[PATCH 3/5] winex11.drv: Don't remap root_window relative coordinates.

Alexandre Julliard julliard at winehq.org
Wed Mar 31 14:23:44 CDT 2021


Rémi Bernon <rbernon at codeweavers.com> writes:

> On 3/31/21 7:52 PM, Alexandre Julliard wrote:
>> Rémi Bernon <rbernon at codeweavers.com> writes:
>> 
>>> @@ -599,15 +599,15 @@ static void map_event_coords( HWND hwnd, Window window, struct x11drv_win_data *
>>>       TRACE( "hwnd %p, window %lx, data %p, input %p\n", hwnd, window, data, input );
>>>         if (window == root_window) pt = root_to_virtual_screen(
>>> pt.x, pt.y );
>>> -    if (window == data->whole_window)
>>> +    else if (window == data->whole_window)
>>>       {
>>>           pt.x += data->whole_rect.left - data->client_rect.left;
>>>           pt.y += data->whole_rect.top - data->client_rect.top;
>>> -    }
>>>   -    if (GetWindowLongW( hwnd, GWL_EXSTYLE ) & WS_EX_LAYOUTRTL)
>>> -        pt.x = data->client_rect.right - data->client_rect.left - 1 - pt.x;
>>> -    MapWindowPoints( hwnd, 0, &pt, 1 );
>>> +        if (GetWindowLongW( hwnd, GWL_EXSTYLE ) & WS_EX_LAYOUTRTL)
>>> +            pt.x = data->client_rect.right - data->client_rect.left - 1 - pt.x;
>>> +        MapWindowPoints( hwnd, 0, &pt, 1 );
>>> +    }
>> This is wrong, you'd still need to map them for the client window.
>
> Can this happen? I don't think we register input for the client windows.
>
> As far as I can see the event's window is always the whole_window, for
> which we selected pointer motion events, and that received input.

It was happening at some point. I think we might as well keep the check
in case we change things and get client window events again, but
otherwise the if() should be removed.

-- 
Alexandre Julliard
julliard at winehq.org



More information about the wine-devel mailing list