[PATCH vkd3d 5/5] vkd3d-shader/hlsl: Separate an add_constructor() helper.
Giovanni Mascellani
gmascellani at codeweavers.com
Tue Sep 21 04:24:17 CDT 2021
Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
--
The other error branches in the bison rule are missing a
"free_parse_initializer(&$4)", right? Maybe it's not this commit's
scope, but still there seems to be a resource leak.
Thanks, Giovanni.
Il 20/09/21 23:40, Zebediah Figura ha scritto:
> Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
> ---
> libs/vkd3d-shader/hlsl.y | 111 ++++++++++++++++++++++-----------------
> 1 file changed, 63 insertions(+), 48 deletions(-)
>
> diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y
> index 20f88f915..e9eac555a 100644
> --- a/libs/vkd3d-shader/hlsl.y
> +++ b/libs/vkd3d-shader/hlsl.y
> @@ -1700,6 +1700,66 @@ static struct list *add_call(struct hlsl_ctx *ctx, const char *name,
> return params->instrs;
> }
>
> +static struct list *add_constructor(struct hlsl_ctx *ctx, struct hlsl_type *type,
> + struct parse_initializer *params, struct vkd3d_shader_location loc)
> +{
> + unsigned int i, writemask_offset = 0;
> + struct hlsl_ir_store *store;
> + static unsigned int counter;
> + struct hlsl_ir_load *load;
> + struct hlsl_ir_var *var;
> + char name[23];
> +
> + if (type->type == HLSL_CLASS_MATRIX)
> + hlsl_fixme(ctx, loc, "Matrix constructor.");
> +
> + sprintf(name, "<constructor-%x>", counter++);
> + if (!(var = hlsl_new_synthetic_var(ctx, name, type, loc)))
> + return NULL;
> +
> + for (i = 0; i < params->args_count; ++i)
> + {
> + struct hlsl_ir_node *arg = params->args[i];
> + unsigned int width;
> +
> + if (arg->data_type->type == HLSL_CLASS_OBJECT)
> + {
> + struct vkd3d_string_buffer *string;
> +
> + if ((string = hlsl_type_to_string(ctx, arg->data_type)))
> + hlsl_error(ctx, arg->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
> + "Invalid type %s for constructor argument.", string->buffer);
> + hlsl_release_string_buffer(ctx, string);
> + continue;
> + }
> + width = hlsl_type_component_count(arg->data_type);
> +
> + if (width > 4)
> + {
> + FIXME("Constructor argument with %u components.\n", width);
> + continue;
> + }
> +
> + if (!(arg = add_implicit_conversion(ctx, params->instrs, arg,
> + ctx->builtin_types.vector[type->base_type][width - 1], &arg->loc)))
> + continue;
> +
> + if (!(store = hlsl_new_store(ctx, var, NULL, arg,
> + ((1u << width) - 1) << writemask_offset, arg->loc)))
> + return NULL;
> + list_add_tail(params->instrs, &store->node.entry);
> +
> + writemask_offset += width;
> + }
> +
> + if (!(load = hlsl_new_var_load(ctx, var, loc)))
> + return NULL;
> + list_add_tail(params->instrs, &load->node.entry);
> +
> + vkd3d_free(params->args);
> + return params->instrs;
> +}
> +
> }
>
> %locations
> @@ -2915,13 +2975,6 @@ postfix_expr:
> /* var_modifiers is necessary to avoid shift/reduce conflicts. */
> | var_modifiers type '(' initializer_expr_list ')'
> {
> - unsigned int i, writemask_offset = 0;
> - struct hlsl_ir_store *store;
> - static unsigned int counter;
> - struct hlsl_ir_load *load;
> - struct hlsl_ir_var *var;
> - char name[23];
> -
> if ($1)
> {
> hlsl_error(ctx, @1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
> @@ -2946,49 +2999,11 @@ postfix_expr:
> YYABORT;
> }
>
> - if ($2->type == HLSL_CLASS_MATRIX)
> - hlsl_fixme(ctx, @2, "Matrix constructor.");
> -
> - sprintf(name, "<constructor-%x>", counter++);
> - if (!(var = hlsl_new_synthetic_var(ctx, name, $2, @2)))
> - YYABORT;
> - for (i = 0; i < $4.args_count; ++i)
> + if (!($$ = add_constructor(ctx, $2, &$4, @2)))
> {
> - struct hlsl_ir_node *arg = $4.args[i];
> - unsigned int width;
> -
> - if (arg->data_type->type == HLSL_CLASS_OBJECT)
> - {
> - struct vkd3d_string_buffer *string;
> -
> - if ((string = hlsl_type_to_string(ctx, arg->data_type)))
> - hlsl_error(ctx, arg->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
> - "Invalid type %s for constructor argument.", string->buffer);
> - hlsl_release_string_buffer(ctx, string);
> - continue;
> - }
> - width = hlsl_type_component_count(arg->data_type);
> -
> - if (width > 4)
> - {
> - FIXME("Constructor argument with %u components.\n", width);
> - continue;
> - }
> -
> - if (!(arg = add_implicit_conversion(ctx, $4.instrs, arg,
> - ctx->builtin_types.vector[$2->base_type][width - 1], &arg->loc)))
> - continue;
> -
> - if (!(store = hlsl_new_store(ctx, var, NULL, arg,
> - ((1 << width) - 1) << writemask_offset, arg->loc)))
> - YYABORT;
> - writemask_offset += width;
> - list_add_tail($4.instrs, &store->node.entry);
> - }
> - vkd3d_free($4.args);
> - if (!(load = hlsl_new_var_load(ctx, var, @2)))
> + free_parse_initializer(&$4);
> YYABORT;
> - $$ = append_unop($4.instrs, &load->node);
> + }
> }
>
> unary_expr:
>
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