[PATCH] wined3d: Implement Vulkan NULL cube array image shader resource view descriptors.

Zebediah Figura zfigura at codeweavers.com
Fri Sep 24 16:18:44 CDT 2021


Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
---
 dlls/wined3d/context_vk.c      |  4 ++++
 dlls/wined3d/device.c          | 15 +++++++++++++++
 dlls/wined3d/wined3d_private.h |  1 +
 3 files changed, 20 insertions(+)

diff --git a/dlls/wined3d/context_vk.c b/dlls/wined3d/context_vk.c
index aeaeca322ff..bb6c0bfd706 100644
--- a/dlls/wined3d/context_vk.c
+++ b/dlls/wined3d/context_vk.c
@@ -2678,6 +2678,10 @@ static bool wined3d_shader_resource_bindings_add_null_srv_binding(struct wined3d
             return wined3d_shader_descriptor_writes_vk_add_write(writes, vk_descriptor_set,
                     binding_idx, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, NULL, &v->vk_info_2dms_array, NULL);
 
+        case WINED3D_SHADER_RESOURCE_TEXTURE_CUBEARRAY:
+            return wined3d_shader_descriptor_writes_vk_add_write(writes, vk_descriptor_set,
+                    binding_idx, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, NULL, &v->vk_info_cube_array, NULL);
+
         default:
             FIXME("Unhandled resource type %#x.\n", type);
             return false;
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 07bd7c65ad7..71b1e3c3f88 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -855,9 +855,23 @@ bool wined3d_device_vk_create_null_views(struct wined3d_device_vk *device_vk, st
     v->vk_info_2dms_array.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
     TRACE("Created 2D MSAA array image view 0x%s.\n", wine_dbgstr_longlong(v->vk_info_2dms_array.imageView));
 
+    view_desc.image = r->image_2d.vk_image;
+    view_desc.subresourceRange.layerCount = 6;
+    view_desc.viewType = VK_IMAGE_VIEW_TYPE_CUBE_ARRAY;
+    if ((vr = VK_CALL(vkCreateImageView(device_vk->vk_device, &view_desc, NULL, &v->vk_info_cube_array.imageView))) < 0)
+    {
+        ERR("Failed to create cube array image view, vr %s.\n", wined3d_debug_vkresult(vr));
+        goto fail;
+    }
+    v->vk_info_cube_array.sampler = VK_NULL_HANDLE;
+    v->vk_info_cube_array.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
+    TRACE("Created cube array image view 0x%s.\n", wine_dbgstr_longlong(v->vk_info_cube_array.imageView));
+
     return true;
 
 fail:
+    if (v->vk_info_cube_array.imageView)
+        VK_CALL(vkDestroyImageView(device_vk->vk_device, v->vk_info_cube_array.imageView, NULL));
     if (v->vk_info_2d_array.imageView)
         VK_CALL(vkDestroyImageView(device_vk->vk_device, v->vk_info_2d_array.imageView, NULL));
     if (v->vk_info_cube.imageView)
@@ -883,6 +897,7 @@ void wined3d_device_vk_destroy_null_views(struct wined3d_device_vk *device_vk, s
     struct wined3d_null_views_vk *v = &device_vk->null_views_vk;
     uint64_t id = context_vk->current_command_buffer.id;
 
+    wined3d_context_vk_destroy_vk_image_view(context_vk, v->vk_info_cube_array.imageView, id);
     wined3d_context_vk_destroy_vk_image_view(context_vk, v->vk_info_2dms_array.imageView, id);
     wined3d_context_vk_destroy_vk_image_view(context_vk, v->vk_info_2d_array.imageView, id);
     wined3d_context_vk_destroy_vk_image_view(context_vk, v->vk_info_cube.imageView, id);
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 97be4bd5e2a..8c49e694fa9 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -3942,6 +3942,7 @@ struct wined3d_null_views_vk
     VkDescriptorImageInfo vk_info_1d_array;
     VkDescriptorImageInfo vk_info_2d_array;
     VkDescriptorImageInfo vk_info_2dms_array;
+    VkDescriptorImageInfo vk_info_cube_array;
 };
 
 #define WINED3D_ALLOCATOR_CHUNK_SIZE        (64 * 1024 * 1024)
-- 
2.33.0




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