[PATCH v2 2/6] wined3d: Allow OpenGL pixel pack buffer objects to be suballocated from a larger buffer.

Henri Verbeet hverbeet at codeweavers.com
Tue Nov 23 05:13:44 CST 2021


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>



More information about the wine-devel mailing list