[PATCH vkd3d v2 3/7] vkd3d-shader/hlsl: Parse min intrinsic.
Giovanni Mascellani
gmascellani at codeweavers.com
Mon Nov 22 08:28:44 CST 2021
Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
---
v2: Remove some leftover hunks from previous rebases.
---
libs/vkd3d-shader/hlsl.y | 7 +++++++
1 file changed, 7 insertions(+)
diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y
index d2bddb2e..00e69687 100644
--- a/libs/vkd3d-shader/hlsl.y
+++ b/libs/vkd3d-shader/hlsl.y
@@ -1592,6 +1592,12 @@ static bool intrinsic_max(struct hlsl_ctx *ctx,
return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MAX, params->args[0], params->args[1], &loc);
}
+static bool intrinsic_min(struct hlsl_ctx *ctx,
+ const struct parse_initializer *params, struct vkd3d_shader_location loc)
+{
+ return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MIN, params->args[0], params->args[1], &loc);
+}
+
static bool intrinsic_pow(struct hlsl_ctx *ctx,
const struct parse_initializer *params, struct vkd3d_shader_location loc)
{
@@ -1629,6 +1635,7 @@ intrinsic_functions[] =
{"abs", 1, true, intrinsic_abs},
{"clamp", 3, true, intrinsic_clamp},
{"max", 2, true, intrinsic_max},
+ {"min", 2, true, intrinsic_min},
{"pow", 2, true, intrinsic_pow},
{"saturate", 1, true, intrinsic_saturate},
};
--
2.34.0
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