[PATCH 2/5] user32: Use user_driver_funcs to expose user driver function from drivers.
Rémi Bernon
rbernon at codeweavers.com
Tue Nov 9 17:38:39 CST 2021
Hi Jacek,
On 11/9/21 13:54, Jacek Caban wrote:
> Signed-off-by: Jacek Caban <jacek at codeweavers.com>
> ---
> The ultimate plan is for driver to register themselves by a direct Unix
> call to win32u.
>
> dlls/user32/driver.c | 154 +++++++++--------
> dlls/user32/user32.spec | 1 +
> dlls/wineandroid.drv/android.h | 27 +++
> dlls/wineandroid.drv/init.c | 132 ++++-----------
> dlls/wineandroid.drv/wineandroid.drv.spec | 24 ---
> dlls/winemac.drv/gdi.c | 148 ++++++-----------
> dlls/winemac.drv/macdrv.h | 52 ++++++
> dlls/winemac.drv/mouse.c | 2 +-
> dlls/winemac.drv/winemac.drv.spec | 39 -----
> dlls/winex11.drv/display.c | 1 -
> dlls/winex11.drv/event.c | 2 -
> dlls/winex11.drv/init.c | 194 +++++++++++-----------
> dlls/winex11.drv/winex11.drv.spec | 41 -----
> dlls/winex11.drv/x11drv.h | 50 ++++++
> dlls/winex11.drv/x11drv_main.c | 1 +
> dlls/winex11.drv/xim.c | 2 -
> include/wine/gdi_driver.h | 2 +
> 17 files changed, 393 insertions(+), 479 deletions(-)
>
>
I think this patch changes the behavior with "null" graphics driver: as
it doesn't register itself, the newly added
USER_Driver == &lazy_load_driver
condition now always pass and it now registers nodrv_CreateWindow for
visible winstation.
Currently when "null" graphics driver is explicitly requested, it uses
nulldrv_CreateWindow, which succeeds creating windows (invisible of course).
I think it'd be nice to keep it, and the check could be added with the
LoadLibraryW call instead.
Cheers,
--
Rémi Bernon <rbernon at codeweavers.com>
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