[PATCH 4/5] d3d10/effect: Handle D3D10_SVT_UINT when reading float constants.

Matteo Bruni matteo.mystral at gmail.com
Sat Sep 25 07:11:05 CDT 2021


On Fri, Sep 24, 2021 at 7:10 AM Nikolay Sivov <nsivov at codeweavers.com> wrote:
>
> Signed-off-by: Nikolay Sivov <nsivov at codeweavers.com>
> ---
>
> This is triggered by recompiled effect in patch 4/5.

Presumably you meant patch 5/5 ;)

Nice incidental bug fix though.



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