[PATCH vkd3d 3/5] vkd3d-shader: Only use scan_dxbc() for scanning dxbc-tpf source.
Henri Verbeet
hverbeet at codeweavers.com
Wed Sep 1 08:45:07 CDT 2021
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
It's clearly not going to work for e.g. HLSL.
libs/vkd3d-shader/vkd3d_shader_main.c | 17 ++++++++++++++++-
1 file changed, 16 insertions(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/vkd3d_shader_main.c b/libs/vkd3d-shader/vkd3d_shader_main.c
index 5fab5151..e28cfad8 100644
--- a/libs/vkd3d-shader/vkd3d_shader_main.c
+++ b/libs/vkd3d-shader/vkd3d_shader_main.c
@@ -1006,7 +1006,22 @@ int vkd3d_shader_scan(const struct vkd3d_shader_compile_info *compile_info, char
vkd3d_shader_message_context_init(&message_context, compile_info->log_level);
- ret = scan_dxbc(compile_info, &message_context);
+ switch (compile_info->source_type)
+ {
+ case VKD3D_SHADER_SOURCE_DXBC_TPF:
+ ret = scan_dxbc(compile_info, &message_context);
+ break;
+
+ case VKD3D_SHADER_SOURCE_HLSL:
+ FIXME("HLSL support not implemented.\n");
+ ret = VKD3D_ERROR_NOT_IMPLEMENTED;
+ break;
+
+ default:
+ ERR("Unsupported source type %#x.\n", compile_info->source_type);
+ ret = VKD3D_ERROR_INVALID_ARGUMENT;
+ break;
+ }
vkd3d_shader_message_context_trace_messages(&message_context);
if (!vkd3d_shader_message_context_copy_messages(&message_context, messages))
--
2.20.1
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