[PATCH vkd3d 1/5] vkd3d-shader: Introduce HLSL allocation helpers.

Zebediah Figura zfigura at codeweavers.com
Fri May 21 00:32:20 CDT 2021


To automatically put the compilation context in a failed state.

Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
---
 libs/vkd3d-shader/hlsl.c         | 102 ++++++++++-----------
 libs/vkd3d-shader/hlsl.h         |  57 +++++++++---
 libs/vkd3d-shader/hlsl.l         |   5 +-
 libs/vkd3d-shader/hlsl.y         | 137 ++++++++++++++--------------
 libs/vkd3d-shader/hlsl_codegen.c | 147 +++++++++++--------------------
 5 files changed, 216 insertions(+), 232 deletions(-)

diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c
index e81efa2d..86ef1247 100644
--- a/libs/vkd3d-shader/hlsl.c
+++ b/libs/vkd3d-shader/hlsl.c
@@ -103,7 +103,7 @@ struct hlsl_type *hlsl_new_type(struct hlsl_ctx *ctx, const char *name, enum hls
 {
     struct hlsl_type *type;
 
-    if (!(type = vkd3d_calloc(1, sizeof(*type))))
+    if (!(type = hlsl_alloc(ctx, sizeof(*type))))
         return NULL;
     type->name = name;
     type->type = type_class;
@@ -149,7 +149,7 @@ struct hlsl_type *hlsl_new_struct_type(struct hlsl_ctx *ctx, const char *name, s
     unsigned int reg_size = 0;
     struct hlsl_type *type;
 
-    if (!(type = vkd3d_calloc(1, sizeof(*type))))
+    if (!(type = hlsl_alloc(ctx, sizeof(*type))))
         return NULL;
     type->type = HLSL_CLASS_STRUCT;
     type->base_type = HLSL_TYPE_VOID;
@@ -281,12 +281,12 @@ struct hlsl_type *hlsl_type_clone(struct hlsl_ctx *ctx, struct hlsl_type *old, u
     struct hlsl_struct_field *old_field, *field;
     struct hlsl_type *type;
 
-    if (!(type = vkd3d_calloc(1, sizeof(*type))))
+    if (!(type = hlsl_alloc(ctx, sizeof(*type))))
         return NULL;
 
     if (old->name)
     {
-        type->name = vkd3d_strdup(old->name);
+        type->name = hlsl_strdup(ctx, old->name);
         if (!type->name)
         {
             vkd3d_free(type);
@@ -313,7 +313,7 @@ struct hlsl_type *hlsl_type_clone(struct hlsl_ctx *ctx, struct hlsl_type *old, u
         {
             unsigned int reg_size = 0;
 
-            if (!(type->e.elements = vkd3d_malloc(sizeof(*type->e.elements))))
+            if (!(type->e.elements = hlsl_alloc(ctx, sizeof(*type->e.elements))))
             {
                 vkd3d_free((void *)type->name);
                 vkd3d_free(type);
@@ -322,7 +322,7 @@ struct hlsl_type *hlsl_type_clone(struct hlsl_ctx *ctx, struct hlsl_type *old, u
             list_init(type->e.elements);
             LIST_FOR_EACH_ENTRY(old_field, old->e.elements, struct hlsl_struct_field, entry)
             {
-                if (!(field = vkd3d_calloc(1, sizeof(*field))))
+                if (!(field = hlsl_alloc(ctx, sizeof(*field))))
                 {
                     LIST_FOR_EACH_ENTRY_SAFE(field, old_field, type->e.elements, struct hlsl_struct_field, entry)
                     {
@@ -337,10 +337,10 @@ struct hlsl_type *hlsl_type_clone(struct hlsl_ctx *ctx, struct hlsl_type *old, u
                 }
                 field->loc = old_field->loc;
                 field->type = hlsl_type_clone(ctx, old_field->type, default_majority);
-                field->name = vkd3d_strdup(old_field->name);
+                field->name = hlsl_strdup(ctx, old_field->name);
                 if (old_field->semantic.name)
                 {
-                    field->semantic.name = vkd3d_strdup(old_field->semantic.name);
+                    field->semantic.name = hlsl_strdup(ctx, old_field->semantic.name);
                     field->semantic.index = old_field->semantic.index;
                 }
                 field->reg_offset = reg_size;
@@ -373,30 +373,30 @@ bool hlsl_scope_add_type(struct hlsl_scope *scope, struct hlsl_type *type)
     return true;
 }
 
-struct hlsl_ir_expr *hlsl_new_cast(struct hlsl_ir_node *node, struct hlsl_type *type,
+struct hlsl_ir_expr *hlsl_new_cast(struct hlsl_ctx *ctx, struct hlsl_ir_node *node, struct hlsl_type *type,
         struct vkd3d_shader_location *loc)
 {
     struct hlsl_ir_node *cast;
 
-    cast = hlsl_new_unary_expr(HLSL_IR_UNOP_CAST, node, *loc);
+    cast = hlsl_new_unary_expr(ctx, HLSL_IR_UNOP_CAST, node, *loc);
     if (cast)
         cast->data_type = type;
     return hlsl_ir_expr(cast);
 }
 
-struct hlsl_ir_expr *hlsl_new_copy(struct hlsl_ir_node *node)
+struct hlsl_ir_expr *hlsl_new_copy(struct hlsl_ctx *ctx, struct hlsl_ir_node *node)
 {
     /* Use a cast to the same type as a makeshift identity expression. */
-    return hlsl_new_cast(node, node->data_type, &node->loc);
+    return hlsl_new_cast(ctx, node, node->data_type, &node->loc);
 }
 
-struct hlsl_ir_var *hlsl_new_var(const char *name, struct hlsl_type *type,
+struct hlsl_ir_var *hlsl_new_var(struct hlsl_ctx *ctx, const char *name, struct hlsl_type *type,
         const struct vkd3d_shader_location loc, const struct hlsl_semantic *semantic, unsigned int modifiers,
         const struct hlsl_reg_reservation *reg_reservation)
 {
     struct hlsl_ir_var *var;
 
-    if (!(var = vkd3d_calloc(1, sizeof(*var))))
+    if (!(var = hlsl_alloc(ctx, sizeof(*var))))
         return NULL;
 
     var->name = name;
@@ -412,7 +412,7 @@ struct hlsl_ir_var *hlsl_new_var(const char *name, struct hlsl_type *type,
 struct hlsl_ir_var *hlsl_new_synthetic_var(struct hlsl_ctx *ctx, const char *name, struct hlsl_type *type,
         const struct vkd3d_shader_location loc)
 {
-    struct hlsl_ir_var *var = hlsl_new_var(vkd3d_strdup(name), type, loc, NULL, 0, NULL);
+    struct hlsl_ir_var *var = hlsl_new_var(ctx, hlsl_strdup(ctx, name), type, loc, NULL, 0, NULL);
 
     if (var)
         list_add_tail(&ctx->globals->vars, &var->scope_entry);
@@ -424,7 +424,7 @@ static bool type_is_single_reg(const struct hlsl_type *type)
     return type->type == HLSL_CLASS_SCALAR || type->type == HLSL_CLASS_VECTOR;
 }
 
-struct hlsl_ir_store *hlsl_new_store(struct hlsl_ir_var *var, struct hlsl_ir_node *offset,
+struct hlsl_ir_store *hlsl_new_store(struct hlsl_ctx *ctx, struct hlsl_ir_var *var, struct hlsl_ir_node *offset,
         struct hlsl_ir_node *rhs, unsigned int writemask, struct vkd3d_shader_location loc)
 {
     struct hlsl_ir_store *store;
@@ -432,7 +432,7 @@ struct hlsl_ir_store *hlsl_new_store(struct hlsl_ir_var *var, struct hlsl_ir_nod
     if (!writemask && type_is_single_reg(rhs->data_type))
         writemask = (1 << rhs->data_type->dimx) - 1;
 
-    if (!(store = vkd3d_malloc(sizeof(*store))))
+    if (!(store = hlsl_alloc(ctx, sizeof(*store))))
         return NULL;
 
     init_node(&store->node, HLSL_IR_STORE, NULL, loc);
@@ -443,9 +443,9 @@ struct hlsl_ir_store *hlsl_new_store(struct hlsl_ir_var *var, struct hlsl_ir_nod
     return store;
 }
 
-struct hlsl_ir_store *hlsl_new_simple_store(struct hlsl_ir_var *lhs, struct hlsl_ir_node *rhs)
+struct hlsl_ir_store *hlsl_new_simple_store(struct hlsl_ctx *ctx, struct hlsl_ir_var *lhs, struct hlsl_ir_node *rhs)
 {
-    return hlsl_new_store(lhs, NULL, rhs, 0, rhs->loc);
+    return hlsl_new_store(ctx, lhs, NULL, rhs, 0, rhs->loc);
 }
 
 struct hlsl_ir_constant *hlsl_new_uint_constant(struct hlsl_ctx *ctx, unsigned int n,
@@ -453,19 +453,19 @@ struct hlsl_ir_constant *hlsl_new_uint_constant(struct hlsl_ctx *ctx, unsigned i
 {
     struct hlsl_ir_constant *c;
 
-    if (!(c = vkd3d_malloc(sizeof(*c))))
+    if (!(c = hlsl_alloc(ctx, sizeof(*c))))
         return NULL;
     init_node(&c->node, HLSL_IR_CONSTANT, ctx->builtin_types.scalar[HLSL_TYPE_UINT], loc);
     c->value.u[0] = n;
     return c;
 }
 
-struct hlsl_ir_node *hlsl_new_unary_expr(enum hlsl_ir_expr_op op,
+struct hlsl_ir_node *hlsl_new_unary_expr(struct hlsl_ctx *ctx, enum hlsl_ir_expr_op op,
         struct hlsl_ir_node *arg, struct vkd3d_shader_location loc)
 {
     struct hlsl_ir_expr *expr;
 
-    if (!(expr = vkd3d_calloc(1, sizeof(*expr))))
+    if (!(expr = hlsl_alloc(ctx, sizeof(*expr))))
         return NULL;
     init_node(&expr->node, HLSL_IR_EXPR, arg->data_type, loc);
     expr->op = op;
@@ -473,13 +473,14 @@ struct hlsl_ir_node *hlsl_new_unary_expr(enum hlsl_ir_expr_op op,
     return &expr->node;
 }
 
-struct hlsl_ir_node *hlsl_new_binary_expr(enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2)
+struct hlsl_ir_node *hlsl_new_binary_expr(struct hlsl_ctx *ctx, enum hlsl_ir_expr_op op,
+        struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2)
 {
     struct hlsl_ir_expr *expr;
 
     assert(hlsl_types_are_equal(arg1->data_type, arg2->data_type));
 
-    if (!(expr = vkd3d_calloc(1, sizeof(*expr))))
+    if (!(expr = hlsl_alloc(ctx, sizeof(*expr))))
         return NULL;
     init_node(&expr->node, HLSL_IR_EXPR, arg1->data_type, arg1->loc);
     expr->op = op;
@@ -488,11 +489,11 @@ struct hlsl_ir_node *hlsl_new_binary_expr(enum hlsl_ir_expr_op op, struct hlsl_i
     return &expr->node;
 }
 
-struct hlsl_ir_if *hlsl_new_if(struct hlsl_ir_node *condition, struct vkd3d_shader_location loc)
+struct hlsl_ir_if *hlsl_new_if(struct hlsl_ctx *ctx, struct hlsl_ir_node *condition, struct vkd3d_shader_location loc)
 {
     struct hlsl_ir_if *iff;
 
-    if (!(iff = vkd3d_malloc(sizeof(*iff))))
+    if (!(iff = hlsl_alloc(ctx, sizeof(*iff))))
         return NULL;
     init_node(&iff->node, HLSL_IR_IF, NULL, loc);
     hlsl_src_from_node(&iff->condition, condition);
@@ -501,12 +502,12 @@ struct hlsl_ir_if *hlsl_new_if(struct hlsl_ir_node *condition, struct vkd3d_shad
     return iff;
 }
 
-struct hlsl_ir_load *hlsl_new_load(struct hlsl_ir_var *var, struct hlsl_ir_node *offset,
+struct hlsl_ir_load *hlsl_new_load(struct hlsl_ctx *ctx, struct hlsl_ir_var *var, struct hlsl_ir_node *offset,
         struct hlsl_type *type, const struct vkd3d_shader_location loc)
 {
     struct hlsl_ir_load *load;
 
-    if (!(load = vkd3d_calloc(1, sizeof(*load))))
+    if (!(load = hlsl_alloc(ctx, sizeof(*load))))
         return NULL;
     init_node(&load->node, HLSL_IR_LOAD, type, loc);
     load->src.var = var;
@@ -514,9 +515,10 @@ struct hlsl_ir_load *hlsl_new_load(struct hlsl_ir_var *var, struct hlsl_ir_node
     return load;
 }
 
-struct hlsl_ir_load *hlsl_new_var_load(struct hlsl_ir_var *var, const struct vkd3d_shader_location loc)
+struct hlsl_ir_load *hlsl_new_var_load(struct hlsl_ctx *ctx, struct hlsl_ir_var *var,
+        const struct vkd3d_shader_location loc)
 {
-    return hlsl_new_load(var, NULL, var->data_type, loc);
+    return hlsl_new_load(ctx, var, NULL, var->data_type, loc);
 }
 
 struct hlsl_ir_swizzle *hlsl_new_swizzle(struct hlsl_ctx *ctx, DWORD s, unsigned int components,
@@ -524,7 +526,7 @@ struct hlsl_ir_swizzle *hlsl_new_swizzle(struct hlsl_ctx *ctx, DWORD s, unsigned
 {
     struct hlsl_ir_swizzle *swizzle;
 
-    if (!(swizzle = vkd3d_malloc(sizeof(*swizzle))))
+    if (!(swizzle = hlsl_alloc(ctx, sizeof(*swizzle))))
         return NULL;
     init_node(&swizzle->node, HLSL_IR_SWIZZLE,
             hlsl_new_type(ctx, NULL, HLSL_CLASS_VECTOR, val->data_type->base_type, components, 1), *loc);
@@ -533,22 +535,22 @@ struct hlsl_ir_swizzle *hlsl_new_swizzle(struct hlsl_ctx *ctx, DWORD s, unsigned
     return swizzle;
 }
 
-struct hlsl_ir_jump *hlsl_new_jump(enum hlsl_ir_jump_type type, struct vkd3d_shader_location loc)
+struct hlsl_ir_jump *hlsl_new_jump(struct hlsl_ctx *ctx, enum hlsl_ir_jump_type type, struct vkd3d_shader_location loc)
 {
     struct hlsl_ir_jump *jump;
 
-    if (!(jump = vkd3d_malloc(sizeof(*jump))))
+    if (!(jump = hlsl_alloc(ctx, sizeof(*jump))))
         return NULL;
     init_node(&jump->node, HLSL_IR_JUMP, NULL, loc);
     jump->type = type;
     return jump;
 }
 
-struct hlsl_ir_loop *hlsl_new_loop(struct vkd3d_shader_location loc)
+struct hlsl_ir_loop *hlsl_new_loop(struct hlsl_ctx *ctx, struct vkd3d_shader_location loc)
 {
     struct hlsl_ir_loop *loop;
 
-    if (!(loop = vkd3d_calloc(1, sizeof(*loop))))
+    if (!(loop = hlsl_alloc(ctx, sizeof(*loop))))
         return NULL;
     init_node(&loop->node, HLSL_IR_LOOP, NULL, loc);
     list_init(&loop->body);
@@ -565,7 +567,7 @@ struct hlsl_ir_function_decl *hlsl_new_func_decl(struct hlsl_ctx *ctx, struct hl
 {
     struct hlsl_ir_function_decl *decl;
 
-    if (!(decl = vkd3d_calloc(1, sizeof(*decl))))
+    if (!(decl = hlsl_alloc(ctx, sizeof(*decl))))
         return NULL;
     decl->return_type = return_type;
     decl->parameters = parameters;
@@ -577,7 +579,7 @@ struct hlsl_ir_function_decl *hlsl_new_func_decl(struct hlsl_ctx *ctx, struct hl
         char name[28];
 
         sprintf(name, "<retval-%p>", decl);
-        if (!(return_var = hlsl_new_var(vkd3d_strdup(name), return_type, loc, semantic, 0, NULL)))
+        if (!(return_var = hlsl_new_var(ctx, hlsl_strdup(ctx, name), return_type, loc, semantic, 0, NULL)))
         {
             vkd3d_free(decl);
             return NULL;
@@ -609,7 +611,7 @@ void hlsl_push_scope(struct hlsl_ctx *ctx)
 {
     struct hlsl_scope *new_scope;
 
-    if (!(new_scope = vkd3d_malloc(sizeof(*new_scope))))
+    if (!(new_scope = hlsl_alloc(ctx, sizeof(*new_scope))))
         return;
     TRACE("Pushing a new scope.\n");
     list_init(&new_scope->vars);
@@ -1333,12 +1335,12 @@ static void free_function_rb(struct rb_entry *entry, void *context)
     free_function(RB_ENTRY_VALUE(entry, struct hlsl_ir_function, entry));
 }
 
-void hlsl_add_function(struct rb_tree *funcs, char *name, struct hlsl_ir_function_decl *decl, bool intrinsic)
+void hlsl_add_function(struct hlsl_ctx *ctx, char *name, struct hlsl_ir_function_decl *decl, bool intrinsic)
 {
     struct hlsl_ir_function *func;
     struct rb_entry *func_entry, *old_entry;
 
-    func_entry = rb_get(funcs, name);
+    func_entry = rb_get(&ctx->functions, name);
     if (func_entry)
     {
         func = RB_ENTRY_VALUE(func_entry, struct hlsl_ir_function, entry);
@@ -1372,13 +1374,13 @@ void hlsl_add_function(struct rb_tree *funcs, char *name, struct hlsl_ir_functio
         vkd3d_free(name);
         return;
     }
-    func = vkd3d_malloc(sizeof(*func));
+    func = hlsl_alloc(ctx, sizeof(*func));
     func->name = name;
     rb_init(&func->overloads, compare_function_decl_rb);
     decl->func = func;
     rb_put(&func->overloads, decl->parameters, &decl->entry);
     func->intrinsic = intrinsic;
-    rb_put(funcs, func->name, &func->entry);
+    rb_put(&ctx->functions, func->name, &func->entry);
 }
 
 static const struct hlsl_profile_info *get_target_info(const char *target)
@@ -1517,20 +1519,20 @@ static void declare_predefined_types(struct hlsl_ctx *ctx)
             for (x = 1; x <= 4; ++x)
             {
                 sprintf(name, "%s%ux%u", names[bt], y, x);
-                type = hlsl_new_type(ctx, vkd3d_strdup(name), HLSL_CLASS_MATRIX, bt, x, y);
+                type = hlsl_new_type(ctx, hlsl_strdup(ctx, name), HLSL_CLASS_MATRIX, bt, x, y);
                 hlsl_scope_add_type(ctx->globals, type);
 
                 if (y == 1)
                 {
                     sprintf(name, "%s%u", names[bt], x);
-                    type = hlsl_new_type(ctx, vkd3d_strdup(name), HLSL_CLASS_VECTOR, bt, x, y);
+                    type = hlsl_new_type(ctx, hlsl_strdup(ctx, name), HLSL_CLASS_VECTOR, bt, x, y);
                     hlsl_scope_add_type(ctx->globals, type);
                     ctx->builtin_types.vector[bt][x - 1] = type;
 
                     if (x == 1)
                     {
                         sprintf(name, "%s", names[bt]);
-                        type = hlsl_new_type(ctx, vkd3d_strdup(name), HLSL_CLASS_SCALAR, bt, x, y);
+                        type = hlsl_new_type(ctx, hlsl_strdup(ctx, name), HLSL_CLASS_SCALAR, bt, x, y);
                         hlsl_scope_add_type(ctx->globals, type);
                         ctx->builtin_types.scalar[bt] = type;
                     }
@@ -1541,16 +1543,16 @@ static void declare_predefined_types(struct hlsl_ctx *ctx)
 
     for (bt = 0; bt <= HLSL_SAMPLER_DIM_MAX; ++bt)
     {
-        type = hlsl_new_type(ctx, vkd3d_strdup(sampler_names[bt]), HLSL_CLASS_OBJECT, HLSL_TYPE_SAMPLER, 1, 1);
+        type = hlsl_new_type(ctx, hlsl_strdup(ctx, sampler_names[bt]), HLSL_CLASS_OBJECT, HLSL_TYPE_SAMPLER, 1, 1);
         type->sampler_dim = bt;
         ctx->builtin_types.sampler[bt] = type;
     }
 
-    ctx->builtin_types.Void = hlsl_new_type(ctx, vkd3d_strdup("void"), HLSL_CLASS_OBJECT, HLSL_TYPE_VOID, 1, 1);
+    ctx->builtin_types.Void = hlsl_new_type(ctx, hlsl_strdup(ctx, "void"), HLSL_CLASS_OBJECT, HLSL_TYPE_VOID, 1, 1);
 
     for (i = 0; i < ARRAY_SIZE(effect_types); ++i)
     {
-        type = hlsl_new_type(ctx, vkd3d_strdup(effect_types[i].name), effect_types[i].class,
+        type = hlsl_new_type(ctx, hlsl_strdup(ctx, effect_types[i].name), effect_types[i].class,
                 effect_types[i].base_type, effect_types[i].dimx, effect_types[i].dimy);
         hlsl_scope_add_type(ctx->globals, type);
     }
@@ -1565,9 +1567,9 @@ static bool hlsl_ctx_init(struct hlsl_ctx *ctx, const struct hlsl_profile_info *
 
     ctx->message_context = message_context;
 
-    if (!(ctx->source_files = vkd3d_malloc(sizeof(*ctx->source_files))))
+    if (!(ctx->source_files = hlsl_alloc(ctx, sizeof(*ctx->source_files))))
         return false;
-    if (!(ctx->source_files[0] = vkd3d_strdup("")))
+    if (!(ctx->source_files[0] = hlsl_strdup(ctx, "")))
     {
         vkd3d_free(ctx->source_files);
         return false;
diff --git a/libs/vkd3d-shader/hlsl.h b/libs/vkd3d-shader/hlsl.h
index 9081ef37..3e7d2445 100644
--- a/libs/vkd3d-shader/hlsl.h
+++ b/libs/vkd3d-shader/hlsl.h
@@ -539,6 +539,34 @@ static inline void hlsl_src_remove(struct hlsl_src *src)
     src->node = NULL;
 }
 
+static inline void *hlsl_alloc(struct hlsl_ctx *ctx, size_t size)
+{
+    void *ptr = vkd3d_calloc(1, size);
+
+    if (!ptr)
+        ctx->failed = true;
+    return ptr;
+}
+
+static inline char *hlsl_strdup(struct hlsl_ctx *ctx, const char *string)
+{
+    char *ptr = vkd3d_strdup(string);
+
+    if (!ptr)
+        ctx->failed = true;
+    return ptr;
+}
+
+static inline bool hlsl_array_reserve(struct hlsl_ctx *ctx, void **elements,
+        size_t *capacity, size_t element_count, size_t element_size)
+{
+    bool ret = vkd3d_array_reserve(elements, capacity, element_count, element_size);
+
+    if (!ret)
+        ctx->failed = true;
+    return ret;
+}
+
 const char *debug_hlsl_type(const struct hlsl_type *type) DECLSPEC_HIDDEN;
 const char *debug_hlsl_writemask(unsigned int writemask) DECLSPEC_HIDDEN;
 
@@ -548,7 +576,7 @@ struct vkd3d_string_buffer *hlsl_modifiers_to_string(struct vkd3d_string_buffer_
         unsigned int modifiers) DECLSPEC_HIDDEN;
 const char *hlsl_node_type_to_string(enum hlsl_ir_node_type type) DECLSPEC_HIDDEN;
 
-void hlsl_add_function(struct rb_tree *funcs, char *name, struct hlsl_ir_function_decl *decl,
+void hlsl_add_function(struct hlsl_ctx *ctx, char *name, struct hlsl_ir_function_decl *decl,
         bool intrinsic) DECLSPEC_HIDDEN;
 bool hlsl_add_var(struct hlsl_ctx *ctx, struct hlsl_ir_var *decl, bool local_var) DECLSPEC_HIDDEN;
 
@@ -569,22 +597,24 @@ struct hlsl_ir_var *hlsl_get_var(struct hlsl_scope *scope, const char *name) DEC
 
 struct hlsl_type *hlsl_new_array_type(struct hlsl_ctx *ctx, struct hlsl_type *basic_type,
         unsigned int array_size) DECLSPEC_HIDDEN;
-struct hlsl_ir_node *hlsl_new_binary_expr(enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1,
+struct hlsl_ir_node *hlsl_new_binary_expr(struct hlsl_ctx *ctx, enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1,
         struct hlsl_ir_node *arg2) DECLSPEC_HIDDEN;
-struct hlsl_ir_expr *hlsl_new_cast(struct hlsl_ir_node *node, struct hlsl_type *type,
+struct hlsl_ir_expr *hlsl_new_cast(struct hlsl_ctx *ctx, struct hlsl_ir_node *node, struct hlsl_type *type,
         struct vkd3d_shader_location *loc) DECLSPEC_HIDDEN;
-struct hlsl_ir_expr *hlsl_new_copy(struct hlsl_ir_node *node) DECLSPEC_HIDDEN;
+struct hlsl_ir_expr *hlsl_new_copy(struct hlsl_ctx *ctx, struct hlsl_ir_node *node) DECLSPEC_HIDDEN;
 struct hlsl_ir_function_decl *hlsl_new_func_decl(struct hlsl_ctx *ctx, struct hlsl_type *return_type,
         struct list *parameters, const struct hlsl_semantic *semantic,
         struct vkd3d_shader_location loc) DECLSPEC_HIDDEN;
-struct hlsl_ir_if *hlsl_new_if(struct hlsl_ir_node *condition, struct vkd3d_shader_location loc) DECLSPEC_HIDDEN;
-struct hlsl_ir_jump *hlsl_new_jump(enum hlsl_ir_jump_type type, struct vkd3d_shader_location loc) DECLSPEC_HIDDEN;
-struct hlsl_ir_load *hlsl_new_load(struct hlsl_ir_var *var, struct hlsl_ir_node *offset, struct hlsl_type *type,
+struct hlsl_ir_if *hlsl_new_if(struct hlsl_ctx *ctx, struct hlsl_ir_node *condition,
+        struct vkd3d_shader_location loc) DECLSPEC_HIDDEN;
+struct hlsl_ir_jump *hlsl_new_jump(struct hlsl_ctx *ctx, enum hlsl_ir_jump_type type,
         struct vkd3d_shader_location loc) DECLSPEC_HIDDEN;
-struct hlsl_ir_loop *hlsl_new_loop(struct vkd3d_shader_location loc) DECLSPEC_HIDDEN;
-struct hlsl_ir_store *hlsl_new_simple_store(struct hlsl_ir_var *lhs,
+struct hlsl_ir_load *hlsl_new_load(struct hlsl_ctx *ctx, struct hlsl_ir_var *var, struct hlsl_ir_node *offset,
+        struct hlsl_type *type, struct vkd3d_shader_location loc) DECLSPEC_HIDDEN;
+struct hlsl_ir_loop *hlsl_new_loop(struct hlsl_ctx *ctx, struct vkd3d_shader_location loc) DECLSPEC_HIDDEN;
+struct hlsl_ir_store *hlsl_new_simple_store(struct hlsl_ctx *ctx, struct hlsl_ir_var *lhs,
         struct hlsl_ir_node *rhs) DECLSPEC_HIDDEN;
-struct hlsl_ir_store *hlsl_new_store(struct hlsl_ir_var *var, struct hlsl_ir_node *offset,
+struct hlsl_ir_store *hlsl_new_store(struct hlsl_ctx *ctx, struct hlsl_ir_var *var, struct hlsl_ir_node *offset,
         struct hlsl_ir_node *rhs, unsigned int writemask, struct vkd3d_shader_location loc) DECLSPEC_HIDDEN;
 struct hlsl_type *hlsl_new_struct_type(struct hlsl_ctx *ctx, const char *name, struct list *fields) DECLSPEC_HIDDEN;
 struct hlsl_ir_swizzle *hlsl_new_swizzle(struct hlsl_ctx *ctx, DWORD s, unsigned int components,
@@ -595,12 +625,13 @@ struct hlsl_type *hlsl_new_type(struct hlsl_ctx *ctx, const char *name, enum hls
         enum hlsl_base_type base_type, unsigned dimx, unsigned dimy) DECLSPEC_HIDDEN;
 struct hlsl_ir_constant *hlsl_new_uint_constant(struct hlsl_ctx *ctx, unsigned int n,
         const struct vkd3d_shader_location loc) DECLSPEC_HIDDEN;
-struct hlsl_ir_node *hlsl_new_unary_expr(enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg,
+struct hlsl_ir_node *hlsl_new_unary_expr(struct hlsl_ctx *ctx, enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg,
         struct vkd3d_shader_location loc) DECLSPEC_HIDDEN;
-struct hlsl_ir_var *hlsl_new_var(const char *name, struct hlsl_type *type,
+struct hlsl_ir_var *hlsl_new_var(struct hlsl_ctx *ctx, const char *name, struct hlsl_type *type,
         const struct vkd3d_shader_location loc, const struct hlsl_semantic *semantic, unsigned int modifiers,
         const struct hlsl_reg_reservation *reg_reservation) DECLSPEC_HIDDEN;
-struct hlsl_ir_load *hlsl_new_var_load(struct hlsl_ir_var *var, const struct vkd3d_shader_location loc) DECLSPEC_HIDDEN;
+struct hlsl_ir_load *hlsl_new_var_load(struct hlsl_ctx *ctx, struct hlsl_ir_var *var,
+        const struct vkd3d_shader_location loc) DECLSPEC_HIDDEN;
 
 void hlsl_error(struct hlsl_ctx *ctx, const struct vkd3d_shader_location loc, enum vkd3d_shader_error error,
         const char *fmt, ...) VKD3D_PRINTF_FUNC(4, 5) DECLSPEC_HIDDEN;
diff --git a/libs/vkd3d-shader/hlsl.l b/libs/vkd3d-shader/hlsl.l
index cee98ea5..f8ff2830 100644
--- a/libs/vkd3d-shader/hlsl.l
+++ b/libs/vkd3d-shader/hlsl.l
@@ -170,7 +170,7 @@ row_major               {return KW_ROW_MAJOR;           }
 {IDENTIFIER}            {
                             struct hlsl_ctx *ctx = yyget_extra(yyscanner);
 
-                            yylval->name = vkd3d_strdup(yytext);
+                            yylval->name = hlsl_strdup(ctx, yytext);
                             if (hlsl_get_var(ctx->cur_scope, yytext) || hlsl_get_function(ctx, yytext))
                                 return VAR_IDENTIFIER;
                             else if (hlsl_get_type(ctx->cur_scope, yytext, true))
@@ -248,7 +248,8 @@ row_major               {return KW_ROW_MAJOR;           }
                             return PRE_LINE;
                         }
 <pp_line>{STRING}       {
-                            char *string = vkd3d_strdup(yytext + 1);
+                            struct hlsl_ctx *ctx = yyget_extra(yyscanner);
+                            char *string = hlsl_strdup(ctx, yytext + 1);
 
                             BEGIN(pp_ignore);
                             string[strlen(string) - 1] = 0;
diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y
index bcb1c207..52544c43 100644
--- a/libs/vkd3d-shader/hlsl.y
+++ b/libs/vkd3d-shader/hlsl.y
@@ -127,11 +127,11 @@ static struct hlsl_ir_node *node_from_list(struct list *list)
     return LIST_ENTRY(list_tail(list), struct hlsl_ir_node, entry);
 }
 
-static struct list *make_empty_list(void)
+static struct list *make_empty_list(struct hlsl_ctx *ctx)
 {
     struct list *list;
 
-    if ((list = vkd3d_malloc(sizeof(*list))))
+    if ((list = hlsl_alloc(ctx, sizeof(*list))))
         list_init(list);
     return list;
 }
@@ -286,7 +286,7 @@ static struct hlsl_ir_node *add_implicit_conversion(struct hlsl_ctx *ctx, struct
         hlsl_warning(ctx, *loc, VKD3D_SHADER_WARNING_HLSL_IMPLICIT_TRUNCATION, "Implicit truncation of %s type.",
                 src_type->type == HLSL_CLASS_VECTOR ? "vector" : "matrix");
 
-    if (!(cast = hlsl_new_cast(node, dst_type, loc)))
+    if (!(cast = hlsl_new_cast(ctx, node, dst_type, loc)))
         return NULL;
     list_add_tail(instrs, &cast->node.entry);
     return &cast->node;
@@ -313,7 +313,7 @@ static DWORD add_modifiers(struct hlsl_ctx *ctx, DWORD modifiers, DWORD mod, con
     return modifiers | mod;
 }
 
-static bool append_conditional_break(struct list *cond_list)
+static bool append_conditional_break(struct hlsl_ctx *ctx, struct list *cond_list)
 {
     struct hlsl_ir_node *condition, *not;
     struct hlsl_ir_jump *jump;
@@ -324,15 +324,15 @@ static bool append_conditional_break(struct list *cond_list)
         return true;
 
     condition = node_from_list(cond_list);
-    if (!(not = hlsl_new_unary_expr(HLSL_IR_UNOP_LOGIC_NOT, condition, condition->loc)))
+    if (!(not = hlsl_new_unary_expr(ctx, HLSL_IR_UNOP_LOGIC_NOT, condition, condition->loc)))
         return false;
     list_add_tail(cond_list, &not->entry);
 
-    if (!(iff = hlsl_new_if(not, condition->loc)))
+    if (!(iff = hlsl_new_if(ctx, not, condition->loc)))
         return false;
     list_add_tail(cond_list, &iff->node.entry);
 
-    if (!(jump = hlsl_new_jump(HLSL_IR_JUMP_BREAK, condition->loc)))
+    if (!(jump = hlsl_new_jump(ctx, HLSL_IR_JUMP_BREAK, condition->loc)))
         return false;
     list_add_head(&iff->then_instrs, &jump->node.entry);
     return true;
@@ -345,24 +345,24 @@ enum loop_type
     LOOP_DO_WHILE
 };
 
-static struct list *create_loop(enum loop_type type, struct list *init, struct list *cond,
+static struct list *create_loop(struct hlsl_ctx *ctx, enum loop_type type, struct list *init, struct list *cond,
         struct list *iter, struct list *body, struct vkd3d_shader_location loc)
 {
     struct list *list = NULL;
     struct hlsl_ir_loop *loop = NULL;
     struct hlsl_ir_if *cond_jump = NULL;
 
-    if (!(list = make_empty_list()))
+    if (!(list = make_empty_list(ctx)))
         goto oom;
 
     if (init)
         list_move_head(list, init);
 
-    if (!(loop = hlsl_new_loop(loc)))
+    if (!(loop = hlsl_new_loop(ctx, loc)))
         goto oom;
     list_add_tail(list, &loop->node.entry);
 
-    if (!append_conditional_break(cond))
+    if (!append_conditional_break(ctx, cond))
         goto oom;
 
     if (type != LOOP_DO_WHILE)
@@ -504,7 +504,7 @@ static struct hlsl_ir_jump *add_return(struct hlsl_ctx *ctx, struct list *instrs
         if (!(return_value = add_implicit_conversion(ctx, instrs, return_value, return_type, &loc)))
             return NULL;
 
-        if (!(store = hlsl_new_simple_store(ctx->cur_function->return_var, return_value)))
+        if (!(store = hlsl_new_simple_store(ctx, ctx->cur_function->return_var, return_value)))
             return NULL;
         list_add_after(&return_value->entry, &store->node.entry);
     }
@@ -514,7 +514,7 @@ static struct hlsl_ir_jump *add_return(struct hlsl_ctx *ctx, struct list *instrs
         return NULL;
     }
 
-    if (!(jump = hlsl_new_jump(HLSL_IR_JUMP_RETURN, loc)))
+    if (!(jump = hlsl_new_jump(ctx, HLSL_IR_JUMP_RETURN, loc)))
         return NULL;
     list_add_tail(instrs, &jump->node.entry);
 
@@ -535,7 +535,7 @@ static struct hlsl_ir_load *add_load(struct hlsl_ctx *ctx, struct list *instrs,
         var = src->var;
         if (src->offset.node)
         {
-            if (!(add = hlsl_new_binary_expr(HLSL_IR_BINOP_ADD, src->offset.node, offset)))
+            if (!(add = hlsl_new_binary_expr(ctx, HLSL_IR_BINOP_ADD, src->offset.node, offset)))
                 return NULL;
             list_add_tail(instrs, &add->entry);
             offset = add;
@@ -550,13 +550,13 @@ static struct hlsl_ir_load *add_load(struct hlsl_ctx *ctx, struct list *instrs,
         if (!(var = hlsl_new_synthetic_var(ctx, name, var_node->data_type, var_node->loc)))
             return NULL;
 
-        if (!(store = hlsl_new_simple_store(var, var_node)))
+        if (!(store = hlsl_new_simple_store(ctx, var, var_node)))
             return NULL;
 
         list_add_tail(instrs, &store->node.entry);
     }
 
-    if (!(load = hlsl_new_load(var, offset, data_type, loc)))
+    if (!(load = hlsl_new_load(ctx, var, offset, data_type, loc)))
         return NULL;
     list_add_tail(instrs, &load->node.entry);
     return load;
@@ -604,7 +604,7 @@ static struct hlsl_ir_load *add_array_load(struct hlsl_ctx *ctx, struct list *in
     if (!(c = hlsl_new_uint_constant(ctx, data_type->reg_size * 4, loc)))
         return NULL;
     list_add_tail(instrs, &c->node.entry);
-    if (!(mul = hlsl_new_binary_expr(HLSL_IR_BINOP_MUL, index, &c->node)))
+    if (!(mul = hlsl_new_binary_expr(ctx, HLSL_IR_BINOP_MUL, index, &c->node)))
         return NULL;
     list_add_tail(instrs, &mul->entry);
     index = mul;
@@ -676,13 +676,13 @@ static struct list *gen_struct_fields(struct hlsl_ctx *ctx, struct hlsl_type *ty
     if (type->type == HLSL_CLASS_MATRIX)
         assert(type->modifiers & HLSL_MODIFIERS_MAJORITY_MASK);
 
-    if (!(list = make_empty_list()))
+    if (!(list = make_empty_list(ctx)))
         return NULL;
     LIST_FOR_EACH_ENTRY_SAFE(v, v_next, fields, struct parse_variable_def, entry)
     {
         unsigned int i;
 
-        if (!(field = vkd3d_calloc(1, sizeof(*field))))
+        if (!(field = hlsl_alloc(ctx, sizeof(*field))))
         {
             vkd3d_free(v);
             return list;
@@ -767,7 +767,7 @@ static bool add_func_parameter(struct hlsl_ctx *ctx, struct list *list,
         hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
                 "Parameter '%s' is declared as both \"out\" and \"uniform\".", param->name);
 
-    if (!(var = hlsl_new_var(param->name, param->type, loc, &param->semantic, param->modifiers, param->reg_reservation)))
+    if (!(var = hlsl_new_var(ctx, param->name, param->type, loc, &param->semantic, param->modifiers, param->reg_reservation)))
         return false;
     var->is_param = 1;
 
@@ -780,7 +780,7 @@ static bool add_func_parameter(struct hlsl_ctx *ctx, struct list *list,
     return true;
 }
 
-static struct hlsl_reg_reservation *parse_reg_reservation(const char *reg_string)
+static struct hlsl_reg_reservation *parse_reg_reservation(struct hlsl_ctx *ctx, const char *reg_string)
 {
     enum vkd3d_shader_register_type type;
     struct hlsl_reg_reservation *reg_res;
@@ -811,7 +811,7 @@ static struct hlsl_reg_reservation *parse_reg_reservation(const char *reg_string
         return NULL;
     }
 
-    if (!(reg_res = vkd3d_malloc(sizeof(*reg_res))))
+    if (!(reg_res = hlsl_alloc(ctx, sizeof(*reg_res))))
         return NULL;
     reg_res->type = type;
     reg_res->regnum = regnum;
@@ -841,11 +841,11 @@ static const struct hlsl_ir_function_decl *get_overloaded_func(struct rb_tree *f
     return NULL;
 }
 
-static struct list *make_list(struct hlsl_ir_node *node)
+static struct list *make_list(struct hlsl_ctx *ctx, struct hlsl_ir_node *node)
 {
     struct list *list;
 
-    if (!(list = make_empty_list()))
+    if (!(list = make_empty_list(ctx)))
     {
         hlsl_free_instr(node);
         return NULL;
@@ -1112,13 +1112,13 @@ static struct hlsl_ir_expr *add_expr(struct hlsl_ctx *ctx, struct list *instrs,
                     "Implicit truncation of %s type.",
                     operands[i]->data_type->type == HLSL_CLASS_VECTOR ? "vector" : "matrix");
 
-        if (!(cast = hlsl_new_cast(operands[i], type, &operands[i]->loc)))
+        if (!(cast = hlsl_new_cast(ctx, operands[i], type, &operands[i]->loc)))
             return NULL;
         list_add_after(&operands[i]->entry, &cast->node.entry);
         operands[i] = &cast->node;
     }
 
-    if (!(expr = vkd3d_calloc(1, sizeof(*expr))))
+    if (!(expr = hlsl_alloc(ctx, sizeof(*expr))))
         return NULL;
     init_node(&expr->node, HLSL_IR_EXPR, type, *loc);
     expr->op = op;
@@ -1229,7 +1229,7 @@ static struct hlsl_ir_node *add_assignment(struct hlsl_ctx *ctx, struct list *in
             return NULL;
     }
 
-    if (!(store = vkd3d_malloc(sizeof(*store))))
+    if (!(store = hlsl_alloc(ctx, sizeof(*store))))
         return NULL;
 
     while (lhs->type != HLSL_IR_LOAD)
@@ -1283,7 +1283,7 @@ static struct hlsl_ir_node *add_assignment(struct hlsl_ctx *ctx, struct list *in
     /* Don't use the instruction itself as a source, as this makes structure
      * splitting easier. Instead copy it here. Since we retrieve sources from
      * the last instruction in the list, we do need to copy. */
-    if (!(copy = hlsl_new_copy(rhs)))
+    if (!(copy = hlsl_new_copy(ctx, rhs)))
         return NULL;
     list_add_tail(instrs, &copy->node.entry);
     return &copy->node;
@@ -1310,7 +1310,7 @@ static bool add_increment(struct hlsl_ctx *ctx, struct list *instrs, bool decrem
     {
         struct hlsl_ir_expr *copy;
 
-        if (!(copy = hlsl_new_copy(lhs)))
+        if (!(copy = hlsl_new_copy(ctx, lhs)))
             return false;
         list_add_tail(instrs, &copy->node.entry);
 
@@ -1357,7 +1357,7 @@ static void struct_var_initializer(struct hlsl_ctx *ctx, struct list *list, stru
                 break;
             list_add_tail(list, &c->node.entry);
 
-            if (!(store = hlsl_new_store(var, &c->node, node, 0, node->loc)))
+            if (!(store = hlsl_new_store(ctx, var, &c->node, node, 0, node->loc)))
                 break;
             list_add_tail(list, &store->node.entry);
         }
@@ -1391,7 +1391,7 @@ static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_t
     if (basic_type->type == HLSL_CLASS_MATRIX)
         assert(basic_type->modifiers & HLSL_MODIFIERS_MAJORITY_MASK);
 
-    if (!(statements_list = make_empty_list()))
+    if (!(statements_list = make_empty_list(ctx)))
     {
         LIST_FOR_EACH_ENTRY_SAFE(v, v_next, var_list, struct parse_variable_def, entry)
             free_parse_variable_def(v);
@@ -1413,7 +1413,7 @@ static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_t
         if (type->type != HLSL_CLASS_MATRIX)
             check_invalid_matrix_modifiers(ctx, modifiers, v->loc);
 
-        if (!(var = hlsl_new_var(v->name, type, v->loc, &v->semantic, modifiers, v->reg_reservation)))
+        if (!(var = hlsl_new_var(ctx, v->name, type, v->loc, &v->semantic, modifiers, v->reg_reservation)))
         {
             free_parse_variable_def(v);
             continue;
@@ -1538,7 +1538,7 @@ static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_t
                 continue;
             }
 
-            load = hlsl_new_var_load(var, var->loc);
+            load = hlsl_new_var_load(ctx, var, var->loc);
             list_add_tail(v->initializer.instrs, &load->node.entry);
             add_assignment(ctx, v->initializer.instrs, &load->node, ASSIGN_OP_ASSIGN, v->initializer.args[0]);
             vkd3d_free(v->initializer.args);
@@ -1800,7 +1800,7 @@ hlsl_prog:
                 }
             }
 
-            hlsl_add_function(&ctx->functions, $2.name, $2.decl, false);
+            hlsl_add_function(ctx, $2.name, $2.decl, false);
         }
     | hlsl_prog declaration_statement
         {
@@ -1893,7 +1893,7 @@ any_identifier:
 fields_list:
       %empty
         {
-            if (!($$ = make_empty_list()))
+            if (!($$ = make_empty_list(ctx)))
                 YYABORT;
         }
     | fields_list field
@@ -1996,7 +1996,7 @@ func_prototype:
 compound_statement:
       '{' '}'
         {
-            if (!($$ = make_empty_list()))
+            if (!($$ = make_empty_list(ctx)))
                 YYABORT;
         }
     | '{' scope_start statement_list '}'
@@ -2048,7 +2048,7 @@ semantic:
 register_opt:
       ':' KW_REGISTER '(' any_identifier ')'
         {
-            $$ = parse_reg_reservation($4);
+            $$ = parse_reg_reservation(ctx, $4);
             vkd3d_free($4);
         }
     | ':' KW_REGISTER '(' any_identifier ',' any_identifier ')'
@@ -2056,14 +2056,14 @@ register_opt:
             FIXME("Ignoring shader target %s in a register reservation.\n", debugstr_a($4));
             vkd3d_free($4);
 
-            $$ = parse_reg_reservation($6);
+            $$ = parse_reg_reservation(ctx, $6);
             vkd3d_free($6);
         }
 
 parameters:
       scope_start
         {
-            if (!($$ = make_empty_list()))
+            if (!($$ = make_empty_list(ctx)))
                 YYABORT;
         }
     | scope_start param_list
@@ -2074,12 +2074,11 @@ parameters:
 param_list:
       parameter
         {
-            if (!($$ = make_empty_list()))
+            if (!($$ = make_empty_list(ctx)))
                 YYABORT;
             if (!add_func_parameter(ctx, $$, &$1, @1))
             {
                 ERR("Error adding function parameter %s.\n", $1.name);
-                ctx->failed = true;
                 YYABORT;
             }
         }
@@ -2244,7 +2243,7 @@ declaration_statement:
     | struct_declaration
     | typedef
         {
-            if (!($$ = make_empty_list()))
+            if (!($$ = make_empty_list(ctx)))
                 YYABORT;
         }
 
@@ -2272,7 +2271,7 @@ typedef:
 type_specs:
       type_spec
         {
-            if (!($$ = make_empty_list()))
+            if (!($$ = make_empty_list(ctx)))
                 YYABORT;
             list_add_head($$, &$1->entry);
         }
@@ -2285,7 +2284,7 @@ type_specs:
 type_spec:
       any_identifier arrays
         {
-            $$ = vkd3d_calloc(1, sizeof(*$$));
+            $$ = hlsl_alloc(ctx, sizeof(*$$));
             $$->loc = @1;
             $$->name = $1;
             $$->arrays = $2;
@@ -2312,7 +2311,7 @@ variables_def_optional:
 variables_def:
       variable_def
         {
-            if (!($$ = make_empty_list()))
+            if (!($$ = make_empty_list(ctx)))
                 YYABORT;
             list_add_head($$, &$1->entry);
         }
@@ -2325,7 +2324,7 @@ variables_def:
 variable_def:
       any_identifier arrays colon_attribute
         {
-            $$ = vkd3d_calloc(1, sizeof(*$$));
+            $$ = hlsl_alloc(ctx, sizeof(*$$));
             $$->loc = @1;
             $$->name = $1;
             $$->arrays = $2;
@@ -2334,7 +2333,7 @@ variable_def:
         }
     | any_identifier arrays colon_attribute '=' complex_initializer
         {
-            $$ = vkd3d_calloc(1, sizeof(*$$));
+            $$ = hlsl_alloc(ctx, sizeof(*$$));
             $$->loc = @1;
             $$->name = $1;
             $$->arrays = $2;
@@ -2437,7 +2436,7 @@ complex_initializer:
       initializer_expr
         {
             $$.args_count = 1;
-            if (!($$.args = vkd3d_malloc(sizeof(*$$.args))))
+            if (!($$.args = hlsl_alloc(ctx, sizeof(*$$.args))))
                 YYABORT;
             $$.args[0] = node_from_list($1);
             $$.instrs = $1;
@@ -2458,7 +2457,7 @@ initializer_expr_list:
       initializer_expr
         {
             $$.args_count = 1;
-            if (!($$.args = vkd3d_malloc(sizeof(*$$.args))))
+            if (!($$.args = hlsl_alloc(ctx, sizeof(*$$.args))))
                 YYABORT;
             $$.args[0] = node_from_list($1);
             $$.instrs = $1;
@@ -2509,7 +2508,7 @@ jump_statement:
         }
     | KW_RETURN ';'
         {
-            if (!($$ = make_empty_list()))
+            if (!($$ = make_empty_list(ctx)))
                 YYABORT;
             if (!add_return(ctx, $$, NULL, @1))
                 YYABORT;
@@ -2521,7 +2520,7 @@ selection_statement:
             struct hlsl_ir_node *condition = node_from_list($3);
             struct hlsl_ir_if *instr;
 
-            if (!(instr = hlsl_new_if(condition, @1)))
+            if (!(instr = hlsl_new_if(ctx, condition, @1)))
                 YYABORT;
             list_move_tail(&instr->then_instrs, $5.then_instrs);
             list_move_tail(&instr->else_instrs, $5.else_instrs);
@@ -2555,27 +2554,27 @@ if_body:
 loop_statement:
       KW_WHILE '(' expr ')' statement
         {
-            $$ = create_loop(LOOP_WHILE, NULL, $3, NULL, $5, @1);
+            $$ = create_loop(ctx, LOOP_WHILE, NULL, $3, NULL, $5, @1);
         }
     | KW_DO statement KW_WHILE '(' expr ')' ';'
         {
-            $$ = create_loop(LOOP_DO_WHILE, NULL, $5, NULL, $2, @1);
+            $$ = create_loop(ctx, LOOP_DO_WHILE, NULL, $5, NULL, $2, @1);
         }
     | KW_FOR '(' scope_start expr_statement expr_statement expr ')' statement
         {
-            $$ = create_loop(LOOP_FOR, $4, $5, $6, $8, @1);
+            $$ = create_loop(ctx, LOOP_FOR, $4, $5, $6, $8, @1);
             hlsl_pop_scope(ctx);
         }
     | KW_FOR '(' scope_start declaration expr_statement expr ')' statement
         {
-            $$ = create_loop(LOOP_FOR, $4, $5, $6, $8, @1);
+            $$ = create_loop(ctx, LOOP_FOR, $4, $5, $6, $8, @1);
             hlsl_pop_scope(ctx);
         }
 
 expr_statement:
       ';'
         {
-            if (!($$ = make_empty_list()))
+            if (!($$ = make_empty_list(ctx)))
                 YYABORT;
         }
     | expr ';'
@@ -2588,33 +2587,33 @@ primary_expr:
         {
             struct hlsl_ir_constant *c;
 
-            if (!(c = vkd3d_malloc(sizeof(*c))))
+            if (!(c = hlsl_alloc(ctx, sizeof(*c))))
                 YYABORT;
             init_node(&c->node, HLSL_IR_CONSTANT, ctx->builtin_types.scalar[HLSL_TYPE_FLOAT], @1);
             c->value.f[0] = $1;
-            if (!($$ = make_list(&c->node)))
+            if (!($$ = make_list(ctx, &c->node)))
                 YYABORT;
         }
     | C_INTEGER
         {
             struct hlsl_ir_constant *c;
 
-            if (!(c = vkd3d_malloc(sizeof(*c))))
+            if (!(c = hlsl_alloc(ctx, sizeof(*c))))
                 YYABORT;
             init_node(&c->node, HLSL_IR_CONSTANT, ctx->builtin_types.scalar[HLSL_TYPE_INT], @1);
             c->value.i[0] = $1;
-            if (!($$ = make_list(&c->node)))
+            if (!($$ = make_list(ctx, &c->node)))
                 YYABORT;
         }
     | boolean
         {
             struct hlsl_ir_constant *c;
 
-            if (!(c = vkd3d_malloc(sizeof(*c))))
+            if (!(c = hlsl_alloc(ctx, sizeof(*c))))
                 YYABORT;
             init_node(&c->node, HLSL_IR_CONSTANT, ctx->builtin_types.scalar[HLSL_TYPE_BOOL], @1);
             c->value.b[0] = $1;
-            if (!($$ = make_list(&c->node)))
+            if (!($$ = make_list(ctx, &c->node)))
                 YYABORT;
         }
     | VAR_IDENTIFIER
@@ -2627,9 +2626,9 @@ primary_expr:
                 hlsl_error(ctx, @1, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED, "Variable \"%s\" is not defined.", $1);
                 YYABORT;
             }
-            if ((load = hlsl_new_var_load(var, @1)))
+            if ((load = hlsl_new_var_load(ctx, var, @1)))
             {
-                if (!($$ = make_list(&load->node)))
+                if (!($$ = make_list(ctx, &load->node)))
                     YYABORT;
             }
             else
@@ -2711,7 +2710,7 @@ postfix_expr:
                 YYABORT;
             }
 
-            if (!(cast = hlsl_new_cast(index, ctx->builtin_types.scalar[HLSL_TYPE_UINT], &index->loc)))
+            if (!(cast = hlsl_new_cast(ctx, index, ctx->builtin_types.scalar[HLSL_TYPE_UINT], &index->loc)))
             {
                 hlsl_free_instr_list($1);
                 YYABORT;
@@ -2793,14 +2792,14 @@ postfix_expr:
                         ctx->builtin_types.vector[$2->base_type][width - 1], &arg->loc)))
                     continue;
 
-                if (!(store = hlsl_new_store(var, NULL, arg,
+                if (!(store = hlsl_new_store(ctx, var, NULL, arg,
                         ((1 << width) - 1) << writemask_offset, arg->loc)))
                     YYABORT;
                 writemask_offset += width;
                 list_add_tail($4.instrs, &store->node.entry);
             }
             vkd3d_free($4.args);
-            if (!(load = hlsl_new_var_load(var, @2)))
+            if (!(load = hlsl_new_var_load(ctx, var, @2)))
                 YYABORT;
             $$ = append_unop($4.instrs, &load->node);
         }
@@ -2833,7 +2832,7 @@ unary_expr:
             if ($1 == UNARY_OP_PLUS)
                 $$ = $2;
             else
-                $$ = append_unop($2, hlsl_new_unary_expr(ops[$1], node_from_list($2), @1));
+                $$ = append_unop($2, hlsl_new_unary_expr(ctx, ops[$1], node_from_list($2), @1));
         }
 
     /* var_modifiers is necessary to avoid shift/reduce conflicts. */
@@ -2868,7 +2867,7 @@ unary_expr:
                 YYABORT;
             }
 
-            $$ = append_unop($6, &hlsl_new_cast(node_from_list($6), dst_type, &@3)->node);
+            $$ = append_unop($6, &hlsl_new_cast(ctx, node_from_list($6), dst_type, &@3)->node);
         }
 
 unary_op:
diff --git a/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d-shader/hlsl_codegen.c
index c2cedd2a..1705529e 100644
--- a/libs/vkd3d-shader/hlsl_codegen.c
+++ b/libs/vkd3d-shader/hlsl_codegen.c
@@ -35,11 +35,8 @@ static void prepend_uniform_copy(struct hlsl_ctx *ctx, struct list *instrs, stru
     /* Use the synthetic name for the temp, rather than the uniform, so that we
      * can write the uniform name into the shader reflection data. */
 
-    if (!(uniform = hlsl_new_var(temp->name, temp->data_type, temp->loc, NULL, 0, temp->reg_reservation)))
-    {
-        ctx->failed = true;
+    if (!(uniform = hlsl_new_var(ctx, temp->name, temp->data_type, temp->loc, NULL, 0, temp->reg_reservation)))
         return;
-    }
     list_add_before(&temp->scope_entry, &uniform->scope_entry);
     list_add_tail(&ctx->extern_vars, &uniform->extern_entry);
     uniform->is_uniform = 1;
@@ -51,21 +48,15 @@ static void prepend_uniform_copy(struct hlsl_ctx *ctx, struct list *instrs, stru
         return;
     }
     vkd3d_string_buffer_printf(name, "<temp-%s>", temp->name);
-    temp->name = vkd3d_strdup(name->buffer);
+    temp->name = hlsl_strdup(ctx, name->buffer);
     vkd3d_string_buffer_release(&ctx->string_buffers, name);
 
-    if (!(load = hlsl_new_var_load(uniform, temp->loc)))
-    {
-        ctx->failed = true;
+    if (!(load = hlsl_new_var_load(ctx, uniform, temp->loc)))
         return;
-    }
     list_add_head(instrs, &load->node.entry);
 
-    if (!(store = hlsl_new_simple_store(temp, &load->node)))
-    {
-        ctx->failed = true;
+    if (!(store = hlsl_new_simple_store(ctx, temp, &load->node)))
         return;
-    }
     list_add_after(&load->node.entry, &store->node.entry);
 }
 
@@ -85,18 +76,16 @@ static void prepend_input_copy(struct hlsl_ctx *ctx, struct list *instrs, struct
         return;
     }
     vkd3d_string_buffer_printf(name, "<input-%s%u>", semantic->name, semantic->index);
-    if (!(new_semantic.name = vkd3d_strdup(semantic->name)))
+    if (!(new_semantic.name = hlsl_strdup(ctx, semantic->name)))
     {
         vkd3d_string_buffer_release(&ctx->string_buffers, name);
-        ctx->failed = true;
         return;
     }
     new_semantic.index = semantic->index;
-    if (!(input = hlsl_new_var(vkd3d_strdup(name->buffer), type, var->loc, &new_semantic, 0, NULL)))
+    if (!(input = hlsl_new_var(ctx, hlsl_strdup(ctx, name->buffer), type, var->loc, &new_semantic, 0, NULL)))
     {
         vkd3d_string_buffer_release(&ctx->string_buffers, name);
         vkd3d_free((void *)new_semantic.name);
-        ctx->failed = true;
         return;
     }
     vkd3d_string_buffer_release(&ctx->string_buffers, name);
@@ -105,25 +94,16 @@ static void prepend_input_copy(struct hlsl_ctx *ctx, struct list *instrs, struct
     list_add_before(&var->scope_entry, &input->scope_entry);
     list_add_tail(&ctx->extern_vars, &input->extern_entry);
 
-    if (!(load = hlsl_new_var_load(input, var->loc)))
-    {
-        ctx->failed = true;
+    if (!(load = hlsl_new_var_load(ctx, input, var->loc)))
         return;
-    }
     list_add_head(instrs, &load->node.entry);
 
     if (!(offset = hlsl_new_uint_constant(ctx, field_offset * 4, var->loc)))
-    {
-        ctx->failed = true;
         return;
-    }
     list_add_after(&load->node.entry, &offset->node.entry);
 
-    if (!(store = hlsl_new_store(var, &offset->node, &load->node, 0, var->loc)))
-    {
-        ctx->failed = true;
+    if (!(store = hlsl_new_store(ctx, var, &offset->node, &load->node, 0, var->loc)))
         return;
-    }
     list_add_after(&offset->node.entry, &store->node.entry);
 }
 
@@ -170,18 +150,16 @@ static void append_output_copy(struct hlsl_ctx *ctx, struct list *instrs, struct
         return;
     }
     vkd3d_string_buffer_printf(name, "<output-%s%u>", semantic->name, semantic->index);
-    if (!(new_semantic.name = vkd3d_strdup(semantic->name)))
+    if (!(new_semantic.name = hlsl_strdup(ctx, semantic->name)))
     {
         vkd3d_string_buffer_release(&ctx->string_buffers, name);
-        ctx->failed = true;
         return;
     }
     new_semantic.index = semantic->index;
-    if (!(output = hlsl_new_var(vkd3d_strdup(name->buffer), type, var->loc, &new_semantic, 0, NULL)))
+    if (!(output = hlsl_new_var(ctx, hlsl_strdup(ctx, name->buffer), type, var->loc, &new_semantic, 0, NULL)))
     {
         vkd3d_free((void *)new_semantic.name);
         vkd3d_string_buffer_release(&ctx->string_buffers, name);
-        ctx->failed = true;
         return;
     }
     vkd3d_string_buffer_release(&ctx->string_buffers, name);
@@ -191,24 +169,15 @@ static void append_output_copy(struct hlsl_ctx *ctx, struct list *instrs, struct
     list_add_tail(&ctx->extern_vars, &output->extern_entry);
 
     if (!(offset = hlsl_new_uint_constant(ctx, field_offset * 4, var->loc)))
-    {
-        ctx->failed = true;
         return;
-    }
     list_add_tail(instrs, &offset->node.entry);
 
-    if (!(load = hlsl_new_load(var, &offset->node, type, var->loc)))
-    {
-        ctx->failed = true;
+    if (!(load = hlsl_new_load(ctx, var, &offset->node, type, var->loc)))
         return;
-    }
     list_add_after(&offset->node.entry, &load->node.entry);
 
-    if (!(store = hlsl_new_store(output, NULL, &load->node, 0, var->loc)))
-    {
-        ctx->failed = true;
+    if (!(store = hlsl_new_store(ctx, output, NULL, &load->node, 0, var->loc)))
         return;
-    }
     list_add_after(&load->node.entry, &store->node.entry);
 }
 
@@ -331,47 +300,32 @@ static bool split_struct_copies(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr
         struct hlsl_ir_constant *c;
 
         if (!(c = hlsl_new_uint_constant(ctx, field->reg_offset * 4, instr->loc)))
-        {
-            ctx->failed = true;
             return false;
-        }
         list_add_before(&instr->entry, &c->node.entry);
 
         offset = &c->node;
         if (rhs_load->src.offset.node)
         {
-            if (!(add = hlsl_new_binary_expr(HLSL_IR_BINOP_ADD, rhs_load->src.offset.node, &c->node)))
-            {
-                ctx->failed = true;
+            if (!(add = hlsl_new_binary_expr(ctx, HLSL_IR_BINOP_ADD, rhs_load->src.offset.node, &c->node)))
                 return false;
-            }
             list_add_before(&instr->entry, &add->entry);
             offset = add;
         }
-        if (!(field_load = hlsl_new_load(rhs_load->src.var, offset, field->type, instr->loc)))
-        {
-            ctx->failed = true;
+        if (!(field_load = hlsl_new_load(ctx, rhs_load->src.var, offset, field->type, instr->loc)))
             return false;
-        }
         list_add_before(&instr->entry, &field_load->node.entry);
 
         offset = &c->node;
         if (store->lhs.offset.node)
         {
-            if (!(add = hlsl_new_binary_expr(HLSL_IR_BINOP_ADD, store->lhs.offset.node, &c->node)))
-            {
-                ctx->failed = true;
+            if (!(add = hlsl_new_binary_expr(ctx, HLSL_IR_BINOP_ADD, store->lhs.offset.node, &c->node)))
                 return false;
-            }
             list_add_before(&instr->entry, &add->entry);
             offset = add;
         }
 
-        if (!(field_store = hlsl_new_store(store->lhs.var, offset, &field_load->node, 0, instr->loc)))
-        {
-            ctx->failed = true;
+        if (!(field_store = hlsl_new_store(ctx, store->lhs.var, offset, &field_load->node, 0, instr->loc)))
             return false;
-        }
         list_add_before(&instr->entry, &field_store->node.entry);
     }
 
@@ -402,11 +356,8 @@ static bool fold_constants(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, voi
     if (expr->operands[1].node)
         arg2 = hlsl_ir_constant(expr->operands[1].node);
 
-    if (!(res = vkd3d_calloc(1, sizeof(*res))))
-    {
-        ctx->failed = true;
+    if (!(res = hlsl_alloc(ctx, sizeof(*res))))
         return false;
-    }
     init_node(&res->node, HLSL_IR_CONSTANT, instr->data_type, instr->loc);
 
     switch (instr->data_type->base_type)
@@ -657,11 +608,11 @@ static unsigned int get_available_writemask(struct liveness *liveness,
     return 0;
 }
 
-static bool resize_liveness(struct liveness *liveness, size_t new_count)
+static bool resize_liveness(struct hlsl_ctx *ctx, struct liveness *liveness, size_t new_count)
 {
     size_t old_capacity = liveness->size;
 
-    if (!vkd3d_array_reserve((void **)&liveness->regs, &liveness->size, new_count, sizeof(*liveness->regs)))
+    if (!hlsl_array_reserve(ctx, (void **)&liveness->regs, &liveness->size, new_count, sizeof(*liveness->regs)))
         return false;
 
     if (liveness->size > old_capacity)
@@ -669,7 +620,7 @@ static bool resize_liveness(struct liveness *liveness, size_t new_count)
     return true;
 }
 
-static struct hlsl_reg allocate_register(struct liveness *liveness,
+static struct hlsl_reg allocate_register(struct hlsl_ctx *ctx, struct liveness *liveness,
         unsigned int first_write, unsigned int last_read, unsigned int component_count)
 {
     unsigned int component_idx, writemask, i;
@@ -682,7 +633,7 @@ static struct hlsl_reg allocate_register(struct liveness *liveness,
     }
     if (component_idx == liveness->size)
     {
-        if (!resize_liveness(liveness, component_idx + 4))
+        if (!resize_liveness(ctx, liveness, component_idx + 4))
             return ret;
         writemask = (1u << component_count) - 1;
     }
@@ -710,7 +661,7 @@ static bool is_range_available(struct liveness *liveness, unsigned int first_wri
     return true;
 }
 
-static struct hlsl_reg allocate_range(struct liveness *liveness,
+static struct hlsl_reg allocate_range(struct hlsl_ctx *ctx, struct liveness *liveness,
         unsigned int first_write, unsigned int last_read, unsigned int reg_count)
 {
     const unsigned int component_count = reg_count * 4;
@@ -723,7 +674,7 @@ static struct hlsl_reg allocate_range(struct liveness *liveness,
                 min(component_count, liveness->size - component_idx)))
             break;
     }
-    if (!resize_liveness(liveness, component_idx + component_count))
+    if (!resize_liveness(ctx, liveness, component_idx + component_count))
         return ret;
 
     for (i = 0; i < component_count; ++i)
@@ -741,7 +692,7 @@ static const char *debug_register(char class, struct hlsl_reg reg, const struct
     return vkd3d_dbg_sprintf("%c%u%s", class, reg.id, debug_hlsl_writemask(reg.writemask));
 }
 
-static void allocate_variable_temp_register(struct hlsl_ir_var *var, struct liveness *liveness)
+static void allocate_variable_temp_register(struct hlsl_ctx *ctx, struct hlsl_ir_var *var, struct liveness *liveness)
 {
     if (var->is_input_semantic || var->is_output_semantic || var->is_uniform)
         return;
@@ -749,17 +700,17 @@ static void allocate_variable_temp_register(struct hlsl_ir_var *var, struct live
     if (!var->reg.allocated && var->last_read)
     {
         if (var->data_type->reg_size > 1)
-            var->reg = allocate_range(liveness, var->first_write,
+            var->reg = allocate_range(ctx, liveness, var->first_write,
                     var->last_read, var->data_type->reg_size);
         else
-            var->reg = allocate_register(liveness, var->first_write,
+            var->reg = allocate_register(ctx, liveness, var->first_write,
                     var->last_read, var->data_type->dimx);
         TRACE("Allocated %s to %s (liveness %u-%u).\n", var->name,
                 debug_register('r', var->reg, var->data_type), var->first_write, var->last_read);
     }
 }
 
-static void allocate_temp_registers_recurse(struct list *instrs, struct liveness *liveness)
+static void allocate_temp_registers_recurse(struct hlsl_ctx *ctx, struct list *instrs, struct liveness *liveness)
 {
     struct hlsl_ir_node *instr;
 
@@ -768,10 +719,10 @@ static void allocate_temp_registers_recurse(struct list *instrs, struct liveness
         if (!instr->reg.allocated && instr->last_read)
         {
             if (instr->data_type->reg_size > 1)
-                instr->reg = allocate_range(liveness, instr->index,
+                instr->reg = allocate_range(ctx, liveness, instr->index,
                         instr->last_read, instr->data_type->reg_size);
             else
-                instr->reg = allocate_register(liveness, instr->index,
+                instr->reg = allocate_register(ctx, liveness, instr->index,
                         instr->last_read, instr->data_type->dimx);
             TRACE("Allocated anonymous expression @%u to %s (liveness %u-%u).\n", instr->index,
                     debug_register('r', instr->reg, instr->data_type), instr->index, instr->last_read);
@@ -782,8 +733,8 @@ static void allocate_temp_registers_recurse(struct list *instrs, struct liveness
             case HLSL_IR_IF:
             {
                 struct hlsl_ir_if *iff = hlsl_ir_if(instr);
-                allocate_temp_registers_recurse(&iff->then_instrs, liveness);
-                allocate_temp_registers_recurse(&iff->else_instrs, liveness);
+                allocate_temp_registers_recurse(ctx, &iff->then_instrs, liveness);
+                allocate_temp_registers_recurse(ctx, &iff->else_instrs, liveness);
                 break;
             }
 
@@ -792,21 +743,21 @@ static void allocate_temp_registers_recurse(struct list *instrs, struct liveness
                 struct hlsl_ir_load *load = hlsl_ir_load(instr);
                 /* We need to at least allocate a variable for undefs.
                  * FIXME: We should probably find a way to remove them instead. */
-                allocate_variable_temp_register(load->src.var, liveness);
+                allocate_variable_temp_register(ctx, load->src.var, liveness);
                 break;
             }
 
             case HLSL_IR_LOOP:
             {
                 struct hlsl_ir_loop *loop = hlsl_ir_loop(instr);
-                allocate_temp_registers_recurse(&loop->body, liveness);
+                allocate_temp_registers_recurse(ctx, &loop->body, liveness);
                 break;
             }
 
             case HLSL_IR_STORE:
             {
                 struct hlsl_ir_store *store = hlsl_ir_store(instr);
-                allocate_variable_temp_register(store->lhs.var, liveness);
+                allocate_variable_temp_register(ctx, store->lhs.var, liveness);
                 break;
             }
 
@@ -833,17 +784,14 @@ static void allocate_const_registers_recurse(struct hlsl_ctx *ctx, struct list *
                 unsigned int x, y, i, writemask;
 
                 if (reg_size > 1)
-                    constant->reg = allocate_range(liveness, 1, UINT_MAX, reg_size);
+                    constant->reg = allocate_range(ctx, liveness, 1, UINT_MAX, reg_size);
                 else
-                    constant->reg = allocate_register(liveness, 1, UINT_MAX, type->dimx);
+                    constant->reg = allocate_register(ctx, liveness, 1, UINT_MAX, type->dimx);
                 TRACE("Allocated constant @%u to %s.\n", instr->index, debug_register('c', constant->reg, type));
 
-                if (!vkd3d_array_reserve((void **)&defs->values, &defs->size,
+                if (!hlsl_array_reserve(ctx, (void **)&defs->values, &defs->size,
                         constant->reg.id + reg_size, sizeof(*defs->values)))
-                {
-                    ctx->failed = true;
                     return;
-                }
                 defs->count = max(defs->count, constant->reg.id + reg_size);
 
                 assert(type->type <= HLSL_CLASS_LAST_NUMERIC);
@@ -927,10 +875,10 @@ static void allocate_const_registers(struct hlsl_ctx *ctx, struct hlsl_ir_functi
         if (var->is_uniform && var->last_read)
         {
             if (var->data_type->reg_size > 1)
-                var->reg = allocate_range(&liveness, 1, UINT_MAX, var->data_type->reg_size);
+                var->reg = allocate_range(ctx, &liveness, 1, UINT_MAX, var->data_type->reg_size);
             else
             {
-                var->reg = allocate_register(&liveness, 1, UINT_MAX, 4);
+                var->reg = allocate_register(ctx, &liveness, 1, UINT_MAX, 4);
                 var->reg.writemask = (1u << var->data_type->dimx) - 1;
             }
             TRACE("Allocated %s to %s.\n", var->name, debug_register('c', var->reg, var->data_type));
@@ -942,10 +890,10 @@ static void allocate_const_registers(struct hlsl_ctx *ctx, struct hlsl_ir_functi
  * index to all (simultaneously live) variables or intermediate values. Agnostic
  * as to how many registers are actually available for the current backend, and
  * does not handle constants. */
-static void allocate_temp_registers(struct hlsl_ir_function_decl *entry_func)
+static void allocate_temp_registers(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_func)
 {
     struct liveness liveness = {0};
-    allocate_temp_registers_recurse(entry_func->body, &liveness);
+    allocate_temp_registers_recurse(ctx, entry_func->body, &liveness);
 }
 
 static bool sm1_register_from_semantic(struct hlsl_ctx *ctx, const struct hlsl_semantic *semantic, bool output,
@@ -1216,6 +1164,7 @@ static struct hlsl_reg hlsl_reg_from_deref(const struct hlsl_deref *deref, const
 
 struct bytecode_buffer
 {
+    struct hlsl_ctx *ctx;
     uint32_t *data;
     size_t count, size;
     int status;
@@ -1229,7 +1178,8 @@ static unsigned int put_dword(struct bytecode_buffer *buffer, uint32_t value)
     if (buffer->status)
         return index;
 
-    if (!vkd3d_array_reserve((void **)&buffer->data, &buffer->size, buffer->count + 1, sizeof(*buffer->data)))
+    if (!hlsl_array_reserve(buffer->ctx, (void **)&buffer->data, &buffer->size,
+            buffer->count + 1, sizeof(*buffer->data)))
     {
         buffer->status = VKD3D_ERROR_OUT_OF_MEMORY;
         return index;
@@ -1270,7 +1220,8 @@ static unsigned int put_string(struct bytecode_buffer *buffer, const char *str)
     if (buffer->status)
         return index;
 
-    if (!vkd3d_array_reserve((void **)&buffer->data, &buffer->size, buffer->count + token_count, sizeof(*buffer->data)))
+    if (!hlsl_array_reserve(buffer->ctx, (void **)&buffer->data, &buffer->size,
+            buffer->count + token_count, sizeof(*buffer->data)))
     {
         buffer->status = E_OUTOFMEMORY;
         return index;
@@ -1478,7 +1429,7 @@ static void write_sm1_uniforms(struct hlsl_ctx *ctx, struct bytecode_buffer *buf
                 }
                 vkd3d_string_buffer_printf(name, "$%s", var->name);
                 vkd3d_free((char *)var->name);
-                var->name = vkd3d_strdup(name->buffer);
+                var->name = hlsl_strdup(ctx, name->buffer);
                 vkd3d_string_buffer_release(&ctx->string_buffers, name);
             }
         }
@@ -1936,7 +1887,7 @@ static void write_sm1_instructions(struct hlsl_ctx *ctx, struct bytecode_buffer
 static int write_sm1_shader(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_func,
         struct vkd3d_shader_code *out)
 {
-    struct bytecode_buffer buffer = {0};
+    struct bytecode_buffer buffer = {.ctx = ctx};
     int ret;
 
     put_dword(&buffer, sm1_version(ctx->profile->type, ctx->profile->major_version, ctx->profile->minor_version));
@@ -2018,7 +1969,7 @@ int hlsl_emit_dxbc(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_fun
     if (TRACE_ON())
         rb_for_each_entry(&ctx->functions, dump_function, NULL);
 
-    allocate_temp_registers(entry_func);
+    allocate_temp_registers(ctx, entry_func);
     if (ctx->profile->major_version < 4)
         allocate_const_registers(ctx, entry_func);
     allocate_semantic_registers(ctx);
-- 
2.31.1




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