[PATCH vkd3d 3/5] vkd3d-shader: Write SM1 reciprocal instructions.
Zebediah Figura
zfigura at codeweavers.com
Mon May 31 21:41:12 CDT 2021
Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
---
libs/vkd3d-shader/hlsl_codegen.c | 19 +++++++++++++++++++
1 file changed, 19 insertions(+)
diff --git a/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d-shader/hlsl_codegen.c
index aa1b8d59..3b1b19c1 100644
--- a/libs/vkd3d-shader/hlsl_codegen.c
+++ b/libs/vkd3d-shader/hlsl_codegen.c
@@ -1106,6 +1106,13 @@ static unsigned int map_swizzle(unsigned int swizzle, unsigned int writemask)
{
unsigned int i, ret = 0;
+ /* Leave replicate swizzles alone; some instructions need them. */
+ if (swizzle == HLSL_SWIZZLE(X, X, X, X)
+ || swizzle == HLSL_SWIZZLE(Y, Y, Y, Y)
+ || swizzle == HLSL_SWIZZLE(Z, Z, Z, Z)
+ || swizzle == HLSL_SWIZZLE(W, W, W, W))
+ return swizzle;
+
for (i = 0; i < 4; ++i)
{
if (writemask & (1 << i))
@@ -1750,6 +1757,7 @@ static void write_sm1_expr(struct hlsl_ctx *ctx, struct bytecode_buffer *buffer,
struct hlsl_ir_expr *expr = hlsl_ir_expr(instr);
struct hlsl_ir_node *arg1 = expr->operands[0].node;
struct hlsl_ir_node *arg2 = expr->operands[1].node;
+ unsigned int i;
assert(instr->reg.allocated);
@@ -1777,6 +1785,17 @@ static void write_sm1_expr(struct hlsl_ctx *ctx, struct bytecode_buffer *buffer,
write_sm1_unary_op(ctx, buffer, D3DSIO_MOV, &instr->reg, &arg1->reg, D3DSPSM_NEG);
break;
+ case HLSL_IR_UNOP_RCP:
+ for (i = 0; i < instr->data_type->dimx; ++i)
+ {
+ struct hlsl_reg src = arg1->reg, dst = instr->reg;
+
+ src.writemask = combine_writemasks(src.writemask, 1u << i);
+ dst.writemask = combine_writemasks(dst.writemask, 1u << i);
+ write_sm1_unary_op(ctx, buffer, D3DSIO_RCP, &dst, &src, 0);
+ }
+ break;
+
default:
FIXME("Unhandled op %u.\n", expr->op);
break;
--
2.31.1
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