[PATCH vkd3d 5/5] vkd3d-shader/hlsl: Parse the clamp() intrinsic.

Giovanni Mascellani gmascellani at codeweavers.com
Wed Sep 8 07:19:20 CDT 2021


Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>

Il 02/09/21 00:20, Zebediah Figura ha scritto:
> Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
> ---
>   Makefile.am                  |  2 ++
>   libs/vkd3d-shader/hlsl.y     | 15 +++++++++++++++
>   tests/hlsl-clamp.shader_test | 10 ++++++++++
>   3 files changed, 27 insertions(+)
>   create mode 100644 tests/hlsl-clamp.shader_test
> 
> diff --git a/Makefile.am b/Makefile.am
> index 09d3755b..3c18c318 100644
> --- a/Makefile.am
> +++ b/Makefile.am
> @@ -56,6 +56,7 @@ vkd3d_shader_runners = \
>   vkd3d_shader_tests = \
>   	tests/conditional.shader_test \
>   	tests/hlsl-array-dimension.shader_test \
> +	tests/hlsl-clamp.shader_test \
>   	tests/hlsl-comma.shader_test \
>   	tests/hlsl-duplicate-modifiers.shader_test \
>   	tests/hlsl-function-overload.shader_test \
> @@ -266,6 +267,7 @@ SHADER_TEST_LOG_COMPILER = tests/shader_runner_d3d12
>   XFAIL_TESTS = \
>   	tests/conditional.shader_test \
>   	tests/hlsl-array-dimension.shader_test \
> +	tests/hlsl-clamp.shader_test \
>   	tests/hlsl-comma.shader_test \
>   	tests/hlsl-duplicate-modifiers.shader_test \
>   	tests/hlsl-function-overload.shader_test \
> diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y
> index d374f64b..8f634728 100644
> --- a/libs/vkd3d-shader/hlsl.y
> +++ b/libs/vkd3d-shader/hlsl.y
> @@ -1555,6 +1555,20 @@ static const struct hlsl_ir_function_decl *find_function_call(struct hlsl_ctx *c
>       return args.decl;
>   }
>   
> +static bool intrinsic_clamp(struct hlsl_ctx *ctx,
> +        const struct parse_initializer *params, struct vkd3d_shader_location loc)
> +{
> +    struct hlsl_ir_node *args[3] = {params->args[0], params->args[1]};
> +    struct hlsl_ir_expr *max;
> +
> +    if (!(max = add_expr(ctx, params->instrs, HLSL_OP2_MAX, args, &loc)))
> +        return false;
> +
> +    args[0] = &max->node;
> +    args[1] = params->args[2];
> +    return !!add_expr(ctx, params->instrs, HLSL_OP2_MIN, args, &loc);
> +}
> +
>   static bool intrinsic_max(struct hlsl_ctx *ctx,
>           const struct parse_initializer *params, struct vkd3d_shader_location loc)
>   {
> @@ -1572,6 +1586,7 @@ static const struct intrinsic_function
>   }
>   intrinsic_functions[] =
>   {
> +    {"clamp",                               3, true,  intrinsic_clamp},
>       {"max",                                 2, true,  intrinsic_max},
>   };
>   
> diff --git a/tests/hlsl-clamp.shader_test b/tests/hlsl-clamp.shader_test
> new file mode 100644
> index 00000000..73f396ff
> --- /dev/null
> +++ b/tests/hlsl-clamp.shader_test
> @@ -0,0 +1,10 @@
> +[pixel shader]
> +float4 main(uniform float u, uniform float v, uniform float w) : sv_target
> +{
> +    return float4(clamp(u, v, w), clamp(0.9, v, w), clamp(u, -0.5, w), clamp(0.6, -0.4, 0.3));
> +}
> +
> +[test]
> +uniform 0 float4 -0.3 -0.1 0.7 0.0
> +draw quad
> +probe all rgba (-0.1, 0.7, -0.3, 0.3)
> 



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