[PATCH v3 1/7] d3d11/tests: Don't use all samples for blending in multisample resolve test.

Marvin testbot at winehq.org
Wed Mar 31 05:37:35 CDT 2021


Hi,

While running your changed tests, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?

Full results can be found at:
https://testbot.winehq.org/JobDetails.pl?Key=87994

Your paranoid android.


=== w1064v1809 (32 bit report) ===

d3d11:
d3d11.c:5811: Test failed: Got unexpected IAVertices count: 0.
d3d11.c:5812: Test failed: Got unexpected IAPrimitives count: 0.
d3d11.c:5813: Test failed: Got unexpected VSInvocations count: 0.
d3d11.c:5816: Test failed: Got unexpected CInvocations count: 0.
d3d11.c:5817: Test failed: Got unexpected CPrimitives count: 0.



More information about the wine-devel mailing list