG refcount;
+    HWND window;
+    HRESULT hr;
+
+    window = create_window();
+    if (!(device = create_device_ex(window, DDSCL_NORMAL, device_guid)))
+    {
+        skip("Failed to create a 3D device, skipping test.\n");
+        DestroyWindow(window);
+        return;
+    }
+    hr = IDirect3DDevice3_GetDirect3D(device, &d3d);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+    hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **)&ddraw);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+    hr = IDirect3DDevice3_GetRenderTarget(device, &rt);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+
+    memset(&ddsd, 0, sizeof(ddsd));
+    ddsd.dwSize = sizeof(ddsd);
+    ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT;
+    ddsd.dwHeight = 16;
+    ddsd.dwWidth = 16;
+    ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
+    U4(ddsd).ddpfPixelFormat = fmt;
+    hr = IDirectDraw7_CreateSurface(ddraw, &ddsd, &surface, NULL);
+    ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
+
+    fill_surface(surface, 0xff00ff00);
+
+    hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_FALSE);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+
+    hr = IDirect3DDevice7_SetTextureStageState(device, 0, D3DTSS_COLOROP, D3DTOP_SELECTARG1);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+    hr = IDirect3DDevice7_SetTextureStageState(device, 0, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+    hr = IDirect3DDevice7_SetTextureStageState(device, 0, D3DTSS_COLORARG1, D3DTA_TEXTURE);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+    hr = IDirect3DDevice7_SetTextureStageState(device, 0, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+
+    hr = IDirect3DDevice7_SetTexture(device, 0, surface);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+
+    hr = IDirect3DDevice7_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0x000000ff, 0.0f, 0);
+    ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
+    if (is_software_device_type(device_guid))
+        fill_surface(rt, 0x000000ff);
+
+    hr = IDirect3DDevice7_BeginScene(device);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+    hr = IDirect3DDevice7_DrawPrimitive(device, D3DPT_TRIANGLESTRIP,
+            D3DFVF_XYZ | D3DFVF_TEX1, quad, 4, 0);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+    hr = IDirect3DDevice7_EndScene(device);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+
+    color = get_surface_color(rt, 320, 240);
+    ok(color == 0, "Got unexpected color 0x%08x.\n", color);
+
+    IDirectDrawSurface7_Release(surface);
+    IDirectDrawSurface7_Release(rt);
+    IDirectDraw7_Release(ddraw);
+    IDirect3D7_Release(d3d);
+    refcount = IDirect3DDevice3_Release(device);
+    ok(!refcount, "Device has %u references left.\n", refcount);
+    DestroyWindow(window);
+}
+
 static void run_for_each_device_type(void (*test_func)(const GUID *))
 {
     test_func(hw_device_guid);
@@ -18763,4 +18858,5 @@ START_TEST(ddraw7)
     test_cursor_clipping();
     test_window_position();
     test_get_display_mode();
+    run_for_each_device_type(test_texture_wrong_caps);
 }
-- 
2.30.2




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