[PATCH vkd3d v3 12/14] vkd3d-shader/hlsl: Align conditionals and loops in the IR dump.
Matteo Bruni
mbruni at codeweavers.com
Fri Nov 5 13:35:56 CDT 2021
From: Giovanni Mascellani <gmascellani at codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
libs/vkd3d-shader/hlsl.c | 10 +++++-----
1 file changed, 5 insertions(+), 5 deletions(-)
diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c
index da4f10a9..c71eac3f 100644
--- a/libs/vkd3d-shader/hlsl.c
+++ b/libs/vkd3d-shader/hlsl.c
@@ -1208,11 +1208,11 @@ static void dump_ir_if(struct hlsl_ctx *ctx, struct vkd3d_string_buffer *buffer,
{
vkd3d_string_buffer_printf(buffer, "if (");
dump_src(buffer, &if_node->condition);
- vkd3d_string_buffer_printf(buffer, ")\n{\n");
+ vkd3d_string_buffer_printf(buffer, ") {\n");
dump_instr_list(ctx, buffer, &if_node->then_instrs.instrs);
- vkd3d_string_buffer_printf(buffer, "}\nelse\n{\n");
+ vkd3d_string_buffer_printf(buffer, " %10s } else {\n", "");
dump_instr_list(ctx, buffer, &if_node->else_instrs.instrs);
- vkd3d_string_buffer_printf(buffer, "}\n");
+ vkd3d_string_buffer_printf(buffer, " %10s }", "");
}
static void dump_ir_jump(struct vkd3d_string_buffer *buffer, const struct hlsl_ir_jump *jump)
@@ -1239,9 +1239,9 @@ static void dump_ir_jump(struct vkd3d_string_buffer *buffer, const struct hlsl_i
static void dump_ir_loop(struct hlsl_ctx *ctx, struct vkd3d_string_buffer *buffer, const struct hlsl_ir_loop *loop)
{
- vkd3d_string_buffer_printf(buffer, "for (;;)\n{\n");
+ vkd3d_string_buffer_printf(buffer, "for (;;) {\n");
dump_instr_list(ctx, buffer, &loop->body.instrs);
- vkd3d_string_buffer_printf(buffer, "}\n");
+ vkd3d_string_buffer_printf(buffer, " %10s }", "");
}
static void dump_ir_resource_load(struct vkd3d_string_buffer *buffer, const struct hlsl_ir_resource_load *load)
--
2.26.3
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