[PATCH vkd3d 5/5] vkd3d-shader/hlsl: Parse the clamp() intrinsic.
Giovanni Mascellani
gmascellani at codeweavers.com
Wed Sep 8 07:19:20 CDT 2021
Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
Il 02/09/21 00:20, Zebediah Figura ha scritto:
> Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
> ---
> Makefile.am | 2 ++
> libs/vkd3d-shader/hlsl.y | 15 +++++++++++++++
> tests/hlsl-clamp.shader_test | 10 ++++++++++
> 3 files changed, 27 insertions(+)
> create mode 100644 tests/hlsl-clamp.shader_test
>
> diff --git a/Makefile.am b/Makefile.am
> index 09d3755b..3c18c318 100644
> --- a/Makefile.am
> +++ b/Makefile.am
> @@ -56,6 +56,7 @@ vkd3d_shader_runners = \
> vkd3d_shader_tests = \
> tests/conditional.shader_test \
> tests/hlsl-array-dimension.shader_test \
> + tests/hlsl-clamp.shader_test \
> tests/hlsl-comma.shader_test \
> tests/hlsl-duplicate-modifiers.shader_test \
> tests/hlsl-function-overload.shader_test \
> @@ -266,6 +267,7 @@ SHADER_TEST_LOG_COMPILER = tests/shader_runner_d3d12
> XFAIL_TESTS = \
> tests/conditional.shader_test \
> tests/hlsl-array-dimension.shader_test \
> + tests/hlsl-clamp.shader_test \
> tests/hlsl-comma.shader_test \
> tests/hlsl-duplicate-modifiers.shader_test \
> tests/hlsl-function-overload.shader_test \
> diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y
> index d374f64b..8f634728 100644
> --- a/libs/vkd3d-shader/hlsl.y
> +++ b/libs/vkd3d-shader/hlsl.y
> @@ -1555,6 +1555,20 @@ static const struct hlsl_ir_function_decl *find_function_call(struct hlsl_ctx *c
> return args.decl;
> }
>
> +static bool intrinsic_clamp(struct hlsl_ctx *ctx,
> + const struct parse_initializer *params, struct vkd3d_shader_location loc)
> +{
> + struct hlsl_ir_node *args[3] = {params->args[0], params->args[1]};
> + struct hlsl_ir_expr *max;
> +
> + if (!(max = add_expr(ctx, params->instrs, HLSL_OP2_MAX, args, &loc)))
> + return false;
> +
> + args[0] = &max->node;
> + args[1] = params->args[2];
> + return !!add_expr(ctx, params->instrs, HLSL_OP2_MIN, args, &loc);
> +}
> +
> static bool intrinsic_max(struct hlsl_ctx *ctx,
> const struct parse_initializer *params, struct vkd3d_shader_location loc)
> {
> @@ -1572,6 +1586,7 @@ static const struct intrinsic_function
> }
> intrinsic_functions[] =
> {
> + {"clamp", 3, true, intrinsic_clamp},
> {"max", 2, true, intrinsic_max},
> };
>
> diff --git a/tests/hlsl-clamp.shader_test b/tests/hlsl-clamp.shader_test
> new file mode 100644
> index 00000000..73f396ff
> --- /dev/null
> +++ b/tests/hlsl-clamp.shader_test
> @@ -0,0 +1,10 @@
> +[pixel shader]
> +float4 main(uniform float u, uniform float v, uniform float w) : sv_target
> +{
> + return float4(clamp(u, v, w), clamp(0.9, v, w), clamp(u, -0.5, w), clamp(0.6, -0.4, 0.3));
> +}
> +
> +[test]
> +uniform 0 float4 -0.3 -0.1 0.7 0.0
> +draw quad
> +probe all rgba (-0.1, 0.7, -0.3, 0.3)
>
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