[PATCH vkd3d 3/5] vkd3d-shader/hlsl: Parse the pow() intrinsic.

Matteo Bruni mbruni at codeweavers.com
Sun Sep 19 13:00:43 CDT 2021


Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
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I guess native never generates pow() on SM1?

Nice test, it does show that the native compiler is pretty smart with
this.



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