[PATCH vkd3d 1/5] vkd3d-shader: Mark all declared non-static global variables as HLSL_STORAGE_UNIFORM.
Henri Verbeet
hverbeet at codeweavers.com
Tue May 18 14:47:59 CDT 2021
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
More information about the wine-devel
mailing list