[PATCH vkd3d 5/5] vkd3d-shader/hlsl: Write SM4 exponent instructions.

Zebediah Figura zfigura at codeweavers.com
Fri Sep 17 16:06:41 CDT 2021


Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
---
 Makefile.am                  | 1 -
 libs/vkd3d-shader/hlsl_sm4.c | 4 ++++
 2 files changed, 4 insertions(+), 1 deletion(-)

diff --git a/Makefile.am b/Makefile.am
index 34617c672..4a2bf8e18 100644
--- a/Makefile.am
+++ b/Makefile.am
@@ -298,7 +298,6 @@ XFAIL_TESTS = \
 	tests/hlsl-vector-indexing-uniform.shader_test \
 	tests/math.shader_test \
 	tests/max.shader_test \
-	tests/pow.shader_test \
 	tests/trigonometry.shader_test \
 	tests/writemask-assignop-1.shader_test
 endif
diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c
index ca4e7eb6b..b347e3526 100644
--- a/libs/vkd3d-shader/hlsl_sm4.c
+++ b/libs/vkd3d-shader/hlsl_sm4.c
@@ -1023,6 +1023,10 @@ static void write_sm4_expr(struct hlsl_ctx *ctx,
                     break;
                 }
 
+                case HLSL_OP1_EXP2:
+                    write_sm4_unary_op(buffer, VKD3D_SM4_OP_EXP, &expr->node, arg1, 0);
+                    break;
+
                 case HLSL_OP1_LOG2:
                     write_sm4_unary_op(buffer, VKD3D_SM4_OP_LOG, &expr->node, arg1, 0);
                     break;
-- 
2.33.0




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