[PATCH vkd3d 4/5] vkd3d-shader/hlsl: Write SM4 logarithm instructions.

Zebediah Figura zfigura at codeweavers.com
Fri Sep 17 16:06:40 CDT 2021


Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
---
 libs/vkd3d-shader/hlsl_sm4.c | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c
index 5aefc7e89..ca4e7eb6b 100644
--- a/libs/vkd3d-shader/hlsl_sm4.c
+++ b/libs/vkd3d-shader/hlsl_sm4.c
@@ -1023,6 +1023,10 @@ static void write_sm4_expr(struct hlsl_ctx *ctx,
                     break;
                 }
 
+                case HLSL_OP1_LOG2:
+                    write_sm4_unary_op(buffer, VKD3D_SM4_OP_LOG, &expr->node, arg1, 0);
+                    break;
+
                 case HLSL_OP1_NEG:
                     write_sm4_unary_op(buffer, VKD3D_SM4_OP_MOV, &expr->node, arg1, VKD3D_SM4_REGISTER_MODIFIER_NEGATE);
                     break;
-- 
2.33.0




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