[PATCH vkd3d 5/6] vkd3d-shader/hlsl: Pass a vkd3d_shader_location pointer to message reporting functions.

Giovanni Mascellani gmascellani at codeweavers.com
Tue Nov 23 03:52:44 CST 2021


Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
---
Thanks for doing this and the following one!

On 23/11/21 02:45, Zebediah Figura wrote:
> Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
> ---
>   libs/vkd3d-shader/hlsl.c         |  18 +--
>   libs/vkd3d-shader/hlsl.h         |   8 +-
>   libs/vkd3d-shader/hlsl.l         |   2 +-
>   libs/vkd3d-shader/hlsl.y         | 194 +++++++++++++++----------------
>   libs/vkd3d-shader/hlsl_codegen.c |  26 ++---
>   libs/vkd3d-shader/hlsl_sm1.c     |   8 +-
>   libs/vkd3d-shader/hlsl_sm4.c     |  32 ++---
>   7 files changed, 144 insertions(+), 144 deletions(-)
> 
> diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c
> index 9824c56dc..4a289dd5c 100644
> --- a/libs/vkd3d-shader/hlsl.c
> +++ b/libs/vkd3d-shader/hlsl.c
> @@ -22,40 +22,40 @@
>   #include "hlsl.h"
>   #include <stdio.h>
>   
> -void hlsl_note(struct hlsl_ctx *ctx, const struct vkd3d_shader_location loc,
> +void hlsl_note(struct hlsl_ctx *ctx, const struct vkd3d_shader_location *loc,
>           enum vkd3d_shader_log_level level, const char *fmt, ...)
>   {
>       va_list args;
>   
>       va_start(args, fmt);
> -    vkd3d_shader_vnote(ctx->message_context, &loc, level, fmt, args);
> +    vkd3d_shader_vnote(ctx->message_context, loc, level, fmt, args);
>       va_end(args);
>   }
>   
> -void hlsl_error(struct hlsl_ctx *ctx, const struct vkd3d_shader_location loc,
> +void hlsl_error(struct hlsl_ctx *ctx, const struct vkd3d_shader_location *loc,
>           enum vkd3d_shader_error error, const char *fmt, ...)
>   {
>       va_list args;
>   
>       va_start(args, fmt);
> -    vkd3d_shader_verror(ctx->message_context, &loc, error, fmt, args);
> +    vkd3d_shader_verror(ctx->message_context, loc, error, fmt, args);
>       va_end(args);
>   
>       if (!ctx->result)
>           ctx->result = VKD3D_ERROR_INVALID_SHADER;
>   }
>   
> -void hlsl_warning(struct hlsl_ctx *ctx, const struct vkd3d_shader_location loc,
> +void hlsl_warning(struct hlsl_ctx *ctx, const struct vkd3d_shader_location *loc,
>           enum vkd3d_shader_error error, const char *fmt, ...)
>   {
>       va_list args;
>   
>       va_start(args, fmt);
> -    vkd3d_shader_vwarning(ctx->message_context, &loc, error, fmt, args);
> +    vkd3d_shader_vwarning(ctx->message_context, loc, error, fmt, args);
>       va_end(args);
>   }
>   
> -void hlsl_fixme(struct hlsl_ctx *ctx, const struct vkd3d_shader_location loc, const char *fmt, ...)
> +void hlsl_fixme(struct hlsl_ctx *ctx, const struct vkd3d_shader_location *loc, const char *fmt, ...)
>   {
>       struct vkd3d_string_buffer *string;
>       va_list args;
> @@ -64,7 +64,7 @@ void hlsl_fixme(struct hlsl_ctx *ctx, const struct vkd3d_shader_location loc, co
>       string = hlsl_get_string_buffer(ctx);
>       vkd3d_string_buffer_printf(string, "Aborting due to not yet implemented feature: ");
>       vkd3d_string_buffer_vprintf(string, fmt, args);
> -    vkd3d_shader_error(ctx->message_context, &loc, VKD3D_SHADER_ERROR_HLSL_NOT_IMPLEMENTED, "%s", string->buffer);
> +    vkd3d_shader_error(ctx->message_context, loc, VKD3D_SHADER_ERROR_HLSL_NOT_IMPLEMENTED, "%s", string->buffer);
>       hlsl_release_string_buffer(ctx, string);
>       va_end(args);
>   
> @@ -1950,7 +1950,7 @@ int hlsl_compile_shader(const struct vkd3d_shader_code *hlsl, const struct vkd3d
>       {
>           const struct vkd3d_shader_location loc = {.source_name = compile_info->source_name};
>   
> -        hlsl_error(&ctx, loc, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED,
> +        hlsl_error(&ctx, &loc, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED,
>                   "Entry point \"%s\" is not defined.", entry_point);
>           hlsl_ctx_cleanup(&ctx);
>           return VKD3D_ERROR_INVALID_SHADER;
> diff --git a/libs/vkd3d-shader/hlsl.h b/libs/vkd3d-shader/hlsl.h
> index e7bdb45e8..ec43f62e7 100644
> --- a/libs/vkd3d-shader/hlsl.h
> +++ b/libs/vkd3d-shader/hlsl.h
> @@ -727,13 +727,13 @@ struct hlsl_ir_var *hlsl_new_var(struct hlsl_ctx *ctx, const char *name, struct
>   struct hlsl_ir_load *hlsl_new_var_load(struct hlsl_ctx *ctx, struct hlsl_ir_var *var,
>           const struct vkd3d_shader_location loc);
>   
> -void hlsl_error(struct hlsl_ctx *ctx, const struct vkd3d_shader_location loc,
> +void hlsl_error(struct hlsl_ctx *ctx, const struct vkd3d_shader_location *loc,
>           enum vkd3d_shader_error error, const char *fmt, ...) VKD3D_PRINTF_FUNC(4, 5);
> -void hlsl_fixme(struct hlsl_ctx *ctx, const struct vkd3d_shader_location loc,
> +void hlsl_fixme(struct hlsl_ctx *ctx, const struct vkd3d_shader_location *loc,
>           const char *fmt, ...) VKD3D_PRINTF_FUNC(3, 4);
> -void hlsl_warning(struct hlsl_ctx *ctx, const struct vkd3d_shader_location loc,
> +void hlsl_warning(struct hlsl_ctx *ctx, const struct vkd3d_shader_location *loc,
>           enum vkd3d_shader_error error, const char *fmt, ...) VKD3D_PRINTF_FUNC(4, 5);
> -void hlsl_note(struct hlsl_ctx *ctx, const struct vkd3d_shader_location loc,
> +void hlsl_note(struct hlsl_ctx *ctx, const struct vkd3d_shader_location *loc,
>           enum vkd3d_shader_log_level level, const char *fmt, ...) VKD3D_PRINTF_FUNC(4, 5);
>   
>   void hlsl_push_scope(struct hlsl_ctx *ctx);
> diff --git a/libs/vkd3d-shader/hlsl.l b/libs/vkd3d-shader/hlsl.l
> index caf8fe8f9..e9281ec36 100644
> --- a/libs/vkd3d-shader/hlsl.l
> +++ b/libs/vkd3d-shader/hlsl.l
> @@ -65,7 +65,7 @@ ANY                     (.)
>   {RESERVED4}             {
>                               struct hlsl_ctx *ctx = yyget_extra(yyscanner);
>   
> -                            hlsl_error(ctx, *yylloc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
> +                            hlsl_error(ctx, yylloc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
>                                       "Reserved keyword \"%s\" used.", yytext);
>                           }
>   
> diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y
> index ff35c09e5..97dc98911 100644
> --- a/libs/vkd3d-shader/hlsl.y
> +++ b/libs/vkd3d-shader/hlsl.y
> @@ -111,7 +111,7 @@ int yylex(HLSL_YYSTYPE *yylval_param, HLSL_YYLTYPE *yylloc_param, void *yyscanne
>   
>   static void yyerror(YYLTYPE *loc, void *scanner, struct hlsl_ctx *ctx, const char *s)
>   {
> -    hlsl_error(ctx, *loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, "%s", s);
> +    hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, "%s", s);
>   }
>   
>   static struct hlsl_ir_node *node_from_list(struct list *list)
> @@ -137,7 +137,7 @@ static void destroy_instr_list(struct list *list)
>   static void check_invalid_matrix_modifiers(struct hlsl_ctx *ctx, DWORD modifiers, struct vkd3d_shader_location loc)
>   {
>       if (modifiers & HLSL_MODIFIERS_MAJORITY_MASK)
> -        hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
> +        hlsl_error(ctx, &loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
>                   "'row_major' and 'column_major' modifiers are only allowed for matrices.");
>   }
>   
> @@ -281,7 +281,7 @@ static struct hlsl_ir_node *add_implicit_conversion(struct hlsl_ctx *ctx, struct
>           src_string = hlsl_type_to_string(ctx, src_type);
>           dst_string = hlsl_type_to_string(ctx, dst_type);
>           if (src_string && dst_string)
> -            hlsl_error(ctx, *loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
> +            hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
>                       "Can't implicitly convert from %s to %s.", src_string->buffer, dst_string->buffer);
>           hlsl_release_string_buffer(ctx, src_string);
>           hlsl_release_string_buffer(ctx, dst_string);
> @@ -289,7 +289,7 @@ static struct hlsl_ir_node *add_implicit_conversion(struct hlsl_ctx *ctx, struct
>       }
>   
>       if (dst_type->dimx * dst_type->dimy < src_type->dimx * src_type->dimy)
> -        hlsl_warning(ctx, *loc, VKD3D_SHADER_WARNING_HLSL_IMPLICIT_TRUNCATION, "Implicit truncation of %s type.",
> +        hlsl_warning(ctx, loc, VKD3D_SHADER_WARNING_HLSL_IMPLICIT_TRUNCATION, "Implicit truncation of %s type.",
>                   src_type->type == HLSL_CLASS_VECTOR ? "vector" : "matrix");
>   
>       if (!(cast = hlsl_new_cast(ctx, node, dst_type, loc)))
> @@ -305,14 +305,14 @@ static DWORD add_modifiers(struct hlsl_ctx *ctx, DWORD modifiers, DWORD mod, con
>           struct vkd3d_string_buffer *string;
>   
>           if ((string = hlsl_modifiers_to_string(ctx, mod)))
> -            hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
> +            hlsl_error(ctx, &loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
>                       "Modifier '%s' was already specified.", string->buffer);
>           hlsl_release_string_buffer(ctx, string);
>           return modifiers;
>       }
>       if ((mod & HLSL_MODIFIERS_MAJORITY_MASK) && (modifiers & HLSL_MODIFIERS_MAJORITY_MASK))
>       {
> -        hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
> +        hlsl_error(ctx, &loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
>                   "'row_major' and 'column_major' modifiers are mutually exclusive.");
>           return modifiers;
>       }
> @@ -516,7 +516,7 @@ static struct hlsl_ir_jump *add_return(struct hlsl_ctx *ctx, struct list *instrs
>       }
>       else if (ctx->cur_function->return_var)
>       {
> -        hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_RETURN, "Non-void function must return a value.");
> +        hlsl_error(ctx, &loc, VKD3D_SHADER_ERROR_HLSL_INVALID_RETURN, "Non-void function must return a value.");
>           return NULL;
>       }
>   
> @@ -601,9 +601,9 @@ static struct hlsl_ir_load *add_array_load(struct hlsl_ctx *ctx, struct list *in
>       else
>       {
>           if (expr_type->type == HLSL_CLASS_SCALAR)
> -            hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_INDEX, "Scalar expressions cannot be array-indexed.");
> +            hlsl_error(ctx, &loc, VKD3D_SHADER_ERROR_HLSL_INVALID_INDEX, "Scalar expressions cannot be array-indexed.");
>           else
> -            hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_INDEX, "Expression cannot be array-indexed.");
> +            hlsl_error(ctx, &loc, VKD3D_SHADER_ERROR_HLSL_INVALID_INDEX, "Expression cannot be array-indexed.");
>           return NULL;
>       }
>   
> @@ -661,7 +661,7 @@ static struct hlsl_type *apply_type_modifiers(struct hlsl_ctx *ctx, struct hlsl_
>       *modifiers &= ~HLSL_TYPE_MODIFIERS_MASK;
>   
>       if ((new_type->modifiers & HLSL_MODIFIER_ROW_MAJOR) && (new_type->modifiers & HLSL_MODIFIER_COLUMN_MAJOR))
> -        hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
> +        hlsl_error(ctx, &loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
>                   "'row_major' and 'column_major' modifiers are mutually exclusive.");
>   
>       return new_type;
> @@ -696,7 +696,7 @@ static struct list *gen_struct_fields(struct hlsl_ctx *ctx, struct hlsl_type *ty
>           field->semantic = v->semantic;
>           if (v->initializer.args_count)
>           {
> -            hlsl_error(ctx, v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, "Illegal initializer on a struct field.");
> +            hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, "Illegal initializer on a struct field.");
>               free_parse_initializer(&v->initializer);
>           }
>           list_add_tail(list, &field->entry);
> @@ -739,12 +739,12 @@ static bool add_typedef(struct hlsl_ctx *ctx, DWORD modifiers, struct hlsl_type
>   
>           if ((type->modifiers & HLSL_MODIFIER_COLUMN_MAJOR)
>                   && (type->modifiers & HLSL_MODIFIER_ROW_MAJOR))
> -            hlsl_error(ctx, v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
> +            hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
>                       "'row_major' and 'column_major' modifiers are mutually exclusive.");
>   
>           ret = hlsl_scope_add_type(ctx->cur_scope, type);
>           if (!ret)
> -            hlsl_error(ctx, v->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
> +            hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
>                       "Type '%s' is already defined.", v->name);
>           vkd3d_free(v);
>       }
> @@ -761,7 +761,7 @@ static bool add_func_parameter(struct hlsl_ctx *ctx, struct list *list,
>           assert(param->type->modifiers & HLSL_MODIFIERS_MAJORITY_MASK);
>   
>       if ((param->modifiers & HLSL_STORAGE_OUT) && (param->modifiers & HLSL_STORAGE_UNIFORM))
> -        hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
> +        hlsl_error(ctx, &loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
>                   "Parameter '%s' is declared as both \"out\" and \"uniform\".", param->name);
>   
>       if (!(var = hlsl_new_var(ctx, param->name, param->type, loc, &param->semantic, param->modifiers, &param->reg_reservation)))
> @@ -928,7 +928,7 @@ static bool expr_common_shape(struct hlsl_ctx *ctx, struct hlsl_type *t1, struct
>           struct vkd3d_string_buffer *string;
>   
>           if ((string = hlsl_type_to_string(ctx, t1)))
> -            hlsl_error(ctx, *loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
> +            hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
>                       "Expression of type \"%s\" cannot be used in a numeric expression.", string->buffer);
>           hlsl_release_string_buffer(ctx, string);
>           return false;
> @@ -939,7 +939,7 @@ static bool expr_common_shape(struct hlsl_ctx *ctx, struct hlsl_type *t1, struct
>           struct vkd3d_string_buffer *string;
>   
>           if ((string = hlsl_type_to_string(ctx, t2)))
> -            hlsl_error(ctx, *loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
> +            hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
>                       "Expression of type \"%s\" cannot be used in a numeric expression.", string->buffer);
>           hlsl_release_string_buffer(ctx, string);
>           return false;
> @@ -951,7 +951,7 @@ static bool expr_common_shape(struct hlsl_ctx *ctx, struct hlsl_type *t1, struct
>           struct vkd3d_string_buffer *t2_string = hlsl_type_to_string(ctx, t2);
>   
>           if (t1_string && t2_string)
> -            hlsl_error(ctx, *loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
> +            hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
>                       "Expression data types \"%s\" and \"%s\" are incompatible.",
>                       t1_string->buffer, t2_string->buffer);
>           hlsl_release_string_buffer(ctx, t1_string);
> @@ -1191,7 +1191,7 @@ static struct hlsl_ir_node *add_assignment(struct hlsl_ctx *ctx, struct list *in
>       {
>           if (lhs->type == HLSL_IR_EXPR && hlsl_ir_expr(lhs)->op == HLSL_OP1_CAST)
>           {
> -            hlsl_fixme(ctx, lhs->loc, "Cast on the LHS.");
> +            hlsl_fixme(ctx, &lhs->loc, "Cast on the LHS.");
>               vkd3d_free(store);
>               return NULL;
>           }
> @@ -1201,11 +1201,11 @@ static struct hlsl_ir_node *add_assignment(struct hlsl_ctx *ctx, struct list *in
>               unsigned int width, s = swizzle->swizzle;
>   
>               if (lhs->data_type->type == HLSL_CLASS_MATRIX)
> -                hlsl_fixme(ctx, lhs->loc, "Matrix assignment with a writemask.");
> +                hlsl_fixme(ctx, &lhs->loc, "Matrix assignment with a writemask.");
>   
>               if (!invert_swizzle(&s, &writemask, &width))
>               {
> -                hlsl_error(ctx, lhs->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_WRITEMASK, "Invalid writemask.");
> +                hlsl_error(ctx, &lhs->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_WRITEMASK, "Invalid writemask.");
>                   vkd3d_free(store);
>                   return NULL;
>               }
> @@ -1222,7 +1222,7 @@ static struct hlsl_ir_node *add_assignment(struct hlsl_ctx *ctx, struct list *in
>           }
>           else
>           {
> -            hlsl_error(ctx, lhs->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_LVALUE, "Invalid lvalue.");
> +            hlsl_error(ctx, &lhs->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_LVALUE, "Invalid lvalue.");
>               vkd3d_free(store);
>               return NULL;
>           }
> @@ -1251,7 +1251,7 @@ static bool add_increment(struct hlsl_ctx *ctx, struct list *instrs, bool decrem
>       struct hlsl_ir_constant *one;
>   
>       if (lhs->data_type->modifiers & HLSL_MODIFIER_CONST)
> -        hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_MODIFIES_CONST,
> +        hlsl_error(ctx, &loc, VKD3D_SHADER_ERROR_HLSL_MODIFIES_CONST,
>                   "Argument to %s%screment operator is const.", post ? "post" : "pre", decrement ? "de" : "in");
>   
>       if (!(one = hlsl_new_uint_constant(ctx, 1, loc)))
> @@ -1286,7 +1286,7 @@ static void struct_var_initializer(struct hlsl_ctx *ctx, struct list *list, stru
>   
>       if (initializer_size(initializer) != hlsl_type_component_count(type))
>       {
> -        hlsl_error(ctx, var->loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
> +        hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
>                   "Expected %u components in initializer, but got %u.",
>                   hlsl_type_component_count(type), initializer_size(initializer));
>           free_parse_initializer(initializer);
> @@ -1317,7 +1317,7 @@ static void struct_var_initializer(struct hlsl_ctx *ctx, struct list *list, stru
>           }
>           else
>           {
> -            hlsl_fixme(ctx, node->loc, "Implicit cast in structure initializer.");
> +            hlsl_fixme(ctx, &node->loc, "Implicit cast in structure initializer.");
>           }
>       }
>   
> @@ -1381,7 +1381,7 @@ static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_t
>               local = false;
>   
>               if ((modifiers & HLSL_STORAGE_UNIFORM) && (modifiers & HLSL_STORAGE_STATIC))
> -                hlsl_error(ctx, var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
> +                hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
>                           "Variable '%s' is declared as both \"uniform\" and \"static\".", var->name);
>   
>               /* Mark it as uniform. We need to do this here since synthetic
> @@ -1392,9 +1392,9 @@ static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_t
>   
>               if ((func = hlsl_get_func_decl(ctx, var->name)))
>               {
> -                hlsl_error(ctx, var->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
> +                hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
>                           "'%s' is already defined as a function.", var->name);
> -                hlsl_note(ctx, func->loc, VKD3D_SHADER_LOG_ERROR,
> +                hlsl_note(ctx, &func->loc, VKD3D_SHADER_LOG_ERROR,
>                           "'%s' was previously defined here.", var->name);
>               }
>           }
> @@ -1408,19 +1408,19 @@ static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_t
>                   struct vkd3d_string_buffer *string;
>   
>                   if ((string = hlsl_modifiers_to_string(ctx, modifiers & invalid)))
> -                    hlsl_error(ctx, var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
> +                    hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
>                               "Modifiers '%s' are not allowed on local variables.", string->buffer);
>                   hlsl_release_string_buffer(ctx, string);
>               }
>               if (var->semantic.name)
> -                hlsl_error(ctx, var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC,
> +                hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC,
>                           "Semantics are not allowed on local variables.");
>           }
>   
>           if ((type->modifiers & HLSL_MODIFIER_CONST) && !v->initializer.args_count
>                   && !(modifiers & (HLSL_STORAGE_STATIC | HLSL_STORAGE_UNIFORM)))
>           {
> -            hlsl_error(ctx, v->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_INITIALIZER,
> +            hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_INITIALIZER,
>                       "Const variable \"%s\" is missing an initializer.", var->name);
>               hlsl_free_var(var);
>               vkd3d_free(v);
> @@ -1431,9 +1431,9 @@ static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_t
>           {
>               struct hlsl_ir_var *old = hlsl_get_var(ctx->cur_scope, var->name);
>   
> -            hlsl_error(ctx, var->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
> +            hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
>                       "Variable \"%s\" was already declared in this scope.", var->name);
> -            hlsl_note(ctx, old->loc, VKD3D_SHADER_LOG_ERROR, "\"%s\" was previously declared here.", old->name);
> +            hlsl_note(ctx, &old->loc, VKD3D_SHADER_LOG_ERROR, "\"%s\" was previously declared here.", old->name);
>               hlsl_free_var(var);
>               vkd3d_free(v);
>               continue;
> @@ -1449,7 +1449,7 @@ static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_t
>               {
>                   if (size < type->dimx * type->dimy)
>                   {
> -                    hlsl_error(ctx, v->loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
> +                    hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
>                               "Expected %u components in numeric initializer, but got %u.",
>                               type->dimx * type->dimy, size);
>                       free_parse_initializer(&v->initializer);
> @@ -1460,7 +1460,7 @@ static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_t
>               if ((type->type == HLSL_CLASS_STRUCT || type->type == HLSL_CLASS_ARRAY)
>                       && hlsl_type_component_count(type) != size)
>               {
> -                hlsl_error(ctx, v->loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
> +                hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
>                           "Expected %u components in initializer, but got %u.", hlsl_type_component_count(type), size);
>                   free_parse_initializer(&v->initializer);
>                   vkd3d_free(v);
> @@ -1482,14 +1482,14 @@ static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_t
>               }
>               if (v->arrays.count)
>               {
> -                hlsl_fixme(ctx, v->loc, "Array initializer.");
> +                hlsl_fixme(ctx, &v->loc, "Array initializer.");
>                   free_parse_initializer(&v->initializer);
>                   vkd3d_free(v);
>                   continue;
>               }
>               if (v->initializer.args_count > 1)
>               {
> -                hlsl_fixme(ctx, v->loc, "Complex initializer.");
> +                hlsl_fixme(ctx, &v->loc, "Complex initializer.");
>                   free_parse_initializer(&v->initializer);
>                   vkd3d_free(v);
>                   continue;
> @@ -1711,7 +1711,7 @@ static struct list *add_call(struct hlsl_ctx *ctx, const char *name,
>   
>       if ((decl = find_function_call(ctx, name, params)))
>       {
> -        hlsl_fixme(ctx, loc, "Call to user-defined function \"%s\".", name);
> +        hlsl_fixme(ctx, &loc, "Call to user-defined function \"%s\".", name);
>           free_parse_initializer(params);
>           return NULL;
>       }
> @@ -1720,7 +1720,7 @@ static struct list *add_call(struct hlsl_ctx *ctx, const char *name,
>       {
>           if (intrinsic->param_count >= 0 && params->args_count != intrinsic->param_count)
>           {
> -            hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
> +            hlsl_error(ctx, &loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
>                       "Wrong number of arguments to function '%s': expected %u, but got %u.\n",
>                       name, intrinsic->param_count, params->args_count);
>               free_parse_initializer(params);
> @@ -1738,7 +1738,7 @@ static struct list *add_call(struct hlsl_ctx *ctx, const char *name,
>                       struct vkd3d_string_buffer *string;
>   
>                       if ((string = hlsl_type_to_string(ctx, params->args[i]->data_type)))
> -                        hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
> +                        hlsl_error(ctx, &loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
>                                   "Wrong type for argument %u of '%s': expected a numeric type, but got '%s'.\n",
>                                   i + 1, name, string->buffer);
>                       hlsl_release_string_buffer(ctx, string);
> @@ -1756,7 +1756,7 @@ static struct list *add_call(struct hlsl_ctx *ctx, const char *name,
>       }
>       else
>       {
> -        hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED, "Function \"%s\" is not defined.", name);
> +        hlsl_error(ctx, &loc, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED, "Function \"%s\" is not defined.", name);
>           free_parse_initializer(params);
>           return NULL;
>       }
> @@ -1775,7 +1775,7 @@ static struct list *add_constructor(struct hlsl_ctx *ctx, struct hlsl_type *type
>       char name[23];
>   
>       if (type->type == HLSL_CLASS_MATRIX)
> -        hlsl_fixme(ctx, loc, "Matrix constructor.");
> +        hlsl_fixme(ctx, &loc, "Matrix constructor.");
>   
>       sprintf(name, "<constructor-%x>", counter++);
>       if (!(var = hlsl_new_synthetic_var(ctx, name, type, loc)))
> @@ -1791,7 +1791,7 @@ static struct list *add_constructor(struct hlsl_ctx *ctx, struct hlsl_type *type
>               struct vkd3d_string_buffer *string;
>   
>               if ((string = hlsl_type_to_string(ctx, arg->data_type)))
> -                hlsl_error(ctx, arg->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
> +                hlsl_error(ctx, &arg->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
>                           "Invalid type %s for constructor argument.", string->buffer);
>               hlsl_release_string_buffer(ctx, string);
>               continue;
> @@ -1836,7 +1836,7 @@ static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hl
>           struct vkd3d_string_buffer *string;
>   
>           if ((string = hlsl_type_to_string(ctx, object_type)))
> -            hlsl_error(ctx, *loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
> +            hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
>                       "Type '%s' does not have methods.", string->buffer);
>           hlsl_release_string_buffer(ctx, string);
>           return false;
> @@ -1853,7 +1853,7 @@ static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hl
>   
>           if (params->args_count < 1 || params->args_count > 3)
>           {
> -            hlsl_error(ctx, *loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
> +            hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
>                       "Wrong number of arguments to method 'Load': expected 1, 2, or 3, but got %u.", params->args_count);
>               return false;
>           }
> @@ -1881,7 +1881,7 @@ static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hl
>   
>           if (params->args_count != 2 && params->args_count != 3)
>           {
> -            hlsl_error(ctx, *loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
> +            hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
>                       "Wrong number of arguments to method 'Sample': expected 2 or 3, but got %u.", params->args_count);
>               return false;
>           }
> @@ -1895,7 +1895,7 @@ static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hl
>               struct vkd3d_string_buffer *string;
>   
>               if ((string = hlsl_type_to_string(ctx, sampler_type)))
> -                hlsl_error(ctx, *loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
> +                hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
>                           "Wrong type for argument 0 of Sample(): expected 'sampler', but got '%s'.", string->buffer);
>               hlsl_release_string_buffer(ctx, string);
>               return false;
> @@ -1920,7 +1920,7 @@ static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hl
>           struct vkd3d_string_buffer *string;
>   
>           if ((string = hlsl_type_to_string(ctx, object_type)))
> -            hlsl_error(ctx, *loc, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED,
> +            hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED,
>                       "Method '%s' is not defined on type '%s'.", name, string->buffer);
>           hlsl_release_string_buffer(ctx, string);
>           return false;
> @@ -2162,16 +2162,16 @@ hlsl_prog:
>               {
>                   if (decl->has_body && $2.decl->has_body)
>                   {
> -                    hlsl_error(ctx, $2.decl->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
> +                    hlsl_error(ctx, &$2.decl->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
>                               "Function \"%s\" is already defined.", $2.name);
> -                    hlsl_note(ctx, decl->loc, VKD3D_SHADER_LOG_ERROR, "\"%s\" was previously defined here.", $2.name);
> +                    hlsl_note(ctx, &decl->loc, VKD3D_SHADER_LOG_ERROR, "\"%s\" was previously defined here.", $2.name);
>                       YYABORT;
>                   }
>                   else if (!hlsl_types_are_equal(decl->return_type, $2.decl->return_type))
>                   {
> -                    hlsl_error(ctx, $2.decl->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
> +                    hlsl_error(ctx, &$2.decl->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
>                               "Function \"%s\" was already declared with a different return type.", $2.name);
> -                    hlsl_note(ctx, decl->loc, VKD3D_SHADER_LOG_ERROR, "\"%s\" was previously declared here.", $2.name);
> +                    hlsl_note(ctx, &decl->loc, VKD3D_SHADER_LOG_ERROR, "\"%s\" was previously declared here.", $2.name);
>                       YYABORT;
>                   }
>               }
> @@ -2182,7 +2182,7 @@ hlsl_prog:
>       | hlsl_prog declaration_statement
>           {
>               if (!list_empty($2))
> -                hlsl_fixme(ctx, @2, "Uniform initializer.");
> +                hlsl_fixme(ctx, &@2, "Uniform initializer.");
>               destroy_instr_list($2);
>           }
>       | hlsl_prog preproc_directive
> @@ -2192,7 +2192,7 @@ buffer_declaration:
>         buffer_type any_identifier colon_attribute
>           {
>               if ($3.semantic.name)
> -                hlsl_error(ctx, @3, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC, "Semantics are not allowed on buffers.");
> +                hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC, "Semantics are not allowed on buffers.");
>   
>               if (!(ctx->cur_buffer = hlsl_new_buffer(ctx, $1, $2, &$3.reg_reservation, @2)))
>                   YYABORT;
> @@ -2249,10 +2249,10 @@ struct_declaration:
>               if (!$3)
>               {
>                   if (!$2->name)
> -                    hlsl_error(ctx, @2, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
> +                    hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
>                               "Anonymous struct type must declare a variable.");
>                   if (modifiers)
> -                    hlsl_error(ctx, @1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
> +                    hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
>                               "Modifiers are not allowed on struct type declarations.");
>               }
>   
> @@ -2274,14 +2274,14 @@ named_struct_spec:
>   
>               if (hlsl_get_var(ctx->cur_scope, $2))
>               {
> -                hlsl_error(ctx, @2, VKD3D_SHADER_ERROR_HLSL_REDEFINED, "\"%s\" is already declared as a variable.", $2);
> +                hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_REDEFINED, "\"%s\" is already declared as a variable.", $2);
>                   YYABORT;
>               }
>   
>               ret = hlsl_scope_add_type(ctx->cur_scope, $$);
>               if (!ret)
>               {
> -                hlsl_error(ctx, @2, VKD3D_SHADER_ERROR_HLSL_REDEFINED, "Struct \"%s\" is already defined.", $2);
> +                hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_REDEFINED, "Struct \"%s\" is already defined.", $2);
>                   YYABORT;
>               }
>           }
> @@ -2312,9 +2312,9 @@ fields_list:
>               {
>                   if ((existing = get_struct_field($$, field->name)))
>                   {
> -                    hlsl_error(ctx, @2, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
> +                    hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
>                               "Field \"%s\" is already defined.", field->name);
> -                    hlsl_note(ctx, existing->loc, VKD3D_SHADER_LOG_ERROR,
> +                    hlsl_note(ctx, &existing->loc, VKD3D_SHADER_LOG_ERROR,
>                               "'%s' was previously defined here.", field->name);
>                       vkd3d_free(field);
>                   }
> @@ -2343,7 +2343,7 @@ field:
>                   struct vkd3d_string_buffer *string;
>   
>                   if ((string = hlsl_modifiers_to_string(ctx, modifiers)))
> -                    hlsl_error(ctx, @1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
> +                    hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
>                               "Modifiers '%s' are not allowed on struct fields.", string->buffer);
>                   hlsl_release_string_buffer(ctx, string);
>               }
> @@ -2373,21 +2373,21 @@ func_prototype:
>   
>               if ($1)
>               {
> -                hlsl_error(ctx, @1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
> +                hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
>                           "Modifiers are not allowed on functions.");
>                   YYABORT;
>               }
>               if ((var = hlsl_get_var(ctx->globals, $3)))
>               {
> -                hlsl_error(ctx, @3, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
> +                hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
>                           "\"%s\" is already declared as a variable.", $3);
> -                hlsl_note(ctx, var->loc, VKD3D_SHADER_LOG_ERROR,
> +                hlsl_note(ctx, &var->loc, VKD3D_SHADER_LOG_ERROR,
>                           "\"%s\" was previously declared here.", $3);
>                   YYABORT;
>               }
>               if (hlsl_types_are_equal($2, ctx->builtin_types.Void) && $7.semantic.name)
>               {
> -                hlsl_error(ctx, @7, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC,
> +                hlsl_error(ctx, &@7, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC,
>                           "Semantics are not allowed on void functions.");
>               }
>   
> @@ -2494,7 +2494,7 @@ param_list:
>               $$ = $1;
>               if (!add_func_parameter(ctx, $$, &$3, @3))
>               {
> -                hlsl_error(ctx, @3, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
> +                hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
>                           "Parameter \"%s\" is already declared.", $3.name);
>                   YYABORT;
>               }
> @@ -2529,7 +2529,7 @@ input_mods:
>                   struct vkd3d_string_buffer *string;
>   
>                   if ((string = hlsl_modifiers_to_string(ctx, $2)))
> -                    hlsl_error(ctx, @2, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
> +                    hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
>                               "Modifier \"%s\" was already specified.", string->buffer);
>                   hlsl_release_string_buffer(ctx, string);
>                   YYABORT;
> @@ -2578,14 +2578,14 @@ type:
>   
>                   string = hlsl_type_to_string(ctx, $3);
>                   if (string)
> -                    hlsl_error(ctx, @3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
> +                    hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
>                               "Vector base type %s is not scalar.", string->buffer);
>                   hlsl_release_string_buffer(ctx, string);
>                   YYABORT;
>               }
>               if ($5 < 1 || $5 > 4)
>               {
> -                hlsl_error(ctx, @5, VKD3D_SHADER_ERROR_HLSL_INVALID_SIZE,
> +                hlsl_error(ctx, &@5, VKD3D_SHADER_ERROR_HLSL_INVALID_SIZE,
>                           "Vector size %d is not between 1 and 4.", $5);
>                   YYABORT;
>               }
> @@ -2604,20 +2604,20 @@ type:
>   
>                   string = hlsl_type_to_string(ctx, $3);
>                   if (string)
> -                    hlsl_error(ctx, @3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
> +                    hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
>                               "Matrix base type %s is not scalar.", string->buffer);
>                   hlsl_release_string_buffer(ctx, string);
>                   YYABORT;
>               }
>               if ($5 < 1 || $5 > 4)
>               {
> -                hlsl_error(ctx, @5, VKD3D_SHADER_ERROR_HLSL_INVALID_SIZE,
> +                hlsl_error(ctx, &@5, VKD3D_SHADER_ERROR_HLSL_INVALID_SIZE,
>                           "Matrix row count %d is not between 1 and 4.", $5);
>                   YYABORT;
>               }
>               if ($7 < 1 || $7 > 4)
>               {
> -                hlsl_error(ctx, @7, VKD3D_SHADER_ERROR_HLSL_INVALID_SIZE,
> +                hlsl_error(ctx, &@7, VKD3D_SHADER_ERROR_HLSL_INVALID_SIZE,
>                           "Matrix column count %d is not between 1 and 4.", $7);
>                   YYABORT;
>               }
> @@ -2668,7 +2668,7 @@ type:
>   
>                   string = hlsl_type_to_string(ctx, $3);
>                   if (string)
> -                    hlsl_error(ctx, @3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
> +                    hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
>                               "Texture data type %s is not scalar or vector.\n", string->buffer);
>                   hlsl_release_string_buffer(ctx, string);
>               }
> @@ -2683,7 +2683,7 @@ type:
>           {
>               $$ = hlsl_get_type(ctx->cur_scope, $2, true);
>               if ($$->type != HLSL_CLASS_STRUCT)
> -                hlsl_error(ctx, @1, VKD3D_SHADER_ERROR_HLSL_REDEFINED, "\"%s\" redefined as a structure.", $2);
> +                hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_REDEFINED, "\"%s\" redefined as a structure.", $2);
>               vkd3d_free($2);
>           }
>   
> @@ -2706,7 +2706,7 @@ typedef:
>               if ($2 & ~HLSL_TYPE_MODIFIERS_MASK)
>               {
>                   struct parse_variable_def *v, *v_next;
> -                hlsl_error(ctx, @1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
> +                hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
>                           "Storage modifiers are not allowed on typedefs.");
>                   LIST_FOR_EACH_ENTRY_SAFE(v, v_next, $4, struct parse_variable_def, entry)
>                       vkd3d_free(v);
> @@ -2828,7 +2828,7 @@ arrays:
>   
>               if (!size)
>               {
> -                hlsl_error(ctx, @2, VKD3D_SHADER_ERROR_HLSL_INVALID_SIZE,
> +                hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_INVALID_SIZE,
>                           "Array size is not a positive integer constant.");
>                   vkd3d_free($$.sizes);
>                   YYABORT;
> @@ -2836,7 +2836,7 @@ arrays:
>   
>               if (size > 65536)
>               {
> -                hlsl_error(ctx, @2, VKD3D_SHADER_ERROR_HLSL_INVALID_SIZE,
> +                hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_INVALID_SIZE,
>                           "Array size %u is not between 1 and 65536.", size);
>                   vkd3d_free($$.sizes);
>                   YYABORT;
> @@ -3001,7 +3001,7 @@ selection_statement:
>                   struct vkd3d_string_buffer *string;
>   
>                   if ((string = hlsl_type_to_string(ctx, condition->data_type)))
> -                    hlsl_error(ctx, instr->node.loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
> +                    hlsl_error(ctx, &instr->node.loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
>                               "if condition type %s is not scalar.", string->buffer);
>                   hlsl_release_string_buffer(ctx, string);
>               }
> @@ -3103,7 +3103,7 @@ primary_expr:
>   
>               if (!(var = hlsl_get_var(ctx->cur_scope, $1)))
>               {
> -                hlsl_error(ctx, @1, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED, "Variable \"%s\" is not defined.", $1);
> +                hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED, "Variable \"%s\" is not defined.", $1);
>                   YYABORT;
>               }
>               if (!(load = hlsl_new_var_load(ctx, var, @1)))
> @@ -3137,7 +3137,7 @@ primary_expr:
>               }
>               else
>               {
> -                hlsl_error(ctx, @1, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED, "Identifier \"%s\" is not declared.\n", $1);
> +                hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED, "Identifier \"%s\" is not declared.\n", $1);
>                   YYABORT;
>               }
>           }
> @@ -3173,7 +3173,7 @@ postfix_expr:
>   
>                   if (!(field = get_struct_field(type->e.elements, $3)))
>                   {
> -                    hlsl_error(ctx, @3, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED, "Field \"%s\" is not defined.", $3);
> +                    hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED, "Field \"%s\" is not defined.", $3);
>                       YYABORT;
>                   }
>   
> @@ -3187,7 +3187,7 @@ postfix_expr:
>   
>                   if (!(swizzle = get_swizzle(ctx, node, $3, &@3)))
>                   {
> -                    hlsl_error(ctx, @3, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, "Invalid swizzle \"%s\".", $3);
> +                    hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, "Invalid swizzle \"%s\".", $3);
>                       YYABORT;
>                   }
>                   list_add_tail($1, &swizzle->node.entry);
> @@ -3195,7 +3195,7 @@ postfix_expr:
>               }
>               else
>               {
> -                hlsl_error(ctx, @3, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, "Invalid subscript \"%s\".", $3);
> +                hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, "Invalid subscript \"%s\".", $3);
>                   YYABORT;
>               }
>           }
> @@ -3209,7 +3209,7 @@ postfix_expr:
>   
>               if (index->data_type->type != HLSL_CLASS_SCALAR)
>               {
> -                hlsl_error(ctx, @3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, "Array index is not scalar.");
> +                hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, "Array index is not scalar.");
>                   destroy_instr_list($1);
>                   YYABORT;
>               }
> @@ -3234,7 +3234,7 @@ postfix_expr:
>           {
>               if ($1)
>               {
> -                hlsl_error(ctx, @1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
> +                hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
>                           "Modifiers are not allowed on constructors.");
>                   free_parse_initializer(&$4);
>                   YYABORT;
> @@ -3244,7 +3244,7 @@ postfix_expr:
>                   struct vkd3d_string_buffer *string;
>   
>                   if ((string = hlsl_type_to_string(ctx, $2)))
> -                    hlsl_error(ctx, @2, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
> +                    hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
>                               "Constructor data type %s is not numeric.", string->buffer);
>                   hlsl_release_string_buffer(ctx, string);
>                   free_parse_initializer(&$4);
> @@ -3252,7 +3252,7 @@ postfix_expr:
>               }
>               if ($2->dimx * $2->dimy != initializer_size(&$4))
>               {
> -                hlsl_error(ctx, @4, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
> +                hlsl_error(ctx, &@4, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
>                           "Expected %u components in constructor, but got %u.",
>                           $2->dimx * $2->dimy, initializer_size(&$4));
>                   free_parse_initializer(&$4);
> @@ -3331,7 +3331,7 @@ unary_expr:
>   
>               if ($2)
>               {
> -                hlsl_error(ctx, @2, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
> +                hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
>                           "Modifiers are not allowed on casts.");
>                   YYABORT;
>               }
> @@ -3347,7 +3347,7 @@ unary_expr:
>                   src_string = hlsl_type_to_string(ctx, src_type);
>                   dst_string = hlsl_type_to_string(ctx, dst_type);
>                   if (src_string && dst_string)
> -                    hlsl_error(ctx, @3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, "Can't cast from %s to %s.",
> +                    hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, "Can't cast from %s to %s.",
>                               src_string->buffer, dst_string->buffer);
>                   hlsl_release_string_buffer(ctx, src_string);
>                   hlsl_release_string_buffer(ctx, dst_string);
> @@ -3398,11 +3398,11 @@ shift_expr:
>         add_expr
>       | shift_expr OP_LEFTSHIFT add_expr
>           {
> -            hlsl_fixme(ctx, @$, "Left shift.");
> +            hlsl_fixme(ctx, &@$, "Left shift.");
>           }
>       | shift_expr OP_RIGHTSHIFT add_expr
>           {
> -            hlsl_fixme(ctx, @$, "Right shift.");
> +            hlsl_fixme(ctx, &@$, "Right shift.");
>           }
>   
>   relational_expr:
> @@ -3439,42 +3439,42 @@ bitand_expr:
>         equality_expr
>       | bitand_expr '&' equality_expr
>           {
> -            hlsl_fixme(ctx, @$, "Bitwise AND.");
> +            hlsl_fixme(ctx, &@$, "Bitwise AND.");
>           }
>   
>   bitxor_expr:
>         bitand_expr
>       | bitxor_expr '^' bitand_expr
>           {
> -            hlsl_fixme(ctx, @$, "Bitwise XOR.");
> +            hlsl_fixme(ctx, &@$, "Bitwise XOR.");
>           }
>   
>   bitor_expr:
>         bitxor_expr
>       | bitor_expr '|' bitxor_expr
>           {
> -            hlsl_fixme(ctx, @$, "Bitwise OR.");
> +            hlsl_fixme(ctx, &@$, "Bitwise OR.");
>           }
>   
>   logicand_expr:
>         bitor_expr
>       | logicand_expr OP_AND bitor_expr
>           {
> -            hlsl_fixme(ctx, @$, "Logical AND.");
> +            hlsl_fixme(ctx, &@$, "Logical AND.");
>           }
>   
>   logicor_expr:
>         logicand_expr
>       | logicor_expr OP_OR logicand_expr
>           {
> -            hlsl_fixme(ctx, @$, "Logical OR.");
> +            hlsl_fixme(ctx, &@$, "Logical OR.");
>           }
>   
>   conditional_expr:
>         logicor_expr
>       | logicor_expr '?' expr ':' assignment_expr
>           {
> -            hlsl_fixme(ctx, @$, "Ternary operator.");
> +            hlsl_fixme(ctx, &@$, "Ternary operator.");
>           }
>   
>   assignment_expr:
> @@ -3486,7 +3486,7 @@ assignment_expr:
>   
>               if (lhs->data_type->modifiers & HLSL_MODIFIER_CONST)
>               {
> -                hlsl_error(ctx, @2, VKD3D_SHADER_ERROR_HLSL_MODIFIES_CONST, "Statement modifies a const expression.");
> +                hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_MODIFIES_CONST, "Statement modifies a const expression.");
>                   YYABORT;
>               }
>               list_move_tail($3, $1);
> diff --git a/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d-shader/hlsl_codegen.c
> index e61c6de6f..72af013c9 100644
> --- a/libs/vkd3d-shader/hlsl_codegen.c
> +++ b/libs/vkd3d-shader/hlsl_codegen.c
> @@ -113,7 +113,7 @@ static void prepend_input_struct_copy(struct hlsl_ctx *ctx, struct list *instrs,
>           else if (field->semantic.name)
>               prepend_input_copy(ctx, instrs, var, field->type, field_offset + field->reg_offset, &field->semantic);
>           else
> -            hlsl_error(ctx, field->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_SEMANTIC,
> +            hlsl_error(ctx, &field->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_SEMANTIC,
>                       "Field '%s' is missing a semantic.", field->name);
>       }
>   }
> @@ -184,7 +184,7 @@ static void append_output_struct_copy(struct hlsl_ctx *ctx, struct list *instrs,
>           else if (field->semantic.name)
>               append_output_copy(ctx, instrs, var, field->type, field_offset + field->reg_offset, &field->semantic);
>           else
> -            hlsl_error(ctx, field->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_SEMANTIC,
> +            hlsl_error(ctx, &field->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_SEMANTIC,
>                       "Field '%s' is missing a semantic.", field->name);
>       }
>   }
> @@ -1397,7 +1397,7 @@ static void allocate_semantic_register(struct hlsl_ctx *ctx, struct hlsl_ir_var
>   
>           if (!hlsl_sm1_usage_from_semantic(&var->semantic, &usage, &usage_idx))
>           {
> -            hlsl_error(ctx, var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC,
> +            hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC,
>                       "Invalid semantic '%s'.", var->semantic.name);
>               return;
>           }
> @@ -1414,7 +1414,7 @@ static void allocate_semantic_register(struct hlsl_ctx *ctx, struct hlsl_ir_var
>   
>           if (!hlsl_sm4_usage_from_semantic(ctx, &var->semantic, output, &usage))
>           {
> -            hlsl_error(ctx, var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC,
> +            hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC,
>                       "Invalid semantic '%s'.", var->semantic.name);
>               return;
>           }
> @@ -1505,9 +1505,9 @@ static void allocate_buffers(struct hlsl_ctx *ctx)
>   
>                   if (reserved_buffer && reserved_buffer != buffer)
>                   {
> -                    hlsl_error(ctx, buffer->loc, VKD3D_SHADER_ERROR_HLSL_OVERLAPPING_RESERVATIONS,
> +                    hlsl_error(ctx, &buffer->loc, VKD3D_SHADER_ERROR_HLSL_OVERLAPPING_RESERVATIONS,
>                               "Multiple buffers bound to cb%u.", buffer->reservation.index);
> -                    hlsl_note(ctx, reserved_buffer->loc, VKD3D_SHADER_LOG_ERROR,
> +                    hlsl_note(ctx, &reserved_buffer->loc, VKD3D_SHADER_LOG_ERROR,
>                               "Buffer %s is already bound to cb%u.", reserved_buffer->name, buffer->reservation.index);
>                   }
>   
> @@ -1527,7 +1527,7 @@ static void allocate_buffers(struct hlsl_ctx *ctx)
>               }
>               else
>               {
> -                hlsl_error(ctx, buffer->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION,
> +                hlsl_error(ctx, &buffer->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION,
>                           "Constant buffers must be allocated to register type 'b'.");
>               }
>           }
> @@ -1592,10 +1592,10 @@ static void allocate_objects(struct hlsl_ctx *ctx, enum hlsl_base_type type)
>   
>               if (reserved_object && reserved_object != var)
>               {
> -                hlsl_error(ctx, var->loc, VKD3D_SHADER_ERROR_HLSL_OVERLAPPING_RESERVATIONS,
> +                hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_OVERLAPPING_RESERVATIONS,
>                           "Multiple objects bound to %c%u.", type_info->reg_name,
>                           var->reg_reservation.index);
> -                hlsl_note(ctx, reserved_object->loc, VKD3D_SHADER_LOG_ERROR,
> +                hlsl_note(ctx, &reserved_object->loc, VKD3D_SHADER_LOG_ERROR,
>                           "Object '%s' is already bound to %c%u.", reserved_object->name,
>                           type_info->reg_name, var->reg_reservation.index);
>               }
> @@ -1619,7 +1619,7 @@ static void allocate_objects(struct hlsl_ctx *ctx, enum hlsl_base_type type)
>               struct vkd3d_string_buffer *type_string;
>   
>               type_string = hlsl_type_to_string(ctx, var->data_type);
> -            hlsl_error(ctx, var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION,
> +            hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION,
>                       "Object of type '%s' must be bound to register type '%c'.",
>                       type_string->buffer, type_info->reg_name);
>               hlsl_release_string_buffer(ctx, type_string);
> @@ -1660,7 +1660,7 @@ unsigned int hlsl_offset_from_deref_safe(struct hlsl_ctx *ctx, const struct hlsl
>       if (hlsl_offset_from_deref(deref, &offset))
>           return offset;
>   
> -    hlsl_fixme(ctx, deref->offset.node->loc, "Dereference with non-constant offset of type %s.",
> +    hlsl_fixme(ctx, &deref->offset.node->loc, "Dereference with non-constant offset of type %s.",
>               hlsl_node_type_to_string(deref->offset.node->type));
>   
>       return 0;
> @@ -1711,7 +1711,7 @@ int hlsl_emit_dxbc(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_fun
>           else
>           {
>               if (var->data_type->type != HLSL_CLASS_STRUCT && !var->semantic.name)
> -                hlsl_error(ctx, var->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_SEMANTIC,
> +                hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_SEMANTIC,
>                           "Parameter \"%s\" is missing a semantic.", var->name);
>   
>               if (var->modifiers & HLSL_STORAGE_IN)
> @@ -1723,7 +1723,7 @@ int hlsl_emit_dxbc(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_fun
>       if (entry_func->return_var)
>       {
>           if (entry_func->return_var->data_type->type != HLSL_CLASS_STRUCT && !entry_func->return_var->semantic.name)
> -            hlsl_error(ctx, entry_func->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_SEMANTIC,
> +            hlsl_error(ctx, &entry_func->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_SEMANTIC,
>                       "Entry point \"%s\" is missing a return value semantic.", entry_func->func->name);
>   
>           append_output_var_copy(ctx, &body->instrs, entry_func->return_var);
> diff --git a/libs/vkd3d-shader/hlsl_sm1.c b/libs/vkd3d-shader/hlsl_sm1.c
> index 4ff552bcb..1868bb708 100644
> --- a/libs/vkd3d-shader/hlsl_sm1.c
> +++ b/libs/vkd3d-shader/hlsl_sm1.c
> @@ -617,7 +617,7 @@ static void write_sm1_expr(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *b
>       if (instr->data_type->base_type != HLSL_TYPE_FLOAT)
>       {
>           /* These need to be lowered. */
> -        hlsl_fixme(ctx, instr->loc, "SM1 non-float expression.");
> +        hlsl_fixme(ctx, &instr->loc, "SM1 non-float expression.");
>           return;
>       }
>   
> @@ -655,7 +655,7 @@ static void write_sm1_expr(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *b
>               break;
>   
>           default:
> -            hlsl_fixme(ctx, instr->loc, "SM1 \"%s\" expression.", debug_hlsl_expr_op(expr->op));
> +            hlsl_fixme(ctx, &instr->loc, "SM1 \"%s\" expression.", debug_hlsl_expr_op(expr->op));
>               break;
>       }
>   }
> @@ -785,12 +785,12 @@ static void write_sm1_instructions(struct hlsl_ctx *ctx, struct vkd3d_bytecode_b
>               if (instr->data_type->type == HLSL_CLASS_MATRIX)
>               {
>                   /* These need to be lowered. */
> -                hlsl_fixme(ctx, instr->loc, "SM1 matrix expression.");
> +                hlsl_fixme(ctx, &instr->loc, "SM1 matrix expression.");
>                   continue;
>               }
>               else if (instr->data_type->type == HLSL_CLASS_OBJECT)
>               {
> -                hlsl_fixme(ctx, instr->loc, "Object copy.\n");
> +                hlsl_fixme(ctx, &instr->loc, "Object copy.\n");
>                   break;
>               }
>   
> diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c
> index ed6de2a11..5cb0f3f8f 100644
> --- a/libs/vkd3d-shader/hlsl_sm4.c
> +++ b/libs/vkd3d-shader/hlsl_sm4.c
> @@ -191,7 +191,7 @@ static void write_sm4_signature(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc,
>   
>               default:
>                   if ((string = hlsl_type_to_string(ctx, var->data_type)))
> -                    hlsl_error(ctx, var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
> +                    hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
>                               "Invalid data type %s for semantic variable %s.", string->buffer, var->name);
>                   hlsl_release_string_buffer(ctx, string);
>                   put_u32(&buffer, D3D_REGISTER_COMPONENT_UNKNOWN);
> @@ -1317,11 +1317,11 @@ static void write_sm4_expr(struct hlsl_ctx *ctx,
>                               break;
>   
>                           case HLSL_TYPE_BOOL:
> -                            hlsl_fixme(ctx, expr->node.loc, "Casts from bool to float are not implemented.\n");
> +                            hlsl_fixme(ctx, &expr->node.loc, "Casts from bool to float are not implemented.\n");
>                               break;
>   
>                           case HLSL_TYPE_DOUBLE:
> -                            hlsl_fixme(ctx, expr->node.loc, "Casts from double to float are not implemented.\n");
> +                            hlsl_fixme(ctx, &expr->node.loc, "Casts from double to float are not implemented.\n");
>                               break;
>   
>                           default:
> @@ -1373,7 +1373,7 @@ static void write_sm4_expr(struct hlsl_ctx *ctx,
>                       break;
>   
>                   default:
> -                    hlsl_fixme(ctx, expr->node.loc, "SM4 float \"%s\" expression.", debug_hlsl_expr_op(expr->op));
> +                    hlsl_fixme(ctx, &expr->node.loc, "SM4 float \"%s\" expression.", debug_hlsl_expr_op(expr->op));
>                       break;
>               }
>               break;
> @@ -1403,11 +1403,11 @@ static void write_sm4_expr(struct hlsl_ctx *ctx,
>                               break;
>   
>                           case HLSL_TYPE_BOOL:
> -                            hlsl_fixme(ctx, expr->node.loc, "SM4 cast from bool to int.");
> +                            hlsl_fixme(ctx, &expr->node.loc, "SM4 cast from bool to int.");
>                               break;
>   
>                           case HLSL_TYPE_DOUBLE:
> -                            hlsl_fixme(ctx, expr->node.loc, "SM4 cast from double to int.");
> +                            hlsl_fixme(ctx, &expr->node.loc, "SM4 cast from double to int.");
>                               break;
>   
>                           default:
> @@ -1417,7 +1417,7 @@ static void write_sm4_expr(struct hlsl_ctx *ctx,
>                   }
>   
>                   default:
> -                    hlsl_fixme(ctx, expr->node.loc, "SM4 int \"%s\" expression.", debug_hlsl_expr_op(expr->op));
> +                    hlsl_fixme(ctx, &expr->node.loc, "SM4 int \"%s\" expression.", debug_hlsl_expr_op(expr->op));
>                       break;
>               }
>               break;
> @@ -1447,11 +1447,11 @@ static void write_sm4_expr(struct hlsl_ctx *ctx,
>                               break;
>   
>                           case HLSL_TYPE_BOOL:
> -                            hlsl_fixme(ctx, expr->node.loc, "SM4 cast from bool to uint.\n");
> +                            hlsl_fixme(ctx, &expr->node.loc, "SM4 cast from bool to uint.\n");
>                               break;
>   
>                           case HLSL_TYPE_DOUBLE:
> -                            hlsl_fixme(ctx, expr->node.loc, "SM4 cast from double to uint.\n");
> +                            hlsl_fixme(ctx, &expr->node.loc, "SM4 cast from double to uint.\n");
>                               break;
>   
>                           default:
> @@ -1461,7 +1461,7 @@ static void write_sm4_expr(struct hlsl_ctx *ctx,
>                   }
>   
>                   default:
> -                    hlsl_fixme(ctx, expr->node.loc, "SM4 uint \"%s\" expression.\n", debug_hlsl_expr_op(expr->op));
> +                    hlsl_fixme(ctx, &expr->node.loc, "SM4 uint \"%s\" expression.\n", debug_hlsl_expr_op(expr->op));
>                       break;
>               }
>               break;
> @@ -1472,7 +1472,7 @@ static void write_sm4_expr(struct hlsl_ctx *ctx,
>               struct vkd3d_string_buffer *string;
>   
>               if ((string = hlsl_type_to_string(ctx, expr->node.data_type)))
> -                hlsl_fixme(ctx, expr->node.loc, "SM4 %s expression.", string->buffer);
> +                hlsl_fixme(ctx, &expr->node.loc, "SM4 %s expression.", string->buffer);
>               hlsl_release_string_buffer(ctx, string);
>               break;
>           }
> @@ -1561,14 +1561,14 @@ static void write_sm4_resource_load(struct hlsl_ctx *ctx,
>   
>           if (!load->sampler.var->is_uniform)
>           {
> -            hlsl_fixme(ctx, load->node.loc, "Sample using non-uniform sampler variable.");
> +            hlsl_fixme(ctx, &load->node.loc, "Sample using non-uniform sampler variable.");
>               return;
>           }
>       }
>   
>       if (!load->resource.var->is_uniform)
>       {
> -        hlsl_fixme(ctx, load->node.loc, "Load from non-uniform resource variable.");
> +        hlsl_fixme(ctx, &load->node.loc, "Load from non-uniform resource variable.");
>           return;
>       }
>   
> @@ -1580,7 +1580,7 @@ static void write_sm4_resource_load(struct hlsl_ctx *ctx,
>   
>           case HLSL_RESOURCE_SAMPLE:
>               if (!load->sampler.var)
> -                hlsl_fixme(ctx, load->node.loc, "SM4 combined sample expression.");
> +                hlsl_fixme(ctx, &load->node.loc, "SM4 combined sample expression.");
>               write_sm4_sample(ctx, buffer, resource_type, &load->node, &load->resource, &load->sampler, coords);
>               break;
>       }
> @@ -1595,7 +1595,7 @@ static void write_sm4_store(struct hlsl_ctx *ctx,
>   
>       if (store->lhs.var->data_type->type == HLSL_CLASS_MATRIX)
>       {
> -        hlsl_fixme(ctx, store->node.loc, "Store to a matrix variable.\n");
> +        hlsl_fixme(ctx, &store->node.loc, "Store to a matrix variable.\n");
>           return;
>       }
>   
> @@ -1649,7 +1649,7 @@ static void write_sm4_block(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *
>               }
>               else if (instr->data_type->type == HLSL_CLASS_OBJECT)
>               {
> -                hlsl_fixme(ctx, instr->loc, "Object copy.\n");
> +                hlsl_fixme(ctx, &instr->loc, "Object copy.\n");
>                   break;
>               }
>   
> 



More information about the wine-devel mailing list