[PATCH v3 4/4] quartz/dsoundrender: Defer EC_COMPLETE until running.

Marvin testbot at winehq.org
Wed May 26 12:08:35 CDT 2021


Hi,

While running your changed tests, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?

Full results can be found at:
https://testbot.winehq.org/JobDetails.pl?Key=91286

Your paranoid android.


=== w1064_tsign (64 bit report) ===

quartz:
dsoundrender.c:957: Test failed: Expected EC_COMPLETE.

=== debiant2 (32 bit Chinese:China report) ===

quartz:
filtergraph.c:515: Test failed: didn't get EOS
filtergraph.c:519: Test failed: expected 1243c8, got 0

=== debiant2 (32 bit WoW report) ===

quartz:
filtergraph.c:515: Test failed: didn't get EOS
filtergraph.c:519: Test failed: expected 1243c8, got 0
filtergraph.c:515: Test failed: didn't get EOS
filtergraph.c:519: Test failed: expected 1243c8, got 0

=== debiant2 (64 bit WoW report) ===

quartz:
filtergraph.c:515: Test failed: didn't get EOS
filtergraph.c:519: Test failed: expected 1243c8, got 0



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