[PATCH] ntdll: Only add a module dependency if import_dll() returned a modref.

Henri Verbeet hverbeet at codeweavers.com
Thu Nov 18 11:52:20 CST 2021


In particular, if import_dll() skips an unused import, it will return TRUE,
but set *pwm to NULL. This fixes a regression in 3DMark03 version 3.4.0,
introduced by commit 0dd37b02f99f5090dd855343fcd8a99496047f3e.

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 dlls/ntdll/loader.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/ntdll/loader.c b/dlls/ntdll/loader.c
index 255d5afef79..a754579bf54 100644
--- a/dlls/ntdll/loader.c
+++ b/dlls/ntdll/loader.c
@@ -1282,7 +1282,7 @@ static NTSTATUS fixup_imports( WINE_MODREF *wm, LPCWSTR load_path )
             imp = NULL;
             status = STATUS_DLL_NOT_FOUND;
         }
-        else if (!is_import_dll_system( &wm->ldr, &imports[i] ))
+        else if (imp && !is_import_dll_system( &wm->ldr, &imports[i] ))
         {
             add_module_dependency_after( wm->ldr.DdagNode, imp->ldr.DdagNode, dep_after );
         }
-- 
2.20.1




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