[PATCH 1/2] ntdll/tests: Check that creating huge thread stacks should work.
Rémi Bernon
rbernon at codeweavers.com
Fri May 7 06:58:00 CDT 2021
On 5/7/21 1:56 PM, Gabriel Ivăncescu wrote:
> On 07/05/2021 14:44, Rémi Bernon wrote:
>> On 5/7/21 1:38 PM, Gabriel Ivăncescu wrote:
>>> On 07/05/2021 13:20, Rémi Bernon wrote:
>>>> On 5/7/21 12:08 PM, Rémi Bernon wrote:
>>>>> Signed-off-by: Rémi Bernon <rbernon at codeweavers.com>
>>>>> ---
>>>>>
>>>>> I'm not completely sure what 789c1db18a4e192425da3771cac4726cda77130b
>>>>> was for, but it seems to be causing spurious failures. This fix is
>>>>> trying to keep the current behavior, but it may be better to
>>>>> completely
>>>>> revert the commit as, although less likely, TEB allocation could also
>>>>> fail much more often.
>>>>>
>>>>> dlls/ntdll/tests/virtual.c | 10 ++++++++++
>>>>> 1 file changed, 10 insertions(+)
>>>>>
>>>>> diff --git a/dlls/ntdll/tests/virtual.c b/dlls/ntdll/tests/virtual.c
>>>>> index 8f5b0092bea..686b4076801 100644
>>>>> --- a/dlls/ntdll/tests/virtual.c
>>>>> +++ b/dlls/ntdll/tests/virtual.c
>>>>> @@ -488,6 +488,11 @@ static DWORD WINAPI
>>>>> test_stack_size_thread(void *ptr)
>>>>> return 0;
>>>>> }
>>>>> +static DWORD WINAPI test_stack_size_dummy_thread(void *ptr)
>>>>> +{
>>>>> + return 0;
>>>>> +}
>>>>> +
>>>>> static void test_RtlCreateUserStack(void)
>>>>> {
>>>>> IMAGE_NT_HEADERS *nt = RtlImageNtHeader(
>>>>> NtCurrentTeb()->Peb->ImageBaseAddress );
>>>>> @@ -563,6 +568,11 @@ static void test_RtlCreateUserStack(void)
>>>>> thread = CreateThread(NULL, 0x3ff000, test_stack_size_thread,
>>>>> &args, STACK_SIZE_PARAM_IS_A_RESERVATION, NULL);
>>>>> WaitForSingleObject(thread, INFINITE);
>>>>> CloseHandle(thread);
>>>>> +
>>>>> + thread = CreateThread(NULL, 0x80000000,
>>>>> test_stack_size_dummy_thread, NULL,
>>>>> STACK_SIZE_PARAM_IS_A_RESERVATION, NULL);
>>>>> + todo_wine ok(thread != NULL, "CreateThread with huge stack
>>>>> failed\n");
>>>>> + WaitForSingleObject(thread, INFINITE);
>>>>> + CloseHandle(thread);
>>>>> }
>>>>> static void test_NtMapViewOfSection(void)
>>>>>
>>>>
>>>> Eh obviously that fails on 32bit. Anyway, I'm not sure at all about
>>>> the fix, it's maybe something related to allocations that should be
>>>> bottom-up by default?
>>>
>>> There's a wine-staging patch that does this and fixes some bugs:
>>>
>>> ntdll-ForceBottomUpAlloc
>>>
>>> Does it help? Also what happens on Windows if you force top-down
>>> allocation?
>>
>> It doesn't help with the regression, because we now forcefully limit
>> the address space where the thread stack / teb can be allocated.
>>
>> What I meant was that although I don't know why it's been added, and
>> if the reason was to make sure early threads are allocated on low
>> addresses, maybe making default allocation strategy bottom-up is the
>> correct fix (instead of trying to forcefully put them in the low 2G).
>>
>> I think that patch set has been sent already before but it was
>> considered a bit over complicated.
>
> Yeah, but if all allocations are forced bottom-up, not just the thread
> stack/TEB, then the staging patch should already fix this, implicitly.
>
I think it makes things ever worse as more things will be allocated in
the low address space?
> An interesting thing is if you forced top-down allocation on Windows, do
> they get allocated in low 2G? Info here:
>
> https://tedwvc.wordpress.com/2013/07/16/porting-win32-code-to-64-bit-watch-out-for-pointers/
>
>
> I think that would explain Windows behavior and whether it special cases
> them or not.
I don't understand, you can't control thread stack allocation strategy.
At least not using CreateThread.
--
Rémi Bernon <rbernon at codeweavers.com>
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