[PATCH 2/2] d3dx10: Implement D3DX10CreateTextureFromResource{A, W}.

Matteo Bruni mbruni at codeweavers.com
Tue Nov 9 03:28:13 CST 2021


Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
We could think about introducing a couple of helpers for the
FindResourceA/W() + load_resource() hunk: it's not a lot but the
duplication with D3DX10GetImageInfoFromResourceA/W() is a bit ugly.



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