[PATCH v3 1/4] strmbase: Don't reset EOS on renderer paused->running state transition.
Anton Baskanov
baskanov at gmail.com
Wed May 26 11:46:42 CDT 2021
Signed-off-by: Anton Baskanov <baskanov at gmail.com>
---
dlls/strmbase/renderer.c | 2 --
1 file changed, 2 deletions(-)
diff --git a/dlls/strmbase/renderer.c b/dlls/strmbase/renderer.c
index ee8ff4c623f..daa407ba42e 100644
--- a/dlls/strmbase/renderer.c
+++ b/dlls/strmbase/renderer.c
@@ -246,8 +246,6 @@ static HRESULT renderer_start_stream(struct strmbase_filter *iface, REFERENCE_TI
filter->stream_start = start;
SetEvent(filter->state_event);
SetEvent(filter->run_event);
- if (filter->sink.pin.peer)
- filter->eos = FALSE;
reset_qos(filter);
if (filter->sink.pin.peer && filter->ops->renderer_start_stream)
filter->ops->renderer_start_stream(filter);
--
2.25.1
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