[PATCH vkd3d 4/5] vkd3d-shader/hlsl: Align conditionals and loops in the IR dump.

Giovanni Mascellani gmascellani at codeweavers.com
Tue Nov 2 04:33:16 CDT 2021


Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
---
 libs/vkd3d-shader/hlsl.c | 10 +++++-----
 1 file changed, 5 insertions(+), 5 deletions(-)

diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c
index a72e0a18..6e5fad8c 100644
--- a/libs/vkd3d-shader/hlsl.c
+++ b/libs/vkd3d-shader/hlsl.c
@@ -1198,11 +1198,11 @@ static void dump_ir_if(struct hlsl_ctx *ctx, struct vkd3d_string_buffer *buffer,
 {
     vkd3d_string_buffer_printf(buffer, "if (");
     dump_src(buffer, &if_node->condition);
-    vkd3d_string_buffer_printf(buffer, ")\n{\n");
+    vkd3d_string_buffer_printf(buffer, ") {\n");
     dump_instr_list(ctx, buffer, &if_node->then_instrs.instrs);
-    vkd3d_string_buffer_printf(buffer, "}\nelse\n{\n");
+    vkd3d_string_buffer_printf(buffer, "      %10s   } else {\n", "");
     dump_instr_list(ctx, buffer, &if_node->else_instrs.instrs);
-    vkd3d_string_buffer_printf(buffer, "}\n");
+    vkd3d_string_buffer_printf(buffer, "      %10s   }", "");
 }
 
 static void dump_ir_jump(struct vkd3d_string_buffer *buffer, const struct hlsl_ir_jump *jump)
@@ -1229,9 +1229,9 @@ static void dump_ir_jump(struct vkd3d_string_buffer *buffer, const struct hlsl_i
 
 static void dump_ir_loop(struct hlsl_ctx *ctx, struct vkd3d_string_buffer *buffer, const struct hlsl_ir_loop *loop)
 {
-    vkd3d_string_buffer_printf(buffer, "for (;;)\n{\n");
+    vkd3d_string_buffer_printf(buffer, "for (;;) {\n");
     dump_instr_list(ctx, buffer, &loop->body.instrs);
-    vkd3d_string_buffer_printf(buffer, "}\n");
+    vkd3d_string_buffer_printf(buffer, "      %10s   }", "");
 }
 
 static void dump_ir_resource_load(struct vkd3d_string_buffer *buffer, const struct hlsl_ir_resource_load *load)
-- 
2.33.1




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