[PATCH 2/2] api-ms-win-core-psapi-l1-1-0: Implement a couple of calls.

Giovanni Mascellani gmascellani at codeweavers.com
Wed Sep 22 02:57:59 CDT 2021


They are required by the Mass Effect Legendary Edition launcher.

Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
---
 .../api-ms-win-core-psapi-l1-1-0.spec                           | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/dlls/api-ms-win-core-psapi-l1-1-0/api-ms-win-core-psapi-l1-1-0.spec b/dlls/api-ms-win-core-psapi-l1-1-0/api-ms-win-core-psapi-l1-1-0.spec
index c54c1077843..321fc3fe928 100644
--- a/dlls/api-ms-win-core-psapi-l1-1-0/api-ms-win-core-psapi-l1-1-0.spec
+++ b/dlls/api-ms-win-core-psapi-l1-1-0/api-ms-win-core-psapi-l1-1-0.spec
@@ -14,3 +14,5 @@
 @ stdcall K32QueryWorkingSet(long ptr long) kernel32.K32QueryWorkingSet
 @ stdcall K32QueryWorkingSetEx(long ptr long) kernel32.K32QueryWorkingSetEx
 @ stdcall QueryFullProcessImageNameW(ptr long ptr ptr) kernel32.QueryFullProcessImageNameW
+@ stdcall K32GetModuleBaseNameW(long long ptr long) kernel32.K32GetModuleBaseNameW
+@ stdcall K32GetModuleInformation(long long ptr long) kernel32.K32GetModuleInformation
-- 
2.33.0




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