[PATCH v3 1/4] strmbase: Don't reset EOS on renderer paused->running state transition.

Anton Baskanov baskanov at gmail.com
Wed May 26 11:46:42 CDT 2021


Signed-off-by: Anton Baskanov <baskanov at gmail.com>
---
 dlls/strmbase/renderer.c | 2 --
 1 file changed, 2 deletions(-)

diff --git a/dlls/strmbase/renderer.c b/dlls/strmbase/renderer.c
index ee8ff4c623f..daa407ba42e 100644
--- a/dlls/strmbase/renderer.c
+++ b/dlls/strmbase/renderer.c
@@ -246,8 +246,6 @@ static HRESULT renderer_start_stream(struct strmbase_filter *iface, REFERENCE_TI
     filter->stream_start = start;
     SetEvent(filter->state_event);
     SetEvent(filter->run_event);
-    if (filter->sink.pin.peer)
-        filter->eos = FALSE;
     reset_qos(filter);
     if (filter->sink.pin.peer && filter->ops->renderer_start_stream)
         filter->ops->renderer_start_stream(filter);
-- 
2.25.1




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