[PATCH vkd3d 3/5] vkd3d-shader/hlsl: Parse the pow() intrinsic.
Matteo Bruni
mbruni at codeweavers.com
Sun Sep 19 13:00:43 CDT 2021
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
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I guess native never generates pow() on SM1?
Nice test, it does show that the native compiler is pretty smart with
this.
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