[PATCH 4/6] wined3d: Unbind the source BO after downloading in wined3d_context_gl_copy_bo_address().

Zebediah Figura zfigura at codeweavers.com
Tue Nov 23 21:17:10 CST 2021


Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
---
 dlls/wined3d/context_gl.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/dlls/wined3d/context_gl.c b/dlls/wined3d/context_gl.c
index b8bf41d8237..24182c79726 100644
--- a/dlls/wined3d/context_gl.c
+++ b/dlls/wined3d/context_gl.c
@@ -2853,6 +2853,7 @@ void wined3d_context_gl_copy_bo_address(struct wined3d_context_gl *context_gl,
     {
         wined3d_context_gl_bind_bo(context_gl, src_bo->binding, src_bo->id);
         GL_EXTCALL(glGetBufferSubData(src_bo->binding, src_bo->b.buffer_offset + (GLintptr)src->addr, size, dst->addr));
+        wined3d_context_gl_bind_bo(context_gl, src_bo->binding, 0);
         checkGLcall("buffer download");
 
         wined3d_context_gl_reference_bo(context_gl, src_bo);
-- 
2.33.0




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