[PATCH vkd3d 6/6] vkd3d-shader/hlsl: Write SM4 saturate instructions.
Zebediah Figura
zfigura at codeweavers.com
Wed Sep 15 17:43:32 CDT 2021
Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
---
Makefile.am | 1 -
libs/vkd3d-shader/hlsl_sm4.c | 6 ++++++
2 files changed, 6 insertions(+), 1 deletion(-)
diff --git a/Makefile.am b/Makefile.am
index 45db1a16d..c9ad38893 100644
--- a/Makefile.am
+++ b/Makefile.am
@@ -296,7 +296,6 @@ XFAIL_TESTS = \
tests/hlsl-vector-indexing-uniform.shader_test \
tests/math.shader_test \
tests/max.shader_test \
- tests/saturate.shader_test \
tests/trigonometry.shader_test \
tests/writemask-assignop-1.shader_test
endif
diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c
index 24c586c20..8a1d36322 100644
--- a/libs/vkd3d-shader/hlsl_sm4.c
+++ b/libs/vkd3d-shader/hlsl_sm4.c
@@ -1023,6 +1023,12 @@ static void write_sm4_expr(struct hlsl_ctx *ctx,
write_sm4_unary_op(buffer, VKD3D_SM4_OP_MOV, &expr->node, arg1, VKD3D_SM4_REGISTER_MODIFIER_NEGATE);
break;
+ case HLSL_OP1_SAT:
+ write_sm4_unary_op(buffer, VKD3D_SM4_OP_MOV
+ | (VKD3D_SM4_INSTRUCTION_FLAG_SATURATE << VKD3D_SM4_INSTRUCTION_FLAGS_SHIFT),
+ &expr->node, arg1, 0);
+ break;
+
case HLSL_OP2_ADD:
write_sm4_binary_op(buffer, VKD3D_SM4_OP_ADD, &expr->node, arg1, arg2);
break;
--
2.33.0
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