[PATCH 2/3] wined3d: Poll Vulkan queries directly on the application thread.

Henri Verbeet hverbeet at gmail.com
Tue Nov 23 05:46:33 CST 2021


On Mon, 22 Nov 2021 at 13:46, Jan Sikorski <jsikorski at codeweavers.com> wrote:
>
> Signed-off-by: Jan Sikorski <jsikorski at codeweavers.com>
> ---
>  dlls/wined3d/context_vk.c      |  64 -----------------
>  dlls/wined3d/query.c           | 121 ++++++++++++---------------------
>  dlls/wined3d/wined3d_private.h |  12 ++--
>  3 files changed, 48 insertions(+), 149 deletions(-)
>
Much like the first patch in this series, what were the considerations
for writing this patch this way? (As opposed to e.g. copying the
scheme currently used by the OpenGL backend.) What are the
advantages/disadvantages?



More information about the wine-devel mailing list