[PATCH vkd3d v2 3/7] vkd3d-shader/hlsl: Parse min intrinsic.

Giovanni Mascellani gmascellani at codeweavers.com
Mon Nov 22 08:28:44 CST 2021


Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
---
v2: Remove some leftover hunks from previous rebases.
---
 libs/vkd3d-shader/hlsl.y | 7 +++++++
 1 file changed, 7 insertions(+)

diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y
index d2bddb2e..00e69687 100644
--- a/libs/vkd3d-shader/hlsl.y
+++ b/libs/vkd3d-shader/hlsl.y
@@ -1592,6 +1592,12 @@ static bool intrinsic_max(struct hlsl_ctx *ctx,
     return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MAX, params->args[0], params->args[1], &loc);
 }
 
+static bool intrinsic_min(struct hlsl_ctx *ctx,
+        const struct parse_initializer *params, struct vkd3d_shader_location loc)
+{
+    return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MIN, params->args[0], params->args[1], &loc);
+}
+
 static bool intrinsic_pow(struct hlsl_ctx *ctx,
         const struct parse_initializer *params, struct vkd3d_shader_location loc)
 {
@@ -1629,6 +1635,7 @@ intrinsic_functions[] =
     {"abs",                                 1, true,  intrinsic_abs},
     {"clamp",                               3, true,  intrinsic_clamp},
     {"max",                                 2, true,  intrinsic_max},
+    {"min",                                 2, true,  intrinsic_min},
     {"pow",                                 2, true,  intrinsic_pow},
     {"saturate",                            1, true,  intrinsic_saturate},
 };
-- 
2.34.0




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