[PATCH v2 2/3] d3d11/tests: Test combined scissors and viewport with negative offsets.
Jan Sikorski
jsikorski at codeweavers.com
Tue May 4 05:43:57 CDT 2021
Signed-off-by: Jan Sikorski <jsikorski at codeweavers.com>
---
dlls/d3d11/tests/d3d11.c | 17 +++++++++++++++++
1 file changed, 17 insertions(+)
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
index 191df67a41d..95d7c847720 100644
--- a/dlls/d3d11/tests/d3d11.c
+++ b/dlls/d3d11/tests/d3d11.c
@@ -11550,6 +11550,23 @@ static void test_scissor(void)
color = get_texture_color(test_context.backbuffer, 320, 420);
ok(compare_color(color, 0xff0000ff, 1), "Got unexpected color 0x%08x.\n", color);
+ set_viewport(immediate_context, -1.0f, 0.0f, 641, 480, 0.0f, 1.0f);
+ SetRect(&scissor_rect, -1, 0, 640, 480);
+ ID3D11DeviceContext_RSSetScissorRects(immediate_context, 1, &scissor_rect);
+ ID3D11DeviceContext_ClearRenderTargetView(immediate_context, test_context.backbuffer_rtv, red);
+ check_texture_color(test_context.backbuffer, 0xff0000ff, 1);
+ draw_color_quad(&test_context, &green);
+ color = get_texture_color(test_context.backbuffer, 320, 60);
+ ok(compare_color(color, 0xff00ff00, 1), "Got unexpected color 0x%08x.\n", color);
+ color = get_texture_color(test_context.backbuffer, 80, 240);
+ ok(compare_color(color, 0xff00ff00, 1), "Got unexpected color 0x%08x.\n", color);
+ color = get_texture_color(test_context.backbuffer, 320, 240);
+ ok(compare_color(color, 0xff00ff00, 1), "Got unexpected color 0x%08x.\n", color);
+ color = get_texture_color(test_context.backbuffer, 560, 240);
+ ok(compare_color(color, 0xff00ff00, 1), "Got unexpected color 0x%08x.\n", color);
+ color = get_texture_color(test_context.backbuffer, 320, 420);
+ ok(compare_color(color, 0xff00ff00, 1), "Got unexpected color 0x%08x.\n", color);
+
ID3D11RasterizerState_Release(rs);
release_test_context(&test_context);
}
--
2.30.2
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