[PATCH vkd3d 1/6] vkd3d-shader/hlsl: Don't dereference a NULL offset_node in hlsl_offset_from_deref().
Zebediah Figura
zfigura at codeweavers.com
Thu Sep 23 16:47:02 CDT 2021
Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
---
libs/vkd3d-shader/hlsl_codegen.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d-shader/hlsl_codegen.c
index 9efc3dadd..6f8bece9f 100644
--- a/libs/vkd3d-shader/hlsl_codegen.c
+++ b/libs/vkd3d-shader/hlsl_codegen.c
@@ -1201,7 +1201,7 @@ unsigned int hlsl_offset_from_deref(const struct hlsl_deref *deref)
if (offset_node->type != HLSL_IR_CONSTANT)
{
FIXME("Dereference with non-constant offset of type %s.\n", hlsl_node_type_to_string(offset_node->type));
- offset_node = NULL;
+ return 0;
}
return hlsl_ir_constant(offset_node)->value[0].u;
--
2.33.0
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