[PATCH v2 1/4] d3d11/tests: Add a couple of extra tests for SRV/RTV conflict.

Marvin testbot at winehq.org
Mon May 24 11:23:45 CDT 2021


Hi,

While running your changed tests, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?

Full results can be found at:
https://testbot.winehq.org/JobDetails.pl?Key=91101

Your paranoid android.


=== w1064v1809 (32 bit report) ===

d3d11:
d3d11.c:5811: Test failed: Got unexpected IAVertices count: 0.
d3d11.c:5812: Test failed: Got unexpected IAPrimitives count: 0.
d3d11.c:5813: Test failed: Got unexpected VSInvocations count: 0.
d3d11.c:5816: Test failed: Got unexpected CInvocations count: 0.
d3d11.c:5817: Test failed: Got unexpected CPrimitives count: 0.

=== w10pro64 (32 bit report) ===

d3d11:
d3d11.c:5811: Test failed: Got unexpected IAVertices count: 0.
d3d11.c:5812: Test failed: Got unexpected IAPrimitives count: 0.
d3d11.c:5813: Test failed: Got unexpected VSInvocations count: 0.
d3d11.c:5816: Test failed: Got unexpected CInvocations count: 0.
d3d11.c:5817: Test failed: Got unexpected CPrimitives count: 0.

=== debiant2 (64 bit WoW report) ===

d3d11:
d3d11.c:19760: Test failed: d3d11.c:16302: Test marked todo: Got 0xdeadbeef, expected 0xfcfdfeff or 0x80808080 at 128, uvec4 0x800000ff, 0x800000fe, 0x800000fd, 0x800000fc.



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