[PATCH vkd3d v2 2/7] tests: Test casts to half.

Giovanni Mascellani gmascellani at codeweavers.com
Wed Sep 15 02:58:27 CDT 2021


Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>

Il 10/09/21 04:11, Zebediah Figura ha scritto:
> Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
> ---
>   Makefile.am                    |  2 ++
>   tests/cast-to-half.shader_test | 29 +++++++++++++++++++++++++++++
>   2 files changed, 31 insertions(+)
>   create mode 100644 tests/cast-to-half.shader_test
> 
> diff --git a/Makefile.am b/Makefile.am
> index d707a26b3..a1b6eb31b 100644
> --- a/Makefile.am
> +++ b/Makefile.am
> @@ -55,6 +55,7 @@ vkd3d_shader_runners = \
>   
>   vkd3d_shader_tests = \
>   	tests/cast-to-float.shader_test \
> +	tests/cast-to-half.shader_test \
>   	tests/conditional.shader_test \
>   	tests/hlsl-array-dimension.shader_test \
>   	tests/hlsl-bool-cast.shader_test \
> @@ -268,6 +269,7 @@ tests_vkd3d_shader_api_LDADD = libvkd3d-shader.la
>   SHADER_TEST_LOG_COMPILER = tests/shader_runner_d3d12
>   XFAIL_TESTS = \
>   	tests/cast-to-float.shader_test \
> +	tests/cast-to-half.shader_test \
>   	tests/conditional.shader_test \
>   	tests/hlsl-array-dimension.shader_test \
>   	tests/hlsl-bool-cast.shader_test \
> diff --git a/tests/cast-to-half.shader_test b/tests/cast-to-half.shader_test
> new file mode 100644
> index 000000000..6db5412de
> --- /dev/null
> +++ b/tests/cast-to-half.shader_test
> @@ -0,0 +1,29 @@
> +[pixel shader]
> +
> +float4 main(uniform int i, uniform uint u, uniform bool b, uniform float f) : sv_target
> +{
> +    return float4(((half)i) + 1.5, ((half)u) - 2.5, ((half)b) / 2, f);
> +}
> +
> +[test]
> +uniform 0 int -1
> +uniform 1 uint 3
> +uniform 2 int -2
> +uniform 3 float 0.5
> +draw quad
> +probe all rgba (0.5, 0.5, 0.5, 0.5)
> +
> +[pixel shader]
> +
> +float4 main() : sv_target
> +{
> +    int i = -1;
> +    uint u = 3;
> +    bool b = true;
> +    float f = 0.5;
> +    return float4(((half)i) + 1.5, ((half)u) - 2.5, ((half)b) / 2, f);
> +}
> +
> +[test]
> +draw quad
> +probe all rgba (0.5, 0.5, 0.5, 0.5)
> 



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