[PATCH vkd3d 1/5] vkd3d-shader: Mark all declared non-static global variables as HLSL_STORAGE_UNIFORM.

Henri Verbeet hverbeet at codeweavers.com
Tue May 18 14:47:59 CDT 2021


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>



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